AUTO-ADMIN: Non-MP3, WAV, OGG, SoundCloud, YouTube, Vimeo, Twitter and Facebook links in this post have been protected automatically. Once the member reaches 5 posts the links will function as normal.

Hi,
I have been working on a project of mine that aims to create a highly customized standalone plugin for my daily bass guitar practice sessions. My goal was to make a modest attempt at recreating what NeuralDSP developed with their "Archetype" software. It features a clean and simple UI, and allows the user to add the following effects on the bass signal (in order):
A custom compressor
A custom overdrive (based on a CMOS chip model)
A simple chorus (with a frequency cut to avoid phase issues with bass signals)
A convolution to apply impulse responses (that I directly took from the Shift Line IR pack)
I would love to receive some feedback on my work, which you can download directly here: https://github.com/tywr/orbital-bass-engine (https://github.com/tywr/orbital-bass-engine)
I also have a short blog post there to explain the modeling of the saturation curve, if you are interested in the process: https://tywr.github.io/notes/20260317-overdrive/ (https://tywr.github.io/notes/20260317-overdrive/)
Note: You might need to use 48kHz for the sampling frequency if you apply the IR. I didn't resample the data for other sampling frequencies, but I might correct this later if I find the courage.
