FL Studio 12.9 Beta 2.

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Out of interest: what's so dificult to understand on FL Studio? There's a browser, a mixer window & and an arrangement window - like every other DAW has. Is it the pattern style? Creating small arrangements in them (for example breakbeats or synth layers) and positioning them in the real arrangement window? Is the problem you can freely route samples/instruments into any mixer channel and even multiple into the same? I try to investigate :lol: I used Reason before, tested Cubase & Ableton but eventually came to Fruity Loops and it was the easiest of all of them. And it was the one I could build the ideas out of my head the fastest way.

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THE INTRANCER wrote: And just to expand on what I mentioned about FLStudio's gui, why do I need to tilt my head 90 degree's to to try and read a lable or number of a mixer track insert ? I mean really this is basic stuff to get right, right ?
You can set mixer to "Extra large" to have everything written horizontally if you want to.
Basic stuff.

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Gregorius wrote:Out of interest: what's so dificult to understand on FL Studio? There's a browser, a mixer window & and an arrangement window - like every other DAW has. Is it the pattern style? Creating small arrangements in them (for example breakbeats or synth layers) and positioning them in the real arrangement window? Is the problem you can freely route samples/instruments into any mixer channel and even multiple into the same? I try to investigate :lol: I used Reason before, tested Cubase & Ableton but eventually came to Fruity Loops and it was the easiest of all of them. And it was the one I could build the ideas out of my head the fastest way.
For starters, in most other DAWs, the track is "hardwired" to the mixer channel. So you will have to assign the instrument manually to the mixer track, why? Also, it took me some time to understand how the playlist worked. Working with patterns is also very confusing for me, as I would like to be able to a perspicuous view. When you have a lot of pattern you don't have much control which pattern is which, even if you rename them. Automation clips are for from as intuitive (for me) as in i.e. Studio One either. Another thing is layering instruments, where you first have to load Layer, and then assign children. In Studio One you just drag another instrument into the track of the first instrument, and it asks you if you want to replace or combine.

Those are a few things on I come to think of right now.
Mac Mini M4 Pro | 14 Cores (10P/4E) | 48GB RAM | Studio One | Reason | Bitwig Studio | Logic Pro | FL Studio | Cubase Pro | Waveform | Reaper | Renoise | ~1000 VSTs/AUs | ~350 REs

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Squidsneeze wrote:Just a guess: it may need to redirect, if you're not already logged in with your image line account. Try logging in first and then click on the link. Maybe that takes away some redirects.
Or it could redirect when there are problems with http/https. And if this doesn't work either try some more general things: clearing the cache, use another browser. Good luck!
I logged in at the IL website, went to the link for the forum from their main site's support page... same result.
- dysamoria.com
my music @ SoundCloud

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starflakeprj wrote:Now, some more years later, I own a bunch of DAWs. Studio One being my primary, with Reason my second choice and Bitwig my third. All these have a workflow that I understand without digging through manuals and tutorials. I also own FL Studio, Reaper, Renoise and Maschine, but they are much harder for me to "understand".
I feel the same way. FL isn't as WYSIWYG as simple daws like Acid and Live, which are ones I feel easy. For simple tasks, FL is a little heavy duty for me. But when increasing midi track in these daw I begin to miss FL's workflow.
Gregorius wrote:Out of interest: what's so dificult to understand on FL Studio?
Multitrack Clip. FL's clip contains multiple tracks. Which makes mixer tacks being isolated from lanes & clips so it reduces the WYSIWYG experience. Instruments, clip and mixer track are invisibly connected and they are constantly relying on your short term memory to maintain the relations while working in project. (It is somewhat annoying for ahdh people including me as it constantly occupy the memory while devoting myself to other things.) But FL's Channel Rack which are foundation of multitrack clip mechanism helps overlook multiple instruments at once and it contributes reducing too much relying on short-term memory while dealing with them (you know in other daw, you have to open and hide groups which contains 5 instruments for Keys, 8 instruments for basses, 4 instruments for pads, find clips inside them, open piano roll, back and forth in the arrangement window). So it cuts both ways.

