Really? Not on Xander street.olepro wrote:The processed signal have to have the same volume as the original signal to hear how the processing influence the sound.It is not impossible to do A/B comparisons in a wave editor between processed and uprocessed signal at the same loudness
I am not trying to be argumentative, but this statement makes no sense to me at all. I use real-time loudness, normalization and hard-limiting like most other DAW users I know, and I set my levels accordingly. Even if the processed signal is minus 2 or even 5 db, it can easily be compensated for in real time, so, to me, this statement is meaningless, unless I am mssing something in translation here.
In most cases? Why is that? Is it because he assumes that all processed signals will result in minus db? What if you are hard-limiting to an input of plus 6db in real time? Isn't the signal as output from the master buss going to be somewhat louder?So in the most cases you have to place a volume plugin last in the chain when you use audio editors for mastering for A/B'ing at the same loudnes.
Perhaps you'd need a leveler to increase the signal is *some* cases, but it appears this guy is of the opinion that everyone uses heavy FX signal processing or something when clearly many do not.
For instance, I virtually never use the so-called mastering software like Ozone, Final Mix or BBE, etc., because I output my mix busses direct to disk as I want them to sound -- I hear them in real time as I want them to be.
I think what *someone* is getting at is that DAW-based mixing/signal processing is not as good as Tape/Hardware, which is, of course, an old argument and, in the end, a lot of reeking foofoo...