Wave Alchemy - Triaz Native - No Kontakt -- Free for current owners!

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What are we to make of the ontological hodgepodge that are Triaz's categories and tags? These appear to be at an early beta stage, as documented below.

The objective here is not to nitpick to death in an effort to achieve some sort of organizational purity, but rather to have a scheme that's generally straightforward, well-defined, and intuitive. This is important for numerous reasons, but in particular for randomization, when Triaz may be seeking "similar" sounds.
  • When does a bell qualify for Metallic tag under category Perc Acoustic and when does it belong under category Blocks & Bells? Do we want Chimes under FX, or under Blocks & Bells?
  • When does something in category Shaker qualify for tag Acoustic and when for Organic?
  • What puts a guiro in category Foley v Perc Acoustic v Shaker? Do we want to put the Metallic tag on it under Perc Acoustic when a guiro is often played with no metal involved?
  • Category Rimshot seems like it should be a subset of Snare Acoustic and Snare Electronic. Considering the Rimshot category has tags Acoustic and Electronic, this looks like unnecessary redundancy.
  • Cajon doesn't get a tag of it's own, instead residing under "Palm", which seems odd considering the other instruments that get their own tag under category Hand Drum.
  • Claps get a category, but snaps end up under other categories, including as a tag under Claps. Stomps mostly end up under Perc Acoustic with tag Deep. There's also Stomps and Snaps under Foley.
  • Gongs tend to appear under category Crash with tag Mallet.
  • The "Castonetttes" tag is... apparently a misspelling in at least three languages: "Castanets" (Spanish / English), "Castagnettes" (French).
  • The "Cabassa" tag is also misspelled.
  • Do we prefer singular or plural? We have Tom, Crash, Kick, etc, but we also have Claps, Shakers, Claves, etc.
  • In general the terms Acoustic and Electric function as both categories and tags, causing significant ontological confusion. This causes an "extra tag" effect where something that would be in category Snare with tag Acoustic becomes category Snare Acoustic and then we need some tag, so um... Organic.
  • In general the ability to use multiple tags, or have multiple categorical levels, for a single sound might help relieve a number of the issues cited here.

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Yeah, you're not wrong about the issues with the category system.

However, it's really, really difficult to get this right. Even to the point where you just cannot do it right, if you go with a hierarchical structure. Doing this tagging style (as you suggest) would already help, but it leaves the question how you organize your samples into folders.

I think Wave Alchemy mentioned that they're thinking on adding an AI based categorization / tagging system that also works with imported sounds. That could really help here. I'm generally not a fan of slapping AI onto / into everything, but sample categorization is one thing where I think it's really useful and may even do a better (more consistent) job than humans do.

Maybe interesting, relevant link: https://universalcategorysystem.com/
Find my (music) related software projects here: github.com/Fannon

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marad wrote: Tue Jun 25, 2024 5:47 pm What are we to make of the ontological hodgepodge that are Triaz's categories and tags? These appear to be at an early beta stage, as documented below.

The objective here is not to nitpick to death in an effort to achieve some sort of organizational purity, but blah blah blah blah
Just email them dude.

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_leras wrote: Thu Jun 27, 2024 11:57 am Blah blah just email them dude blah blah.
Dude, if you're not interested in this discussion topic I explicitly posted for users (and perhaps developers) of Triaz to discuss specific features of Triaz in a forum specifically for that purpose, feel free to not discuss it. Similarly, if you're interested in sending a message straight to the devs, by all means feel free to do so, dude.

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I pre-ordered and still haven't installed yet. Think I'll wait until it's cooked.
This is the same method MJ used when he was working on Anthony Marinelli's Thriller.

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Aloysius wrote: Mon Jul 08, 2024 9:06 am I pre-ordered and still haven't installed yet. Think I'll wait until it's cooked.
Buy something for what it is, not what you hope it will be.
That's what I do, anyway.

I don't see any reason to not be using it now, as it is "cooked" for me.

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Yup.

Some may find it an ontological hodgepodge but for me, it rocks!

Use it or lose it.
I lost my heart in Cap de Creus

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Ontological Hodgepodge :D

Yeah, it's really nice. But I'm curious when the next update and the first soundpacks drop. At least from some wave alchemy comments here it seems like this is overdue / soon.
I'm really happy with Triaz, but unfortunately still have some stability issues where the plugin crashes on me randomly (but infrequently).
Find my (music) related software projects here: github.com/Fannon

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New version 1.1.0 now available from the User Downloads area. The changelog doesn't appear to have been updated yet.

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Yup- The Manual also updated to 1.1 but no indication of what's changed!
X32 and 24C mixers, S88MK3, Live + PUSH 3, Osmose, RedShift 6, Pro3, S4, Tempera, Syntakt, Digitone, OP1-F, OPXY, TR-1000, Eurorack, TD27 Drums, Guitars, Basses, Amps and of course lots of pedals!

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I just contacted Dan from WA about an account login problem I was having and I mentioned the update. Seems this has sneaked out a bit and info about the update will be out soon.
I lost my heart in Cap de Creus

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(old version deleted!)
Last edited by iowastate89 on Fri Jul 12, 2024 12:37 pm, edited 1 time in total.

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iowastate89 wrote: Fri Jul 12, 2024 11:23 am Triaz Changelog / Release Notes
Version 1.0.1
1.0.1 has been out for a while. 1.1.0 is the new release.

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db3 wrote: Fri Jul 12, 2024 12:05 pm
iowastate89 wrote: Fri Jul 12, 2024 11:23 am Triaz Changelog / Release Notes
Version 1.0.1
1.0.1 has been out for a while. 1.1.0 is the new release.
oy vey, mental collapse shifting those decimal places and 1's 0's around

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Yes, looks like it's 1.1.0 indeed. Unfortunately, I still have stability issues with it :(
Find my (music) related software projects here: github.com/Fannon

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