Airwindows Monitoring REDUX: Mac/Windows/Linux AU/VST

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long double drySampleL; drySampleL = inputSampleL;
long double drySampleR; drySampleR = inputSampleR; //everything runs 'inside' Console
long double bass; bass = (processing * processing * 0.00001) / overallscale;
//we are using the iir filters from out of SubsOnly

mid = inputSampleL + inputSampleR; side = inputSampleL - inputSampleR;
iirSampleAL = (iirSampleAL * (1.0 - (bass*0.618))) + (side * bass * 0.618); side = side - iirSampleAL;
inputSampleL = (mid+side)/2.0; inputSampleR = (mid-side)/2.0;
//bass narrowing filter

allpasstemp = ax - 1; if (allpasstemp < 0 || allpasstemp > am) allpasstemp = am;
inputSampleL -= aL[allpasstemp]*0.5; aL[ax] = inputSampleL; inputSampleL *= 0.5;
inputSampleR -= aR[allpasstemp]*0.5; aR[ax] = inputSampleR; inputSampleR *= 0.5;

ax--; if (ax < 0 || ax > am) {ax = am;}
inputSampleL += (aL[ax])*0.5; inputSampleR += (aR[ax])*0.5;
if (ax == am) {inputSampleL += (aL[0])*0.5; inputSampleR += (aR[0])*0.5;}
else {inputSampleL += (aL[ax+1])*0.5; inputSampleR += (aR[ax+1])*0.5;}
//a darkened Midiverb-style allpass

if (processing == 12) {inputSampleL *= 0.125; inputSampleR *= 0.125;}
if (processing == 13) {inputSampleL *= 0.25; inputSampleR *= 0.25;}
if (processing == 14) {inputSampleL *= 0.30; inputSampleR *= 0.30;}
if (processing == 15) {inputSampleL *= 0.35; inputSampleR *= 0.35;}
//Cans A suppresses the crossfeed more, Cans B makes it louder

drySampleL += inputSampleR;
drySampleR += inputSampleL; //the crossfeed

allpasstemp = dx - 1; if (allpasstemp < 0 || allpasstemp > dm) allpasstemp = dm;
inputSampleL -= dL[allpasstemp]*0.5; dL[dx] = inputSampleL; inputSampleL *= 0.5;
inputSampleR -= dR[allpasstemp]*0.5; dR[dx] = inputSampleR; inputSampleR *= 0.5;

dx--; if (dx < 0 || dx > dm) {dx = dm;}
inputSampleL += (dL[dx])*0.5; inputSampleR += (dR[dx])*0.5;
if (dx == dm) {inputSampleL += (dL[0])*0.5; inputSampleR += (dR[0])*0.5;}
else {inputSampleL += (dL[dx+1])*0.5; inputSampleR += (dR[dx+1])*0.5;}
//a darkened Midiverb-style allpass, which is stretching the previous one even more

inputSampleL *= 0.25; inputSampleR *= 0.25;
//for all versions of Cans the second level of bloom is this far down
//and, remains on the opposite speaker rather than crossing again to the original side

drySampleL += inputSampleR;
drySampleR += inputSampleL; //add the crossfeed and very faint extra verbyness

This is the piece of the code. I don't know what to tell you when you are telling me I'm not feeding a (granted, nonstandard) allpass from L to R and from R to L. I mean, this is the code. If I just wanted to attenuate the side channel, I'd just attenuate the side channel and it'd be much less trouble.

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At first i thought PurestAir's "Limit" doesn't do anything, then someone asked you the same, you checked the code and confirmed that everything is okay, then i checked with analyzers and wow, it is limiting indeed
So now i see the code (didn't understand a thing), but still can't confirm this with analyzers. Will you please help me with this? This thing is bothering me since October. I can show you the same measure i did on Gearslutz. You see, no notches, just dimmed side and slight (nonexistent) stereo roll off
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But allpasses are frequency-flat. Comb filters are the ones that get notches. :) Allpasses totally smear the phase response while remaining completely flat in the frequency domain.

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It definitely sounds like crossfeed to my ears. If I only listen through one earpiece with any of the "Cans" modes, I can hear hard-panned sounds "meant" for the other channel very faintly. E.g. a channel hard-panned right can still be heard faintly in the left earpiece, while bypassing silences the channel completely.

I've also played with Waves Nx/Abbey Road and Can Opener, but I've found they definitely affect the frequency response, which can be heard and seen on a spectrum meter. If these tools are meant to be used while mixing, that seems like a bad idea.

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