Updated - Mini now free!: FactorSynth & Factoid - M4L FSU/'sound unmixing' *essentials*
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- KVRAF
- Topic Starter
- 3477 posts since 27 Dec, 2002 from North East England
[edit 3]FactorSynth 2 is coming soon and will be free for FactorSynth 1 owners.
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[edit 2]The generously featured FactorSynth Mini is now free! Discussion begins on page 2.
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[edit]New product released: Factoid time randomiser. See page 2 of this thread!
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It's a long while since I've wanted to keep a discovery to myself, but it's not really fair on the developer and also conflicts with my wanting to shout about this thing from the rooftops.
In short, this thing is NUTS. It can rearrange and pull details from sounds like nothing else. Very, very RAM heavy and a little on the crashy side, but there's nothing quite like it and I'm getting fresh sounds I'm not sure I'd be able to create in any other way out of it. I've been using it for a month or so now and it already seems irreplaceable. I haven't even got over the honeymoon period of just wanting to play with it and surprising myself with what it can do yet.
https://www.youtube.com/watch?v=Vjbe_vJth38
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[edit 2]The generously featured FactorSynth Mini is now free! Discussion begins on page 2.
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[edit]New product released: Factoid time randomiser. See page 2 of this thread!
--------------------------
It's a long while since I've wanted to keep a discovery to myself, but it's not really fair on the developer and also conflicts with my wanting to shout about this thing from the rooftops.
In short, this thing is NUTS. It can rearrange and pull details from sounds like nothing else. Very, very RAM heavy and a little on the crashy side, but there's nothing quite like it and I'm getting fresh sounds I'm not sure I'd be able to create in any other way out of it. I've been using it for a month or so now and it already seems irreplaceable. I haven't even got over the honeymoon period of just wanting to play with it and surprising myself with what it can do yet.
https://www.youtube.com/watch?v=Vjbe_vJth38
Last edited by cron on Fri Apr 03, 2020 4:24 pm, edited 6 times in total.
- KVRAF
- 3541 posts since 12 Jan, 2019
Oh, that has my eye. Is it then a morphing device, similar to Morph 2 or Mmorph? Could you explain in some detail some of the things you have done with it?
From the website (https://www.jjburred.com/software/factorsynth/), it uses "use a data analysis algorithm called matrix factorization to decompose any audio clip into a set of temporal and spectral elements. By rearranging and modifying these elements you can do powerful transformations to your clips, such as removing notes or motifs, creating new ones, randomizing melodies or timbres, changing rhythmic patterns, remixing loops in real time, creating complex sound textures..."
From the website (https://www.jjburred.com/software/factorsynth/), it uses "use a data analysis algorithm called matrix factorization to decompose any audio clip into a set of temporal and spectral elements. By rearranging and modifying these elements you can do powerful transformations to your clips, such as removing notes or motifs, creating new ones, randomizing melodies or timbres, changing rhythmic patterns, remixing loops in real time, creating complex sound textures..."
Doing nothing is only fun when you have something you are supposed to do.
- Beware the Quoth
- 33177 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
saw this a wee while back, forgot about it, so posting to remind me...
my other modular synth is a bugbrand
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- KVRAF
- Topic Starter
- 3477 posts since 27 Dec, 2002 from North East England
It can do a spin on the morphing type sound - selecting each element in a diagonal line in the cross-synthesis half of the plug typically produces an unusual spin on the 'spectral vocoder' type sound you hear in morphing plugs. It's much more fun to rearrange the elements of input sounds using the randomiser in the left half of the plug though. The results can be anything from an unpredictable time/frequency rearrangement of the original sound through to something that sounds like a bizarre filtering/compression effect when the process 'fails'.
Being able to render out the individual elements with one click is really nice too. It allows you to lay them out in your DAW and process 'internal elements' of sounds, like a turbocharged version of Eventide's Physion or the more unusual split types in Melda's multiband plugs.
I've just moved computers so I haven't tried this yet, but I'm also planning to decompose sounds and load the elements into multisource capable granular synths (e.g. Kaivo, Hourglass), with the aim of producing something akin to a 'timbral arpeggiation' effect. There's probably a whole new class of interesting effects to be found with granular synths or standard samplers once you load the decomposed elements into them and play around with selective triggering or crossfading etc. Effects that come from being able to treat a single sound as a multisampled instrument, essentially.
- KVRAF
- 2271 posts since 10 Jul, 2008 from Orbit NE US
Wow, that seems like a lot of sound design fun!cron wrote: ↑Sun Aug 25, 2019 7:06 pm
It can do a spin on the morphing type sound...
