That'll do.Frantz wrote:
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Sure I can spot them. Combining the last 2 versions, the blurred stuff changed position.layzer wrote:minor alignment adjustments, lets turn this into a game! can you spot them?![]()
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Yes. I cheated a little.layzer wrote:that was too easy!
I see a few, but whatever magic you're doing - it's working!layzer wrote:
http://s28.postimg.org/kh2mgidd9/OBXD.png
minor alignment adjustments, lets turn this into a game! can you spot them?![]()
![]()
I thought that volume at 0 position is -inf dB.DuX wrote:Speaking of which the Volume should be a logarithmic pot, not linear.Finer graded at around 0 to around -40dB values.
Wierd! What daw? Do you have this crash frequently or only one time? 32 or 64 bit?fluffy_little_something wrote:Strange behavior when I turn PWM in the LFO modulation section to a value beyond 12 o'clock, it makes my DAW crash as soon as I activate any osc as a target while PM in the osc section is also beyond 12 o'clock.
that 12 o'c dot is already wreaking havoc. i knew it!fluffy_little_something wrote:it makes my DAW crash as soon as I activate any osc as a target while PM in the osc section is also beyond 12 o'clock.
Transpose looks sliiiiightly squashed horizontally...layzer wrote:
I'm not trying to play games, but while we're at it, if you feel like, you could pull the Volume, Tune, Transpose and the Spread, Unison, Glide rows a little down. They feel too squeezed to the top and there's empty space left in the botrtom, and since they are not aligned with anything else...layzer wrote:
http://s28.postimg.org/kh2mgidd9/OBXD.png
minor alignment adjustments, lets turn this into a game! can you spot them?![]()
![]()
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