the audio-discussion thread

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As audio-editing/arranging gets more and more into the focus as being currently eXT's weakest point (probably because people (me included) have started to build complete songs within eXT standalone) I thought it might be a good idea to start a new thread for it.

The biggest problems for me are:

1.) audio-clips aren't cuttable

2.) clips aren't slip-editable at their beginning

3.) it is virtually impossible to fade the audio-material when you are working with a longer recording/sample without using an envelope.
It is not possible at all to do it quickly.

4.) a bug results in that a wavefile that is longer than the clip it resides in sometimes still gets displayed on the timeline (sometimes depending on the zoom-level :o ) and sometimes even gets played (look at the screenshot below).


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If you think these issues (and probably other related ones) are really important this is the right place to tell it
(even if you did before) :-)

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+1 for everything you said. I m currently really carefull at using ext when it goes to vand recoring or something. I especially hate the loosy cutting, and the lack of enveloppes per clip.
I ll just add I need a new way to snap: snap to, and snap by (switchable). currently it's sometimes hard to snap a part to a bar if the current start of this part isn't on a precise snap grid line... and it's a real lack when we go to editing.

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I need all the most basic functions on the timeline, all of which were just mentioned above--

- snap to grid and also snap to neighbors
- cutting and er... slip-editing? If that's when you can move the beginning or end of the clip without moving the audio itself, that's something I need. :D
- cross-fades on the timeline
- zoom on the timeline

Anything more advanced than this can be saved for the audio editor.

Greg
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I agree with everything mentioned above.

What I really want is the ability to route clips within an audio part to different outputs of the sequencer.

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audio related: adding a fourrth button to monitor without arming the rec button, just a "pass through effects and not recorder mode"

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Well that is essentially what the record button does when you just play a sequencer. But you have to turn them off if you want to record midi withour recording audio. :?
My Youtube Channel - Wires Dream Disasters

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and you cannot monitor 2 tracks when only one is recording. annoying in some cases.

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Sorry to drag this up again, and i hope i haven't missed a beta that has it, but....

It'd be really nice to have performer functionality in the audio part, then we'd have live loop monster of an app :D

And also need to have audio chopping and re-arrangig directly in sequencer window not in seperate opened window.

Again i apologise if these things already exist, tricky to keep up with all new stuff/releases sometimes :-o :)

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quincy wrote: It'd be really nice to have performer functionality in the audio part, then we'd have live loop monster of an app :D
You may already realize this, but you can essentially do this with a midi part triggering an audio part. Maybe I don't understand exactly what you're trying to do?

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Exit Zero wrote:
quincy wrote: It'd be really nice to have performer functionality in the audio part, then we'd have live loop monster of an app :D
You may already realize this, but you can essentially do this with a midi part triggering an audio part. Maybe I don't understand exactly what you're trying to do?
You can't really do it properly, because for example i'd have to have a midi part that had a note the length of the loop i want to play. Because the triggering options etc in the midi part aren't available in the audio part, its not nearly so flexible.

If the audio part had triggering options(hold/trigger), choke and mute groups etc, you could do some pretty clever stuff.

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:oops: forgot to reply to this thread :shock:

o.k. - some of you find it important to be able to properly edit audio in the arrange-window.

Here's my idea about it:

You should be able to scroll the channels within the in-track-edit just like you are able to scroll the midi-in-track-edit (right click and drag) then when you double-click on any channel the editor enters a single-channel edit-mode where this channel gets maximized - the height of the waveform then should be big enough so that there would be no zooming needed. :-D - another double-click enters again the multi-channel edit-mode (so that you can easily toggle between the waveforms of the different channels).

Also it should be possible to cut the samples there.

Another great feature would be if you could mute the selected channels by use of the shortcut for muting midi-clips (crtl+m) and solo them by using crtl+s.

What do you think? :-D

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The same functionality with the single-channel/multi-channel edit-modes would be great for the audio-editor as well. :-D

There would be no tiresome scrolling/zooming needed - just a simple double-click to switch 'back and forth'

Jorgen, what's your word on this idea? :hyper: :oops:

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Recording hardware latency compensation.

If I record audio using the same asio drivers at the same latency settings in Tracktion and eXT, the resulting track will line up perfectly in Tracktion but will need to be nudged left in eXT to compensate manually for the recording latency.

If you try it yourself Jens by simply recording the output of an existing audio track through your sound card and back in through an input channel you will see the difference I am talking about.

Even FLS Studio (not a particularly audio friendly app at this stage) has asio recording latency built in (Go to the mixer menu/Disk recording/Latency Compensation) and it works well.

Cheers
Jed

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Could you give me any 'real-life' example so that I can understand? :oops: :? - I never noticed any Problems When recording audio...

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jens wrote:Could you give me any 'real-life' example so that I can understand? :oops: :? - I never noticed any Problems When recording audio...
Hi Jens

If I am working on a VSTi intensive project, I cant set my asio latency really low (say 144 buffers or 3 mS) as I get processor overload issues, droputs etc. (I know I could freeze etc but thats another story).

So I set the latency to say 432 buffers (around 9mS) where the project runs comfortably. Now I record some audio and the result needs top be nudged left in the project to line up with the other tracks.

Jed

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