Free pitch correction plugin
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- KVRist
- 66 posts since 3 Dec, 2003 from East Anglia, England
Hi Kim,
finally found the time to give this a go yesterday in tracktion.
speed setting certainly makes a difference (but still subtle). I only used it on vocs, and felt there are too many artifacts / processed phasey effects to do the vocs justice. Will try it in others ways.
Also found a problem when rendering. Tried to do this incase I achieved a more pure tone result, but it caused InTune to crash each time. Firstly, rendering took forever!! Ended up taking a 5 second voc clip, which took a few minutes to render. After rendering however, Intune ceased to function, even as a new insert, although levels still functioned. Link errors came up in the dialogue box, and had to restart tracktion to get it to work again.
any suggestions?
Dan
Speed certainly
finally found the time to give this a go yesterday in tracktion.
speed setting certainly makes a difference (but still subtle). I only used it on vocs, and felt there are too many artifacts / processed phasey effects to do the vocs justice. Will try it in others ways.
Also found a problem when rendering. Tried to do this incase I achieved a more pure tone result, but it caused InTune to crash each time. Firstly, rendering took forever!! Ended up taking a 5 second voc clip, which took a few minutes to render. After rendering however, Intune ceased to function, even as a new insert, although levels still functioned. Link errors came up in the dialogue box, and had to restart tracktion to get it to work again.
any suggestions?
Dan
Speed certainly
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- KVRian
- 883 posts since 24 Jun, 2002 from Berlin
for the mac version you could try using tristan jehal's shifter~ external
http://web.media.mit.edu/~tristan/maxmsp.html
Formant-happy, pitch-synchronous-overlap-add-based (PSOLA) pitch shifter (for monophonic pitched audio only)
oli
http://web.media.mit.edu/~tristan/maxmsp.html
Formant-happy, pitch-synchronous-overlap-add-based (PSOLA) pitch shifter (for monophonic pitched audio only)
oli
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- KVRAF
- Topic Starter
- 4692 posts since 28 Jan, 2003 from In these very interwebs
Hmm. Do you have the latest version? I can't imagine why that would happen. We've got other people running CarToon in Tracktion.Samosa wrote:Hi Kim,
finally found the time to give this a go yesterday in tracktion.
speed setting certainly makes a difference (but still subtle). I only used it on vocs, and felt there are too many artifacts / processed phasey effects to do the vocs justice. Will try it in others ways.
Also found a problem when rendering. Tried to do this incase I achieved a more pure tone result, but it caused InTune to crash each time. Firstly, rendering took forever!! Ended up taking a 5 second voc clip, which took a few minutes to render. After rendering however, Intune ceased to function, even as a new insert, although levels still functioned. Link errors came up in the dialogue box, and had to restart tracktion to get it to work again.
any suggestions?
Dan
Speed certainly
I've got CarToon running on my computer in Tracktion and Cubase SX 2.2, with multiple instances and rendering.
I suspect it might be a strange incompatibility with Pluggo runtime. Try downloading the full Pluggo demo and try out some of the other Pluggo plugins to see if they work.
Sorry about the hassle.
Forever,
Kim.
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- KVRAF
- Topic Starter
- 4692 posts since 28 Jan, 2003 from In these very interwebs
I'll keep it in mind, but I'd rather not have the Mac version sound different to the Windows version.hibrasil wrote:for the mac version you could try using tristan jehal's shifter~ external
http://web.media.mit.edu/~tristan/maxmsp.html
Formant-happy, pitch-synchronous-overlap-add-based (PSOLA) pitch shifter (for monophonic pitched audio only)
oli
Forever,
Kim.
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- KVRist
- 66 posts since 3 Dec, 2003 from East Anglia, England
[quote="Jeez
Hmm. Do you have the latest version? I can't imagine why that would happen. We've got other people running CarToon in Tracktion.
I've got CarToon running on my computer in Tracktion and Cubase SX 2.2, with multiple instances and rendering.
I suspect it might be a strange incompatibility with Pluggo runtime. Try downloading the full Pluggo demo and try out some of the other Pluggo plugins to see if they work.