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Cloner wrote:
THE INTRANCER wrote: And just to expand on what I mentioned about FLStudio's gui, why do I need to tilt my head 90 degree's to to try and read a lable or number of a mixer track insert ? I mean really this is basic stuff to get right, right ?
You can set mixer to "Extra large" to have everything written horizontally if you want to.
Basic stuff.
Yeah 'Extra Large' is what there is, but having tested this out, I'm finding that more of a compromise to the number of mixer tracks that you can view. The track names on their sides are more of an eye strain and it makes the mixer look pretty cluttered also. I think Studio One does a better job in this respect.

Something else I didn't like was that main application windows could overlap actual plugin's, obscuring them completely from view, that's just weird as hell in all my years in using music creation software.
KVR S1-Thread | The Intrancersonic-Design Source > Program Resource | Studio One Resource | Music Gallery | 2D / 3D Sci-fi Art | GUI Projects | Animations | Photography | Film Docs | 80's Cartoons | Games | Music Hardware |

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THE INTRANCER wrote:Yeah 'Extra Large' is what there is, but having tested this out, I'm finding that more of a compromise to the number of mixer tracks that you can view. The track names on their sides are more of an eye strain and it makes the mixer look pretty cluttered also. I think Studio One does a better job in this respect.
Did presonus fix drum track's small piano roll label or add zoom option? I couldn't stand that small text.

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tooneba wrote: Did presonus fix drum track's small piano roll label or add zoom option? I couldn't stand that small text.
You can scale the text for the Drum Notes/Piano roll as you could always do before with the slider. The alternative is using the Hi DPI mode so all the text is bigger in general, which helps I think, but you might want to switch back once you have finished programming drums ect..
KVR S1-Thread | The Intrancersonic-Design Source > Program Resource | Studio One Resource | Music Gallery | 2D / 3D Sci-fi Art | GUI Projects | Animations | Photography | Film Docs | 80's Cartoons | Games | Music Hardware |

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THE INTRANCER wrote:
tooneba wrote: Did presonus fix drum track's small piano roll label or add zoom option? I couldn't stand that small text.
You can scale the text for the Drum Notes/Piano roll as you could always do before with the slider. The alternative is using the Hi DPI mode so all the text is bigger in general, which helps I think, but you might want to switch back once you have finished programming drums ect..
Thx. I may not have to move my head toward screen. When I tried before the text size remain small however I zoomed vertically.

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tooneba wrote:Multitrack Clip. FL's clip contains multiple tracks. Which makes mixer tacks being isolated from lanes & clips so it reduces the WYSIWYG experience.
Well only if you choose to work that way. You can set up and use 1 x Instrument channel > 1 x Pattern > 1 x Playlist track if you like ;) We'll make this a lot easier, for those who want to work this way, in a point update to the next major release I believe.

Anyhow, the discussions about preferred workflows (after you learn a DAW) are moot. Not everyone will like FL Studio, just as not everyone likes the alternatives. Choice, what a wonderful thing.

Regards Scott
Image-Line are proud developers of - FL Studio, FL Studio Mobile & Audio Plugins.

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tooneba wrote:
starflakeprj wrote:Now, some more years later, I own a bunch of DAWs. Studio One being my primary, with Reason my second choice and Bitwig my third. All these have a workflow that I understand without digging through manuals and tutorials. I also own FL Studio, Reaper, Renoise and Maschine, but they are much harder for me to "understand".
I feel the same way. FL isn't as WYSIWYG as simple daws like Acid and Live, which are ones I feel easy. For simple tasks, FL is a little heavy duty for me. But when increasing midi track in these daw I begin to miss FL's workflow.
Gregorius wrote:Out of interest: what's so dificult to understand on FL Studio?
Multitrack Clip. FL's clip contains multiple tracks. Which makes mixer tacks being isolated from lanes & clips so it reduces the WYSIWYG experience. Instruments, clip and mixer track are invisibly connected and they are constantly relying on your short term memory to maintain the relations while working in project. (It is somewhat annoying for ahdh people including me as it constantly occupy the memory while devoting myself to other things.) But FL's Channel Rack which are foundation of multitrack clip mechanism helps overlook multiple instruments at once and it contributes reducing too much relying on short-term memory while dealing with them (you know in other daw, you have to open and hide groups which contains 5 instruments for Keys, 8 instruments for basses, 4 instruments for pads, find clips inside them, open piano roll, back and forth in the arrangement window). So it cuts both ways.
the magic keyword is the 'Channel Display Filter' (clicking on any clip(pattern/automation/sample) inside the playlist editor opens the assigned 'channel-display-filter' group of the Channel Rack), can create Channel Rack/Playlist/Mixer connections by

name based ...


