To restate: Is there a way to add a randomizer Trigger to parameters that are in a different group? As you can see in the screen grab, I hadn't left any room between the groups I now wanted to add randomizers to, and I already had a LOT of very labored over Presets for the Device involved. So, instead of moving the existing MPs to new slots to make room for adding Title Button MPs at the top of each group, I tried using some empty slots below the three groups I didn't want to move, and put these in a group all their own:

What this resulted in was actually kind of cool, but not AT ALL what I wanted.
Once added, the Randomizing buttons work perfectly to randomize just the targets I assigned them to, BUT they also get activated with every load of a different preset, so none of the existing ones ever load now the same way twice…!
Kinda neat to know that this is an option, but, WHY is this happening, and HOW best to fix/avoid it? I then added an enable button for the Randomizer group, which works great, EXCEPT, that I still have to go in and replace every existing preset with that switch set to Off… AND when doing that, the old presets of course come in randomized, NOT sounding like they used to! I did change the default for the Enable button to OFF, but that doesn't stop them from loading On.
Sheesh… TIA for any suggestions!