...I've just moved computers so I haven't tried this yet, but I'm also planning to decompose sounds and load the elements into multisource capable granular synths (e.g. Kaivo, Hourglass), with the aim of producing something akin to a 'timbral arpeggiation' effect. There's probably a whole new class of interesting effects to be found with granular synths or standard samplers once you load the decomposed elements into them and play around with selective triggering or crossfading etc. Effects that come from being able to treat a single sound as a multisampled instrument, essentially.
gadgets an gizmos..make noise https://soundcloud.com/crystalawareness Restocked: 3/24
old stuff http://ww.dancingbearaudioresearch.com/
if this post is edited -it was for punctuation, grammar, or to make it coherent (or make me seem coherent).
old stuff http://ww.dancingbearaudioresearch.com/
if this post is edited -it was for punctuation, grammar, or to make it coherent (or make me seem coherent).
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- KVRAF
- Topic Starter
- 3477 posts since 27 Dec, 2002 from North East England
Just wanted to give this stunning software a little bump. Had a brief chat with the developer and version 2 is currently in development. Hugely excited to see what that will bring to the table.
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- KVRian
- 925 posts since 14 Dec, 2014
Just look a this:
https://www.youtube.com/watch?v=KgpEGUoESA0
As cron said, it is just crazy.
[Edit:] I'm referring mostly to the last 20 seconds, with the simple but useful mix knobs, and that craaaaazy thing of (re-)drawing the temporal shape of just the attack.
https://www.youtube.com/watch?v=KgpEGUoESA0
As cron said, it is just crazy.
[Edit:] I'm referring mostly to the last 20 seconds, with the simple but useful mix knobs, and that craaaaazy thing of (re-)drawing the temporal shape of just the attack.
Last edited by pottering on Thu Sep 26, 2019 10:07 pm, edited 1 time in total.
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- KVRian
- 745 posts since 16 Jan, 2019 from deep inside
The previous video is even crazier:
https://youtu.be/kd024Ssy0EY
How would do that without Factorsynth? Is that like an envelope follower with a gate triggering the reverb?
https://youtu.be/kd024Ssy0EY
How would do that without Factorsynth? Is that like an envelope follower with a gate triggering the reverb?
- KVRAF
- 2121 posts since 10 Apr, 2002 from Saint Germain en Laye, France
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- KVRAF
- Topic Starter
- 3477 posts since 27 Dec, 2002 from North East England
It gets better - the vertical column lets you redraw the frequency content! So not only can you reshape the attack in time, you can reshape the frequencies your attack contains, or both at once. The frequency shapes sound quite 'static' when you redraw the temporal envelope, yet everything gels together beautifully and reproduces the original sound when left default. It's amazing how complex signals can be broken down into such simple components.
In terms of doing it automatically (i.e. not just automating a send), Unfiltered Audio's G8 has 'reject outputs' that let you losslessly (i.e. with perfect quality) split the gated and ungated signals across 2 channels. So you could add reverb (or any effect) to only the loud parts or only the quiet parts. Obviously it doesn't 'unmix' components like FactorSynth does though. Depending on how FactorSynth's algorithms feel about the signal, you could potentially have two notes sounding simultaneously and only apply reverb to one of them. The closest I can think of is probably using one of the Melda multiband reverbs with the bandsplitter in tonal/transient mode. At least you're getting some sort of 'spectral' split there, but it's nowhere near as granular as FactorSynth can get where you can end up with multiple tonal, transient, noise etc components.
You do have to bear in mind that FactorSynth isn't for track-length processing though. It is very RAM hungry, so while you could conceivably load an entire track into it, you're unlikely to be doing so on today's machines, particularly when you're using large numbers of components.
For me, I'm sure it has all these amazing practical uses, but it's the out-there sound design possibilities that really excite me. My favourite thing to do with it is hitting 'randomise' on the blue components and seeing what happens. You get a brief look at that at around 1.54 in the video I posted. Absolute madness nearly always ensues, yet it rarely sounds 'ugly'. I'm still yet to try rendering all the decomposed components out for the granular fun that I alluded to earlier. I've barely set this new machine up at all so far tbh.
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WatchTheGuitar WatchTheGuitar https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=440193
- KVRAF
- 12944 posts since 30 Apr, 2019
That looks like a lot of fun.
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- KVRAF
- Topic Starter
- 3477 posts since 27 Dec, 2002 from North East England
Just had an email offering 20% off sitewide at Isotonik with the code BLACK2019
Valid until midnight GMT on the 30th of November.