Why was there no review for this excellent reverb for so long? Just wondering.
This is absolutely worth to have and to use. And even more since the quiet update to Version 4. You have some useful presets to start, but won't need them possibly - as it's fairly simple to use the parameters S8ometimes less is more). Good: You can change dry and wet independently. There is a pitch algo besides reverb and delay (which all can be controlled separately). The GUI is scalable.
This VST absolutely nails the elusive sounds of bar chimes. The number of parameters that can be tweaked is unbelievable. The wind chime effect is extremely convincing. If you record any type of music that includes percussion, this is a must have! Download the demo and try it yourself. You won't be disappointed.
Do you find your mixes flat, narrow, weak, one-dimensional? You might want to try this.
A free VST effect which allows you to enter the "loudness wars" giving your mix punch, volume, and width - without increasing the peaks.
OK - overused, anything like this can rob your mix of dynamics, but I really like this one. It achieves quickly and effectively what would take me a fair bit of fiddling with equalisation, compression, and stereo width plug-ins.
The interface is a bit quirky but clear enough. I suspect if you are a pro then you would want the control of individual effects, however for me ... this one stays in my VSTPlugins folder.
Stable. And I can't mark it down for presets (it needs none) nor documentation (needs none) ... and customer support not really applicable for a freebie.
Rayspace has been around for a while, yet I have not seen it reviewed or much talked about. It is a 'Space Design' type reverb, allowing the user to create a room or space visually, and then synthesize its reverb characteristics using ray tracing techniques.
The UI is very clean and straightforward in typical Quikquak style. The space in use can be viewed and edited in an overhead mode (where you can also 'see' the actual paths traced by the rays if you wish) and also in a 3d mode to aid visualisation. Pretty much all parameters of air and surface can be adjusted, as well as the positions of sound sources and listeners.
The number of 'rays' can be adjusted to control the density (and CPU use).
The sound is clean and reasonably free of artifacts, although the longer tails are not as smooth as some more recent algorithmic reverbs. It is interesting that multiple modes of reflection are clearly audible, giving the result a very complex but still well defined character. The controls allow results from subtle (where it works best, I think) to ridiculously over the top.
The feature set is good and a wide variety of spaces can be successfully modelled. Most parameters can be automated, including source and listener positions. As a FR for future versions, the option to pan from the dry signal in synch with the reverb would be useful.
There is no manual provided. Good help is available on the GUI and it is all you really need but a pdf to keep on the desk while learning wouldn't go astray.
Presets are numerous and very well illustrate the range of possibilities this plugin offers.
I have had a couple of occasions to contact QQ support and they are just the best. Prompt and useful replies to eMail and I am sure they would not rest until any problems were ironed out. Full marks here. It has been solid as a rock (Win7 64bit, Energy XT2.5).
VFM? As a general purpose instrumental reverb, there are many freebies out there that sound as good or better, so this is not for that. But if you like the visual approach (I do), or if you think in terms of shapes and spaces then check this out. Also, it is great for designing spaces that are not of regular shape or acoustic properties. If you do foley or make FX or audio post for radio, music or video, then Rayspace lets you cobble up soundspaces in no time flat. For these applications, it is a bargain.
edit: The final reverb characteristic impulse can be exported as a wav file and imported into a convolution reverb / IR loader. Beware, some of these wav files can be quite large.Read Review
Crowd Chamber from QuikQuak is a unique and powerful plugin.
It offers the ablity to easily create complex soundfields based on simple audio inputs such as speech, vocals or single instruments. It is perhaps best thought of as a 'super chorus' which offers individual control of pitch shift and delay, with modulation capability, for a large number of 'nodes' (45 nodes, with close to 2 million virtual points). This permits the creation of huge chorus/ensemble effects. The randomising features are well thought out and quite necessary when manipulating so many data points.
The visual interface is very intuitive, if slightly disorienting at first given that there are three different views to be considered for each arrangement.
The demo is fully functional except for intermittent muting which makes more difference than you might imagine - practical use requires real time adjustment of quite a few parameters and the muting is very disruptive. The full version without muting is much more fluid to use than the demo would suggest.
I bought this plugin to solve a particular problem I had trying to create a swelling 'mega crowd' effect - it was perfect for the job. To my surprise I like it so much I have started to use it in place of normal delay and chorus effects. It is very rich and organic in character.
Often quite small adjustments are necessary and it is quite easy to create a messy, noisy shambles. A bit of effort is required to get good results but they can be quite amazing and would be difficult and time consuming to do any other way. There is also a homogenous 'feel' to a well structured arrangement that I was never able to create even with numerous tapped delays + chorus + pitch shift.
The presets are good to show the capabilities of the plugin in a broad sense but they do make it sound a bit like a 'wham bam' effect, which of course it can be. They do not however showcase the great subtlety available which is what makes the effect stand out as a long term usable addition to a VST folder already bulging with chorus and delay plugs.
The plugin cost 15 pounds (about $34 Aus) which I consider to be good value. Initially the site would not accept PayPal so I contacted QuikQuak by eMail. I received a prompt and friendly reply and was able to make my PayPal purchase. The key arrived by eMail seconds later and the job was done. Very easy.
I highly recommend this plugin. Play with the demo for a while and see if it works for you. I find a new use for it every time I start it up.
I don't understand why this hasn't gotten more attention. This is a unique synth that really sounds great to my ears. The interesting thing about this that makes it different is it's moving waveforms thing that really adds depth to the sounds. You can add points to the waveforms and then have those points modulate (or something like that) so that the sounds are not static, they are constantly shifting in subtle or not so subtle ways.
This and the Fabfilter stuff are my favorite sounding synths (the short demo I did of sylenth sounded really nice too, except for there being too much club sounds).
It isn't as full of teh tekno as a lot of other new synths and that could be a big part of why it's overlooked. What it does is really solid, great sounding basics, like using a real analog synth. I haven't quite figured out all the routing and the layout, that could be a little less confusing if you ask me. It's a great start and I hope they continue to improve it. For the price (which is great) it is a must have.Read Review