There are already a good number of kicks in StiX. The plethora of synthesis parameters might make it harder for beginners to actually program the exact kick they want than in programs with much less parameters. I'd suggest that you first select some kicks that are close to what you're looking for, then only edit them with the EZ page parameters, including the macros knobs. If it's not enough, you can than start from there, freeze these changes, and go to the advanced edit page. I'll add some additionnal kicks, and other drums, in future updates. yOu can also import your favorite sampled kicks in a flash if you prefer that. Some tutorials about 'kick making' in StiX might be a bonus also ( how to make a layered kick etc)christian f. wrote:When will there be an Update ?
I agree some kind of audio/midi drag and drop like Geist, Nerve and Revolution would be kind of standard for a HQ Drummachine.
Undo/Redo and the ability to set favorite sample folders would be very welcome additions as well.
Right now you can import a wave file , but you can't browse easily within the folder or even bookmark it for next time.
Also I think the Synth engine to make kicks needs to be updated.
Especially for techno and house kicks, synths like Drumspillage and Tremor are way better and easier to program.
I just can't program a decent clean techno kick while this is effortless w the above mentioned.
In any case, the huge versatility of StiX and it's synthesis power have in certain cases some possible drawbacks : It can become harder to program depending on what you want. To precisely set the cursor in the 'power VS ease of use' combo is always a challenge. I think I have eased this with the EZ page and Macros knobs, but it can't be perfect of course. I think more presets and templates will be help to go to the solution.


