Physical modelling in 2017

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
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aMUSEd
KVRAF
30075 posts since 14 Sep, 2002 from In teh net

Post Thu Feb 22, 2018 1:28 am

CrystalWizard wrote:
Ed A. wrote:
pdxindy wrote:
CrystalWizard wrote:Wish i had Logic (and a Mac to run it on) so i could use Sculpture (and of course Alchemy 2).
I initially bought Logic just for Sculpture...
So did I.
Yeah but did you already have a Mac? If i did i would definitely do the same. Shame (but no surprise) apple doesn't want to share.
I went Mac mainly for Sculpture/Logic and Metasynth

himalaya
KVRAF
4859 posts since 23 Mar, 2006 from pendeLondonmonium

Re: Physical modelling in 2017

Post Thu Feb 22, 2018 1:31 am

Ed A. wrote:
martinjuenke wrote:+1 Chromaphone
+1 Kaivo
+1 Scupture
+1 Pianoteq
Looking forward to playing with SUMU from MadronaLabs (whatever it‘ll be)...
I absolutely agree with all of those. I might also add Physical Audio's PA3 Derailer (I'm still using their beta).
What about AAS String Studio? Some of its timbre shaping options are still unique and have not been emulated by any other PM synth. For example, what happens to the string when you release your finger? Stuff like this is where a good physical modelling engine ought to go. It shouldn't be just about nailing the main 'body' of the sound, the sound we get when it is triggered, it should also be about all the performance artefacts that happen 'around' it.
http://www.electric-himalaya.com
VSTi and hardware synth sound design

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pdxindy
KVRAF
14275 posts since 3 Feb, 2005 from in the wilds

Re: Physical modelling in 2017

Post Thu Feb 22, 2018 2:24 am

CrystalWizard wrote:
Ed A. wrote:
pdxindy wrote:
CrystalWizard wrote:Wish i had Logic (and a Mac to run it on) so i could use Sculpture (and of course Alchemy 2).
I initially bought Logic just for Sculpture...
So did I.
Yeah but did you already have a Mac? If i did i would definitely do the same. Shame (but no surprise) apple doesn't want to share.
I already used Macs so its a no brainer... Hey, Apple likes to share... with Mac users! They keep giving us amazing free Logic updates, Alchemy 2 for free, plus some excellent free software like Keynote and iBook Author etc. They just don't share with Windows users...

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pdxindy
KVRAF
14275 posts since 3 Feb, 2005 from in the wilds

Re: Physical modelling in 2017

Post Thu Feb 22, 2018 2:29 am

himalaya wrote:
What about AAS String Studio? Some of its timbre shaping options are still unique and have not been emulated by any other PM synth. For example, what happens to the string when you release your finger? Stuff like this is where a good physical modelling engine ought to go. It shouldn't be just about nailing the main 'body' of the sound, the sound we get when it is triggered, it should also be about all the performance artefacts that happen 'around' it.
I agree... it does still have some unique functions... we could easily have double the number of PM synths and not be approaching sonic saturation.

WolfKay
KVRist
180 posts since 18 Dec, 2005

Re: Physical modelling in 2017

Post Thu Feb 22, 2018 5:05 am

aMUSEd wrote:I went Mac mainly for Sculpture/Logic and Metasynth
Yes, me too :)

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Jace-BeOS
KVRAF
4740 posts since 7 Jan, 2005 from Corporate States of America

Re: Physical modelling in 2017

Post Thu Feb 22, 2018 6:29 am

pdxindy wrote:
himalaya wrote:
What about AAS String Studio? Some of its timbre shaping options are still unique and have not been emulated by any other PM synth. For example, what happens to the string when you release your finger? Stuff like this is where a good physical modelling engine ought to go. It shouldn't be just about nailing the main 'body' of the sound, the sound we get when it is triggered, it should also be about all the performance artefacts that happen 'around' it.
I agree... it does still have some unique functions... we could easily have double the number of PM synths and not be approaching sonic saturation.
Sound wise, the AAS stuff definitely deserves to be on this list.

I recall having difficulty with the initial attack impulse in String Studio. I couldn't get rid of the model's impulse noise in the signal chain (wanting to only hear the result of said impulse). Was this ever addressed?

It was a ticking sound, if I recall correctly. I recall it was not solved by changing the envelope attack (i wanted a fast attack without a tick or click). I would post a link to my discussion about the issue at the AAS forum, but they killed the forum some years ago (a bad choice, IMO).

String Studio is on my upgrade list, but in the "maybe" column. I have the whole AAS modeling collection (all first versions except Tasman, which was my doorway drug to AAS). They're neat products. Moving to Logic X, finally, I need to buy a bunch of upgrades to get 64-bit.