or preset based (which is far more reusable just needs some handwork, an editor would be nice ... hello Scott :party: )...

list of presets can be found/edited by hand

Image
by default

Code: Select all

c:\Program Files (x86)\Image-Line\FL Studio 12\System\Config\NamePresets_Channel.txt
c:\Program Files (x86)\Image-Line\FL Studio 12\System\Config\NamePresets_MixerTrack.txt
c:\Program Files (x86)\Image-Line\FL Studio 12\System\Config\NamePresets_Pattern.txt
c:\Program Files (x86)\Image-Line\FL Studio 12\System\Config\NamePresets_PlaylistTrack.txt
its topic is here (with all the icon codes) http://forum.image-line.com/viewtopic.php?t=141285

for ex. how can be added a 'violet tom' entry to the Channel Preset list step by step>

should
1. search an icon number from http://forum.image-line.com/viewtopic.p ... 2#p1011452 > 4
2. search a nice color from here http://forum.image-line.com/viewtopic.p ... 5#p1012805

for ex.

Code: Select all

Violet 1,$572D42,0
3. replace the name/icon code in it

Code: Select all

Tom,$572D42,4
4. edit the needed preset file (for. ex c:\Program Files (x86)\Image-Line\FL Studio 12\System\Config\NamePresets_Channel.txt )

5. restart FL Studio

Image

category separator also can be added with "-" for ex. "- Orchester" >> http://forum.image-line.com/viewtopic.p ... 7#p1136897
Image[/quote]

---

ofc. different templates/reusable project bones also can be created in FL, hope it's helped ;)
Last edited by xbitz on Wed Dec 27, 2017 6:46 am, edited 5 times in total.
"Where we're workarounding, we don't NEED features." - powermat

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xbitz wrote:
the magic keyword is the 'Channel Display Filter' (clicking on any clip(pattern/automation/sample) inside the playlist editor opens the assigned 'channel-display-filter' group of the Channel Rack), can create Channel Rack/Playlist/Mixer connections by

name based ...
Far too much clicking and menus and all over the place... that seems very complicated

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^^^ this is why I've mentioned templates, for ex. how to build a nice starter template for trance >> https://www.myloops.net/product/adam-el ... ate-cubase (it's one sale... ),
A starting template already contains the main channels, groups, busses, send channels and FX chains laid out before you start working on your track. This allows you to save your time for working on actually making music, rather than preparing all the routing, busses, channels, that you’ll inevitably have in your finished production.
etc.
for jamming should create an other performance based one and done
"Where we're workarounding, we don't NEED features." - powermat

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Image-Line wrote:Well only if you choose to work that way. You can set up and use 1 x Instrument channel > 1 x Pattern > 1 x Playlist track if you like ;) We'll make this a lot easier, for those who want to work this way, in a point update to the next major release I believe.
Yes I knew, but I also like the heavy duty mode of FL which can contain multiple instruments in a clip so it's ambivalent feeling of double edged sword.
xbitz wrote:the magic keyword is the 'Channel Display Filter' (clicking on any clip(pattern/automation/sample) inside the playlist editor opens the assigned 'channel-display-filter' group of the Channel Rack), can create Channel Rack/Playlist/Mixer connections by
It seems that the naming and organizing is more mandatory for FL to keep GUI affordance at certain level than in other daws. I can see there is a room for improving the Channel display filter, for example like tagging (non exclusive), drop down apply rather than typing, etc. Thanks for your video, it urges me to use this feature more often.

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^^^ "Channel rack - More advanced grouping options." >> http://forum.image-line.com/viewtopic.php?f=100&t=20231 >> FL STUDIO FEATURE REQUESTS

hope it will be implemented someday
"Where we're workarounding, we don't NEED features." - powermat

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