Magma for Omnisphere 2 by Sami Younes - with INTRO PRICE and Freebie!
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- KVRist
- Topic Starter
- 142 posts since 7 Dec, 2014
Hello,
Let me present to you Magma for Omnisphere 2.
Content:
128+ presets (128 presets + a dozen variations)
All presets have Velocity, Modwheel, Aftertouch and UserCC extensively assigned.
Designed to be played.
Patches by type:
50 ARP + BPM
16 Bells and Vibes
5 Bowed Colors
3 Electronic Mayem
1 Noisescape
2 Organs
34 Pads + Strings
5 Synth Bass
9 Synth Poly
3 Textures Playable
Audio Demos
https://soundcloud.com/samiyounes/magma-arp-bpm
https://soundcloud.com/samiyounes/magma-bells-and-vibes
https://soundcloud.com/samiyounes/magma-bowed-colors
https://soundcloud.com/samiyounes/magma-pads-1
A ‘try before you buy’ sample of sounds is available to download.
INTRO PRICE : € 24 EUR (25% off until end of July)
Normal Price : € 32 EUR
Available for purchase as an instant download here : samiyounes.com
Thanks for reading !
Sami
PS. Any comments, questions or suggestions welcome. (here or by direct mail)
Last edited by Spip on Wed Jul 18, 2018 3:22 pm, edited 1 time in total.
my website: https://samiyounes.com
Latest releases: Attraction for Omnisphere 2 | Magma for Omnisphere 2 | Time for Soundtoys EchoBoy
Latest releases: Attraction for Omnisphere 2 | Magma for Omnisphere 2 | Time for Soundtoys EchoBoy
- KVRAF
- 13491 posts since 16 Feb, 2005 from Kingston, Jamaica
Downloaded and installed and going thru them now.
You have mapped not only velocity, but modwheel and aftertouch and one other parameter (user cc) that the user can choose......volumes are consistent...
I am loving this bank..
I can't stop gushing.....it really really is a performance patch bank.....beggging to be modulated in real time.... a few months ago I mapped my modwheel to a guitar volume pedal (cause well I play guitar and when I am playing guitar I use pedals, wah wah etc and I figured why not try it on keyboard too as my two hands are usually occupied.... has made significant difference in my playing) and playing with this and using modwheel and aftertouch and usercc (which I have mapped to my touch strip on NI KK 61Mk2.... really loving it..
Truly one of the most unusual sounding Omnisphere bank I own....
If I have one criticism is I think the pads and string sections would have been mapped in textures playable, some even in textures soundscapes by spectrasonics.... (except Fossil Skull, maybe Glamour, maybe Karaja, Lluvia Misteriosa, Naturia, maybe Sine Nebula and Volatile Memory)
Great job Sami.
thanks
rsp
You have mapped not only velocity, but modwheel and aftertouch and one other parameter (user cc) that the user can choose......volumes are consistent...
I am loving this bank..
I can't stop gushing.....it really really is a performance patch bank.....beggging to be modulated in real time.... a few months ago I mapped my modwheel to a guitar volume pedal (cause well I play guitar and when I am playing guitar I use pedals, wah wah etc and I figured why not try it on keyboard too as my two hands are usually occupied.... has made significant difference in my playing) and playing with this and using modwheel and aftertouch and usercc (which I have mapped to my touch strip on NI KK 61Mk2.... really loving it..
Truly one of the most unusual sounding Omnisphere bank I own....
If I have one criticism is I think the pads and string sections would have been mapped in textures playable, some even in textures soundscapes by spectrasonics.... (except Fossil Skull, maybe Glamour, maybe Karaja, Lluvia Misteriosa, Naturia, maybe Sine Nebula and Volatile Memory)
Great job Sami.
thanks
rsp
sound sculptist
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- KVRist
- Topic Starter
- 142 posts since 7 Dec, 2014
Hi Richard,
Thank you so much for the kind words !
Really appreciated.
About the classification of the sounds, I totally understand your feeling about the pads/strings sections. It is not so easy to find the good category for a sound and I've changed my mind a lot of times. When a pad becomes a texture playable or a soundscape ? It's a nice discussion to have.
For me, I see 3 points of view or angles: the note, the timbre or the origin, the soundsource, of the sound. Depending on your 'hat', one is more important than the others. For example, as a composer or sound designer, chances are that the timbre is what you're looking for, before anything else. As a musician, it will probably be more something like: do I play a huge chord, or just one note in the background ?
And, at last, soundsources are clearly the backbone of the classification of Spectrasonics. Not the obvious approach when you compose, to me.
My approach was, roughly :
If you can play 3 or 4 notes and hear them all, it's a pad. For example, alternating C and Cm should be obvious.
If more than one note is quickly a mess and alternating, for example, a C chord and C minor chord is not obvious, but you can still hear a note that will be useful or clash with a melody or a lead, it's a Texture Playable.
All the others are soundscapes. Depending on the soundsources or the way the patch is built, it goes in Electronic Mayem or Noisescape or anything else...
Not ideal but keeping in mind that a simple drag'n'drop in the user folder is pretty easy to do, I've chosen to not overthink this dilemma...
Thanks again for the feedback!
Cheers
Sami
Thank you so much for the kind words !
Really appreciated.
About the classification of the sounds, I totally understand your feeling about the pads/strings sections. It is not so easy to find the good category for a sound and I've changed my mind a lot of times. When a pad becomes a texture playable or a soundscape ? It's a nice discussion to have.
For me, I see 3 points of view or angles: the note, the timbre or the origin, the soundsource, of the sound. Depending on your 'hat', one is more important than the others. For example, as a composer or sound designer, chances are that the timbre is what you're looking for, before anything else. As a musician, it will probably be more something like: do I play a huge chord, or just one note in the background ?