I just haven't decided if I want to deal with the GUIs in AAS's products. Especially when the product I most liked was abandoned (Tassman). Even the newer versions of their products are a bit small and hard to look at (they attempted to accommodate, but didn't go far enough). I really like the visual style of the elements, just not the layout and sizes. I'd hate for them to catch the flat fad disease.

Still, great sounding modeling products. I'm sad they don't get more attention. Including by the developers ;-)
- dysamoria.com
my music @ SoundCloud

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CrystalWizard
KVRian
665 posts since 10 Jul, 2008 from Orbiti sw usa

Re: Physical modelling in 2017

Post Thu Feb 22, 2018 11:33 am

pdxindy wrote:
CrystalWizard wrote:
Ed A. wrote:
pdxindy wrote:
CrystalWizard wrote:Wish i had Logic (and a Mac to run it on) so i could use Sculpture (and of course Alchemy 2).
I initially bought Logic just for Sculpture...
So did I.
Yeah but did you already have a Mac? If i did i would definitely do the same. Shame (but no surprise) apple doesn't want to share.
I already used Macs so its a no brainer... Hey, Apple likes to share... with Mac users! They keep giving us amazing free Logic updates, Alchemy 2 for free, plus some excellent free software like Keynote and iBook Author etc. They just don't share with Windows users...
Sorta, but they don't share with DP, Cubase, etc. Mac users. (i have a friend with an old MBP just sitting around, it has Logic on it and maybe even MetaSynth, time to ask her nicely to borrow it. You folks are making me want to go there.)

Yes, String Studio should be recognized, it's quite excellent.
i would also like to see many more PM synths.
gadgets an gizmos...make noise
https://soundcloud.com/crystalawareness

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CrystalWizard
KVRian
665 posts since 10 Jul, 2008 from Orbiti sw usa

Re: Physical modelling in 2017

Post Thu Feb 22, 2018 11:35 am

Jace-BeOS wrote: Still, great sounding modeling products.(AAS) I'm sad they don't get more attention. Including by the developers ;-)
Same here.
gadgets an gizmos...make noise
https://soundcloud.com/crystalawareness

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Jace-BeOS
KVRAF
4740 posts since 7 Jan, 2005 from Corporate States of America

Re: Physical modelling in 2017

Post Thu Feb 22, 2018 11:40 am

CrystalWizard wrote:
[...](i have a friend with an old MBP just sitting around, it has Logic on it and maybe even MetaSynth, time to ask her nicely to borrow it. You folks are making me want to go there.)
I just searched on MetaSynth... Sounds like an interesting concept, though the website doesn't fill me with confidence as to usability... and they really want a LOT of money for it!
- dysamoria.com
my music @ SoundCloud

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Krakatau
KVRAF
5456 posts since 25 May, 2002 from Bobo-dioulasso\BF__Geneva/CH

Re: Physical modelling in 2017

Post Thu Feb 22, 2018 10:55 pm

Jace-BeOS wrote:
CrystalWizard wrote:
[...](i have a friend with an old MBP just sitting around, it has Logic on it and maybe even MetaSynth, time to ask her nicely to borrow it. You folks are making me want to go there.)
I just searched on MetaSynth... Sounds like an interesting concept, though the website doesn't fill me with confidence as to usability... and they really want a LOT of money for it!
it is a totally unbeatable as a sound design tool...

Straight2Vinyl
KVRist
186 posts since 10 Mar, 2017

Re: Physical modelling in 2017

Post Tue Mar 13, 2018 7:32 am

I'm planning on picking up a BopPad in the next couple months and perhaps a used e drum kit next year.
Looking at the options for drums and percussion, Chromaphone 2 seems to be the best option at least in theory. All the various hand drum options I could play on the bop pad, as well as super responsive snare drums sounds like a lot of fun. I'll wait for a sale though as Chromaphone can be had at 50% off on sale. Strangely enough, I could only find one video of someone playing an e kit with Chromaphone. It would seem an obvious feature to sell, but maybe the market is small.
Anyone else using Chromaphone with something more than an MPC style controller?

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aMUSEd
KVRAF
30075 posts since 14 Sep, 2002 from In teh net

Re: Physical modelling in 2017

Post Sun Sep 30, 2018 4:50 am

This looks interesting - rather like a cross between Sculpture and Reaktor Prism.

https://shop.propellerheads.se/rack-ext ... nthesizer/

Reason only though and pricey imho

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Michael L
KVRAF
2444 posts since 25 Jan, 2014 from the End of the World as we Knowit

Re: Physical modelling in 2017

Post Sun Sep 30, 2018 5:21 am

Straight2Vinyl wrote:
Tue Mar 13, 2018 7:32 am
Anyone else using Chromaphone with something more than an MPC style controller?
Thiago Pinheiro did the original Chromaphone demo. Here he's playing a kit with a keyboard:
https://www.youtube.com/watch?v=gW4-ynTbg9M

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