Sorry about the hassle.
Forever,
Kim.[/quote]
Ahh - hadn't realised there was a newer version (with betabugs graphics) i'd checked their site but it's not up yet. will have a go with this one tonight.
Hmm. Do you have the latest version? I can't imagine why that would happen. We've got other people running CarToon in Tracktion.
I've got CarToon running on my computer in Tracktion and Cubase SX 2.2, with multiple instances and rendering.
I suspect it might be a strange incompatibility with Pluggo runtime. Try downloading the full Pluggo demo and try out some of the other Pluggo plugins to see if they work.
Sorry about the hassle.
Forever,
Kim.[/quote]
Ahh - hadn't realised there was a newer version (with betabugs graphics) i'd checked their site but it's not up yet. will have a go with this one tonight.
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- KVRAF
- Topic Starter
- 4692 posts since 28 Jan, 2003 from In these very interwebs
It's still beta, and there's still at least one change I need to make before it goes 1.0. It'll be on the Betabugs website and there will be proper press releases when everything is ready.Samosa wrote:Ahh - hadn't realised there was a newer version (with betabugs graphics) i'd checked their site but it's not up yet. will have a go with this one tonight.
Not everything is ready yet.
However, the core algorithm is not likely to change between now and the 1.0 release. Of course, it's beta, so the usual disclaimers apply.
Forever,
Kim.
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- KVRist
- 89 posts since 27 Oct, 2004
4096x4, i think, in the .DLL i posted.Jeez wrote:What framelength and overlap factor are you using?
at anything over 1024, you can hear the 'smearing' in the time domain as a slight reverby effect, but at anything less than 4096 you don't have enough frequency resolution for quality/clarity...
again, with less than 4x overlap the actual bin frequency estimation is too vague, but at 4 or 8x overlap things get audibly phasy...
some people have suggested using variable FFT sizes to get around this... i've tried some experiments (eg different FFT windows for high and low frequencies) but haven't, so far, got it to sound any better... so i'm going for resampling/interpolation in the next version.
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- KVRAF
- Topic Starter
- 4692 posts since 28 Jan, 2003 from In these very interwebs
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- KVRAF
- Topic Starter
- 4692 posts since 28 Jan, 2003 from In these very interwebs
Have you tried CarToon? What are your thoughts on the pitchshifting in CarToon?st3pan0va wrote:4096x4, i think, in the .DLL i posted.Jeez wrote:What framelength and overlap factor are you using?
at anything over 1024, you can hear the 'smearing' in the time domain as a slight reverby effect, but at anything less than 4096 you don't have enough frequency resolution for quality/clarity...
again, with less than 4x overlap the actual bin frequency estimation is too vague, but at 4 or 8x overlap things get audibly phasy...
some people have suggested using variable FFT sizes to get around this... i've tried some experiments (eg different FFT windows for high and low frequencies) but haven't, so far, got it to sound any better... so i'm going for resampling/interpolation in the next version.
Forever,
Kim.
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- KVRAF
- Topic Starter
- 4692 posts since 28 Jan, 2003 from In these very interwebs
Hmm. I don't know. All I can suggest is downloading the full Pluggo demo to see if that works. If it doesn't work, then it's a problem with the Pluggo framework, and unfortunately it's out of my hands. If the full Pluggo demo works, then it's a problem with my plugin, and I'll have to have an extra hard look...nomidi wrote:Cubase SE, Steinberg MI2, WinXP SP2 (Fujitsu Amilo M1425)Jeez wrote: Host? Platform?
Latest Pluggo and Quicktime?
yes and yes
Forever,
Kim.
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- KVRAF
- 12977 posts since 29 Sep, 2003 from Ottawa, Canada
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- KVRer
- 18 posts since 23 Mar, 2005 from Finland
I purchased the System2 pack in last december so I guess it's the latest version.Lunch Money wrote:Which flavour of Cubase SE? 1.x? 2.x?
I'm not at my DAW now. I'll check the specs in the evening (GMT+2).

