MassiveX randomization section

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
enCiphered
KVRist
473 posts since 13 Dec, 2016

Post Tue Oct 08, 2019 4:08 pm

One of the most impressive implementations of good old Massive is the randomization section in the global page. Almost everything can be randomized, OSC and filter parameters, Insert & Master FX, even the connections and modulation matrix.
As I didn´t buy MassiveX yet I would like to know if the new synth did inherit this powerful feature set or if it was even improved in some way.

mrsugmad
KVRist
97 posts since 30 Nov, 2007

Re: MassiveX randomization section

Post Wed Oct 09, 2019 7:39 pm

No, apparently.

Here's someone's comparison:

https://www.reddit.com/r/edmproduction/ ... _x_oh_god/

enCiphered
KVRist
473 posts since 13 Dec, 2016

Re: MassiveX randomization section

Post Mon Oct 14, 2019 4:02 pm

mrsugmad wrote:
Wed Oct 09, 2019 7:39 pm
No, apparently.

Here's someone's comparison:

https://www.reddit.com/r/edmproduction/ ... _x_oh_god/
Oh wow, thanks for the link!
- You could randomize things in the original Massive. In Massive X, you can't.
I can´t believe it.. They dropped one of the most creative and best implemented features a synth can have..

User avatar
EvilDragon
KVRAF
18692 posts since 7 Jan, 2009 from Croatia

Re: MassiveX randomization section

Post Mon Oct 14, 2019 10:26 pm

You can use VR modulator to randomize things... But yes, it doesn't work the same as it does in OG.

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