MTorn wrote: ↑
Thu Jul 22, 2021 5:13 pm
I appreciate that you brought in the Hollow Sun patches for TAL Sampler, but the patch programming for those is spotty at best. Response to velocity, mod and pitch wheels is essentially non existing, and filter, amp, LFOs, FX and ADC/DAC settings aren't particularly well thought through, if at all. Many of the regions in a lot of the mapping were overlapping, and you know that TAL Sampler doesn't support that.
I've spent many hours reprogramming the whole set of raw samples with better patch data.
Wow... You want to make this personal?
Please be my guest, and make those available. It's the minimum you can do, after what you wrote because, you know, I made those available FOR FREE, and it would be good if someone who can come with something better out of them shares the work also.
Not that I feel I have to excuse myself, but since you brought the subject to the table, when I programmed those TAL Sampler was still in beta. Several current features were even non-existent. For example, I chose the E-Mu DAC because the S1000 was simply not there at the time. If it was, I would have chosen that, since the samples came from the S1000. Response to velocity, mod and pitch wheels were most of the time intentionally left out because, once again, they depend a lot on the keyboard controller in use, and I am used to have to reprogram those in basically everything. Regarding sample maps with overlapping regions - During beta, it was under discussion the support of overlapping regions. For obvious reasons, I was defending that, and I prepared the sample maps for that possibility (and also because I wanted to use them in other samplers, of course). Overlap ended up not being supported, but since it didn't affect playback, I saw no reason to change all the sample maps.
Envelopes, LFOs, modulation behavior, filters behavior, etc. have been changing slightly from version to version. The same happened with the TAL U-NO-LX. Many presets I programmed on version 1 had to be recalibrated for the most current version. That's life. I also have to do that for sample libraries I bought for Kontakt, every now and then. But it's OK. If you perfected them, feel free to make them available, I will be the first one to thank you.
I know that there are certainly a lot of things that could be perfected. If I was going through that, I would certainly change a lot of them, and make them better. I am the first one to criticize my work, and I am certainly humble enough to know that it's far from perfect. I even have been perfecting it for my own use through time.
See... I am humble enough to accept your critics. OTOH you are arrogant enough to say that you could come with something better out of that "Sfizzz" thing. So do it - sample the naked output of TAL Sampler for a couple of them, if you aren't knowledgeable enough to convert the sample format
(if you are someone able to create Kontakt scripts, you should, but anyway), create your own samples, and create your own sample maps. For obvious reasons, I can't share those samples, and you know it.
Funny thing - with all these you simply proved my point. Coming up with something in SFZ is basically pointless and useless, because the end user will have to program the instruments FROM SCRATCH in the sampler of choice
Unless you simply want to share THE SAMPLES: For that it may be a valid choice.