XT Resources:(Skins)

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Here's one that might have gone unnoticed by most of you, but it's all I've used now for months. This was made for me by the talented & much lamented Nicfit.

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Dried Blood Tek Skin

There's a glitch using the skin as it has no GUI for the zoom square at the bottom left of the seq comp, but other than that it's easy breezy..If anyone's intrested in fixing that or doing anything further with this, I'd love to see it as this is hands down my favorite skin.

Hope someone gets a kick out of using it, and hope you are well, Richard..

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ceenda, didi you receive the orion improved skin???

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nothing here. :(

I hope my over-zealous mail cruncher didn't dispose of it. Can you try sending it again please? (nick@flyingislands.co.uk)

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do you mean replacing nick by ceenda?? or nick is your nick :hihi: ??

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Awesome, got it and updated the download on XT resources page.

Hehe, and yep, my name's actually Nick. :D

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I think some at ceenda@flyingisland... received a free energyXT skin haha!
I the author is interested I also updated sx skin with zoom and monitor buttons.

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silicon/silicium wrote:I the author is interested I also updated sx skin with zoom and monitor buttons.
Could you please do that with the skin I uploaded?

You'll make a friend for life..

:D

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I'm thinking of doing a new skin done in the style of the Bitmap Brother's games, if anyone remembers those. Trying to work out whether to base it on GODS or Speedball.

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speedball

slainte :love: rob

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ceenda wrote:I'm thinking of doing a new skin done in the style of the Bitmap Brother's games, if anyone remembers those. Trying to work out whether to base it on GODS or Speedball.
Speedball (if yo're open to voting).

This has got me thinking - wouldn't it be cool to have game graphics in eXT. It'd have to be more than just a skin though - I reckon every time you connect two components in the workspace the line should be drawn by one of those light cycles from Tron :)

It'd be fun for about the first 1.5 times you used it (or every time you used it to impress your mates), then you'd have to throw your monitor out of the window :lol:

Regards,

Derek.
Less than 1000 posts and writer's block has set in :-(

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Speedball!!
Phil

"The fool who persists in his folly will become wise" - William Blake
*No more band for me* | **My Host**

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Two of my fave BB games were Magic Pockets and Xenon II Megablast. Anyone remember the 'Betty Boo' sound-track to Magic Pockets :wink: Ahhhhh.....

Shif.
"Micro Kid speaks digi-talk.."

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Derek up North wrote:I reckon every time you connect two components in the workspace the line should be drawn by one of those light cycles from Tron :)
:lol: :D
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Mild-mannered web designer by day - tired web designer by night.

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Shifrin wrote:Two of my fave BB games were Magic Pockets and Xenon II Megablast. Anyone remember the 'Betty Boo' sound-track to Magic Pockets :wink: Ahhhhh.....

Shif.
I remember the betty boo track. That was perhaps one of the best bits of game music ever,so perfectly suited that game, which was superb also :hyper:

I miss classic games :(

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hahaha, speedball it is then. I actually prefered Speedball II: Brutal Deluxe on the Amiga/ST. Just seemed like a graphically refined version of the original with a nice palette. I'll try and keep the 16 colour palette that was used.

The trick with the bitmap brothers was that they alternated between hues when doing graphics. Dark grey, Dark purple all the way to Light grey, Light purple etc.

Have to admit, I loved the Xenon II soundtrack (Bomb the Bass: Megablast) and the GODS soundtrack (Nation XII). The later stuff like The Chaos Engine was good too. After "Z", the Bitmap Bros never seemed to strike gold again. Shame. Part of my childhood. :(

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