Korg updates its Legacy Collection with a new Arp Odyssey emulation

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ARP Odyssey M1 MDE-X: Software Effects Suite Mono/Poly MS-20 Polysix Wavestation

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wagtunes wrote:I find it mind boggling that you can get Windows 95 stuff to run on Windows 10 when I can't get an XP video game to run on Windows 7.

But I'll take your word for it.
I indeed have some 20 years old programs which still work on W10 64-bit. (Like Trinitro, sound editor for Korg Trinity). That's from W98 times.

Compatibility modes do help.

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So yeah, i'm very grateful that solutions like Jbridge exist. I'm all 64bit nowdays exept one vst.. Vaz modular! Would hate to loose it. Thankfully it works nice in studio one with Jbridge. I read that 128bit is very far away in the future? So hopefully this solution will continue to work for awhile.

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EvilDragon wrote:I indeed have some 20 years old programs which still work on W10 64-bit. (Like Trinitro, sound editor for Korg Trinity). That's from W98 times.

Compatibility modes do help.
Have the wonderful Audition 1.5 (aka the last 'Cool Edit Pro' version) running a-OK on Windows 10 as of last checking (a few days back, doing a batch convert of a directory of Impulse Responses). Still my favourite audio editor of choice (though am slowly migrating to using RX6)

I wonder if Syntrillium have sold all the rights to Adobe (or all ended up being hired by them), would be amazing to have a Cool Edit Pro '3' using all their old DSP code but just slightly tweaked GUI for current OSs

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Stefken wrote:Oddity2 on the other hand added nice features that are missing here. For me the synth needs more development.
The thing is, though, that the Korg version is a lot cheaper than Oddity, even at full price, so you'd expect GForce to be offering more.
The preset system is very primitive. No tags or categories. So basses, leads, pads are all mangled. This is very oldschool and serves no purpose.
At least there are presets, unlike Korg's hardware version. I'd have bought the hardware in a heartbeat if it had presets, I wouldn't touch it without them.
mcbpete wrote:I wonder if Syntrillium have sold all the rights to Adobe (or all ended up being hired by them), would be amazing to have a Cool Edit Pro '3' using all their old DSP code but just slightly tweaked GUI for current OSs
Adobe bought Syntrillium lock, stock and barrel and put their devs to work on Audition. I have no idea if any of those guys are still there but Audition is great.
NOVAkILL : Legion GO, AMD Z1x, 16GB RAM, Win11 | Audient EVO 8 | Lumi Keys | Studio Pro 8
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron

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Oh is that true that the latest update like the Arp Odyssey needs always an online connection?

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Cinebient wrote:Oh is that true that the latest update like the Arp Odyssey needs always an online connection?
I've not seen any indicator that Korg software needs to be constantly online. Only to authorize the plugins.
- dysamoria.com
my music @ SoundCloud

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BONES wrote:
Stefken wrote:Oddity2 on the other hand added nice features that are missing here. For me the synth needs more development.
The thing is, though, that the Korg version is a lot cheaper than Oddity, even at full price, so you'd expect GForce to be offering more..
I bought Oddity2 with a student discount which brings them in the same ballpark. Nice things, these student discounts :D .
But yes, current price for the Korg is pretty neat.

Still, price aside Oddity2 has taken the game beyond the hardware version. (Oddity1 was more true to the Original). Korg currently has a sequencer but things like 1 ADSR. Come on ! I hope Korg will develop this further.
For me is not a question of price, but of vision. The Korg is more a 1:1 emulation as Oddity1 was.
I think the time for 1:1 emulations has passed. Give people the possibility to experience the orginal hardware (1:1) but also provide more if they want to go beyond that. Just having 1 ADSR is pretty limiting in a software implementation.
The preset system is very primitive. No tags or categories. So basses, leads, pads are all mangled. This is very oldschool and serves no purpose.
At least there are presets, unlike Korg's hardware version. I'd have bought the hardware in a heartbeat if it had presets, I wouldn't touch it without them.
I'm comparing with the current standards in software. if you look at U-he, Arturia and countless others, they all provide a mature preset management with tags, categories, etc. The Oddity 2 is even worse though with a very annoying bank procedure to save your own presets.
But as Korg is a bigger company and the plugin is very recent , I compare them more with the likes of Arturia and Arturia does a lot better on their UI's nowadays. What they did with the DX7 V is pretty neat.

