Patchpool releases Palette for Arturia Pigments 2

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Palette for Arturia Pigments 2

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Improvising with a single patch from Palette, automating the 4 assigned Macros and the modulation wheel in Logic X in a second pass, aftertouch was played live in the first pass.
Re-synthesized/wave-tabled music box in E1, granular music box snippet in E2 (volume control M3). M2 shifts filter routing towards tuned BP in F1, M4 adds modulator oscillator in E2, MW adds filter modulation (Function 1, speed modulation via LFO1).
https://soundcloud.com/sampleconstruct/ ... r-pigments

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I'll be deploying the next iteration of Palette shortly, now containing 67 patches - 967.7 MB installed. Enjoy the sounds!

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Improvising with the patch Vibra Pearls from Palette for Pigments 2, automating some of the assigned Macros and the modulation wheel in Logic X in a second pass.

short description:
E1 (routed to F1): Vibraphone octave accents, sampled at two pitches (C3/C4), granular octave tremolo in E2 (volume control M1), VEL controls sample speed/start in E2, detune amount in E1 and LP cutoff in F1. M2 adds FM in E2 (via Function 1), MW adds quantized pitch modulation in E1.
https://soundcloud.com/sampleconstruct/ ... r-pigments

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Video demo for a hybrid patch (granular/wave-table) from Palette for Pigments 2 - a short description is embedded in the video itself. Automating the 4 assigned Macros and the modulation wheel in LogicX.

https://youtu.be/sfaei_tLfmk

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Improvising with a single granular e-bow patch from the sound library Palette for Pigments, available on patchpool.net. Automating the 4 assigned Macros and the modulation wheel in Logic X in a second pass, aftertouch was played live in the first pass.

Brief patch description:
Each engine carries two e-bow samples, granular mode, split point E1: C3, E2: C4 (M2 for volume control) - M1 sets sample start and adjusts modulation depth (LFO1) for grain position accordingly, AT increases LFO speed and alters various granular parameters, M3 adds FM/RM modulation, M4 shifts focus to modulated HP filter in F2.
https://soundcloud.com/sampleconstruct/ ... r-pigments

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New age ambient something featuring two patches from the sound library Palette. Automating some of the assigned Macros and the modulation wheel(s) in Logic X.

https://soundcloud.com/sampleconstruct/ ... r-pigments

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A vocal sequence patch (overtone singing) from Palette for Pigments 2 - a short description is embedded in the video. Tweaking the 4 assigned Macros on the fly, modulation wheel action was recorded together with the Midi notes.

https://youtu.be/yPG40zkxXc8

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Four patches from the sound library Palette in an atmospheric Passacaglia sort of thing, plenty of Macro automation/modulation wheel action happening throughout the track.

https://soundcloud.com/sampleconstruct/ ... r-pigments

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A granular vocal patch from Palette for Pigments 2 - a short description is embedded in the video. Automating the 4 assigned Macros and modulation wheel in LogicX.

https://youtu.be/ZVWfJg1Ztpo

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Slightly cinematic atmosphere featuring three patches from Palette for Pigments - plenty of Macro automation/modulation wheel and some aftertouch action is happening throughout the track.

https://soundcloud.com/sampleconstruct/ ... r-pigments

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Demo for a granular cello/e-bow patch from Palette for Pigments 2 - automating the 4 assigned Macros, modulation wheel/aftertouch in Logic X. A short patch description is embedded in the video.

https://youtu.be/0zEi5q8YBys

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How is the CPU usage on these patches coming out? Pigments is usually pretty demanding, but complex patches can easily go over the top, and I have very few ideas how to reduce it. Just trying to figure out if my CPU (not the greatest) will be able to handle it.
Music you can believe in:
http://rebshaya.com

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irvg wrote: Fri Sep 25, 2020 11:43 am How is the CPU usage on these patches coming out? Pigments is usually pretty demanding, but complex patches can easily go over the top, and I have very few ideas how to reduce it. Just trying to figure out if my CPU (not the greatest) will be able to handle it.
I'm paying attention to this while programming, reducing the maximum grain count, limiting polyphony when needed, watching the release time of the amp envelope, but it so much depends on the computer power. I find it reasonable when playing with these patches.

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Improvising with a single granular bowed psaltery patch from the sound library Palette for Pigments. Automating the 4 assigned Macros in Logic X in a second pass, aftertouch/modulation wheel was played live in the first pass.

https://soundcloud.com/sampleconstruct/ ... r-pigments

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Palette for Pigments 2 has now been released - please check the original post in this thread for details.

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