And, at last, soundsources are clearly the backbone of the classification of Spectrasonics. Not the obvious approach when you compose, to me.
My approach was, roughly :
If you can play 3 or 4 notes and hear them all, it's a pad. For example, alternating C and Cm should be obvious.
If more than one note is quickly a mess and alternating, for example, a C chord and C minor chord is not obvious, but you can still hear a note that will be useful or clash with a melody or a lead, it's a Texture Playable.
All the others are soundscapes. Depending on the soundsources or the way the patch is built, it goes in Electronic Mayem or Noisescape or anything else...
Not ideal but keeping in mind that a simple drag'n'drop in the user folder is pretty easy to do, I've chosen to not overthink this dilemma...
Thanks again for the feedback!
Cheers
Sami
my website: https://samiyounes.com
Latest releases: Attraction for Omnisphere 2 | Magma for Omnisphere 2 | Time for Soundtoys EchoBoy
Latest releases: Attraction for Omnisphere 2 | Magma for Omnisphere 2 | Time for Soundtoys EchoBoy
- KVRAF
- 13491 posts since 16 Feb, 2005 from Kingston, Jamaica
Most welcome it sounds great .
I take my references from the factory bank.
To my ears it sounds like simpler things without too much textures or movement Eric et. al. classify as Pads,
more complex textures and movements are Textures Playable. If it has textures and/or lots of movement and you pretty atonal I hear them as Textures Soundscapes.
Would be nice if one day Spectrasonics writes a brief on their intention of each category.
Either way if it bothers me I can always move them on my computer.
thanks again.
rsp
I take my references from the factory bank.
To my ears it sounds like simpler things without too much textures or movement Eric et. al. classify as Pads,
more complex textures and movements are Textures Playable. If it has textures and/or lots of movement and you pretty atonal I hear them as Textures Soundscapes.
Would be nice if one day Spectrasonics writes a brief on their intention of each category.
Either way if it bothers me I can always move them on my computer.
thanks again.
rsp
sound sculptist
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- KVRist
- Topic Starter
- 142 posts since 7 Dec, 2014
Some new walkthroughs of the pads.
https://soundcloud.com/samiyounes/magma ... gma-pads-3
https://soundcloud.com/samiyounes/magma ... gma-pads-2
https://soundcloud.com/samiyounes/magma ... gma-pads-4
Thanks a lot to all the brave souls who have already bought it!
https://soundcloud.com/samiyounes/magma ... gma-pads-3
https://soundcloud.com/samiyounes/magma ... gma-pads-2
https://soundcloud.com/samiyounes/magma ... gma-pads-4
Thanks a lot to all the brave souls who have already bought it!
my website: https://samiyounes.com
Latest releases: Attraction for Omnisphere 2 | Magma for Omnisphere 2 | Time for Soundtoys EchoBoy
Latest releases: Attraction for Omnisphere 2 | Magma for Omnisphere 2 | Time for Soundtoys EchoBoy
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- KVRist
- Topic Starter
- 142 posts since 7 Dec, 2014
INTRO PRICE Extended until the end of July !
my website: https://samiyounes.com
Latest releases: Attraction for Omnisphere 2 | Magma for Omnisphere 2 | Time for Soundtoys EchoBoy
Latest releases: Attraction for Omnisphere 2 | Magma for Omnisphere 2 | Time for Soundtoys EchoBoy
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- KVRist
- Topic Starter
- 142 posts since 7 Dec, 2014
New walkthroughs :
https://soundcloud.com/samiyounes/magma ... synth-bass
https://soundcloud.com/samiyounes/magma ... synth-poly
https://soundcloud.com/samiyounes/magma ... s-playable
https://soundcloud.com/samiyounes/magma ... synth-bass
https://soundcloud.com/samiyounes/magma ... synth-poly
https://soundcloud.com/samiyounes/magma ... s-playable
my website: https://samiyounes.com
Latest releases: Attraction for Omnisphere 2 | Magma for Omnisphere 2 | Time for Soundtoys EchoBoy
Latest releases: Attraction for Omnisphere 2 | Magma for Omnisphere 2 | Time for Soundtoys EchoBoy
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- KVRist
- Topic Starter
- 142 posts since 7 Dec, 2014
INTRO Price ends very soon!
my website: https://samiyounes.com
Latest releases: Attraction for Omnisphere 2 | Magma for Omnisphere 2 | Time for Soundtoys EchoBoy
Latest releases: Attraction for Omnisphere 2 | Magma for Omnisphere 2 | Time for Soundtoys EchoBoy
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- KVRian
- 875 posts since 26 May, 2009 from Area 51
This sounds absolutely great. I really want to buy it but it's so unique and eerie, it just doesn't fit my music style. But I at least had to give you a big thumbs up for this quality bank.
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- KVRian
- 875 posts since 26 May, 2009 from Area 51
This sounds absolutely great. I really want to buy it but it's so unique and eerie, it just doesn't fit my music style. But I at least had to give you a big thumbs up for this quality bank.
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- KVRist
- Topic Starter
- 142 posts since 7 Dec, 2014
Thank you so much! Really appreciated.GMusic wrote:This sounds absolutely great. I really want to buy it but it's so unique and eerie, it just doesn't fit my music style. But I at least had to give you a big thumbs up for this quality bank.
Just curious. What music style ? Any link to your music or the music you like, you could share ?
my website: https://samiyounes.com
Latest releases: Attraction for Omnisphere 2 | Magma for Omnisphere 2 | Time for Soundtoys EchoBoy
Latest releases: Attraction for Omnisphere 2 | Magma for Omnisphere 2 | Time for Soundtoys EchoBoy