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Stefken wrote:I think the time for 1:1 emulations has passed.
korg is very much a hardware company. if they are going to emulate their own hardware, they are not going to supercede it in any meaningful way.

considering this, i don't begrudge them their 1:1 philosophy, particularly since they've done alot for the analogue hardware revival.

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They already added polyphony and unison to it, that's enough. :D

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EvilDragon wrote:They already added polyphony and unison to it, that's enough. :D
And the sequencer, and effects.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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Daags wrote:
Stefken wrote:I think the time for 1:1 emulations has passed.
korg is very much a hardware company. if they are going to emulate their own hardware, they are not going to supercede it in any meaningful way.

considering this, i don't begrudge them their 1:1 philosophy, particularly since they've done alot for the analogue hardware revival.
I can see your point.

Would you by any chance have (access to ) a hardware Korg Odyssey? How would you rate the quality of their emulation. Do you see any benefits in the hardware besides the general things as the fact that hardware provides a more tactile experience. (I for one, don't mind using a mouse).

Paul Hartnoll from Orbital said that the envelopes of the hardware Odyssey are very snappy which is nice for fast sequences. How would your rate them?

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Stefken wrote:
Daags wrote:
Stefken wrote:I think the time for 1:1 emulations has passed.
korg is very much a hardware company. if they are going to emulate their own hardware, they are not going to supercede it in any meaningful way.

considering this, i don't begrudge them their 1:1 philosophy, particularly since they've done alot for the analogue hardware revival.
I can see your point.

Would you by any chance have (access to ) a hardware Korg Odyssey? How would you rate the quality of their emulation. Do you see any benefits in the hardware besides the general things as the fact that hardware provides a more tactile experience. (I for one, don't mind using a mouse).
i don't have the odyssey, but i have their desktop ms20m, and also the original polysix and mono/poly... honestly there's no comparison imo, but it is an unfair comparison considering how old those legacy plugs are.

'authentic' emulation is a problematic concept to me anyway, basically because I think people get way too caught up in whether a vsti based on a classic synth design is a delivering a perfect facsimile of the original's sound... rather than judge it on its own merits.

I give korg a pass on their emulations, since they have major hardware interests .... but I think all other devs emulating classic synths should not be stingey or minimal (polyphony, unison) in adding contemporary possibilities on top of the basic emulation (i.e more modulation sources/destinations, more sophisticated envelopes, editing signal chain, etc etc).

imo, ymmv, etc.

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Jace-BeOS wrote:
Cinebient wrote:Oh is that true that the latest update like the Arp Odyssey needs always an online connection?
I've not seen any indicator that Korg software needs to be constantly online. Only to authorize the plugins.
I mean if i once activated the licence online could i use it still as long and often i want without further internet connection.
I hear reports that it always need a internet connection everytime you would start the plug-in.
I hope that is not the case.

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Once the synth is activated on your machines(s), you should be good. Stop listening to those voices in your head. They're not real.
Anyone who can make you believe absurdities can make you commit atrocities.

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Cinebient wrote:
Jace-BeOS wrote:
Cinebient wrote:Oh is that true that the latest update like the Arp Odyssey needs always an online connection?
I've not seen any indicator that Korg software needs to be constantly online. Only to authorize the plugins.
I mean if i once activated the licence online could i use it still as long and often i want without further internet connection.
I hear reports that it always need a internet connection everytime you would start the plug-in.
I hope that is not the case.
I only activated once, my music computer has been offline ever since. They all work fine.

Arcvidean.

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