Drumming query

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Hi guys, This is probably a stupid question but... I know some of you guys use SampleTank, et al for drums. I've got a few questions about that because SampleTank doesn't seem quite flexible enough for that to me - however, if it *can* be done I'd like to because the sounds are pretty nice.

I usually use DR008 for drums and have different sounds on different audio channels for separate processing. ie. Kick, snare, hats all on separate outputs from DR008. This way I can adjust reverb, compression etc on each sound separately. Which I find necessary to do. Please don't get the idea that I know what I'm doing - I find I can get a better result this way but I'm far from being 'good' at drum programming.

So the question is - how do you program drums with ST2? Anyone use something like JamStix? Is there a way to have different drum sounds on different outputs? (I thought of loading the same kit into multiple channels in ST2 so you could map different instruments to different outputs but this seems like it would use a lot of memory?)

Any ideas? I'm a bit confused here but essentially, I have a lot of really nice drum samples in ST2 which I'm wasting because I'm not clear how to use them properly.

Any help much appreciated,

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Here are a few ideas for drums in ST2:

Use Zone Edit mode to access parameters for individual drums. You can adjust the pitch, brightness (using the filter), volume, and velocity response for each individual drum sound. With 2.1 coming soon, you'll also be able to adjust the panning of each individual drum too.

Layer two drum kits and use Zone Edit mode to silence a drum in one kit, and silence all the other drums in the other kit. Doing this you can mix and match different kits, apply different effects processing to different kit elements, and send different elements to different output channels. Sure, this uses twice as much memory, but usually an extra ten or twenty megabytes

If you have the Studio Drums Capsule, you can use the UFO installer to create separated drum kit elements for ST2. This gives you the kit elements (such as snares, kicks, toms, hats, cymbals) as separate ST2 instruments, which makes it really easy to mix and match, apply different processing to different kit elements, and utilise different output channels.

Personally, I rarely find myself needing to separate the drums to different channels. I find the Zone editing is enough, as well as compression and EQ in the ST2 effects section gives me all I need to craft awesome drum kits for my projects.

Forever,




Kim.

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