Buffer override LOVE IT, but i wish...

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I wish that when you play a track through it, as long as you dont change the settings, the track will be processed exactly the same! I fine tune B.O. so that it sounds just right when the snare is hit, then next time i play it is sounds quite different..
That is wish #1. Wish #2 is that the buffer divisor can be incrimented even finer.. By .01: Shift+cntrl click would be perfect for this... Because im doing the math and i want the buffer pattern to reapeat at the begining of each measure, so i need buffer size to be a multiple of 4 and the buffer divisor to also be a muliple of 4 (or 2).

Yup, this thing is a science, and bo is the perfect tool! but we must be precise.. :P
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I find it pretty darn accurate and trustworthy on my stuff atleast. As long as you got it BPM synced properly and/or sync to tempo for the LFO's - BO is pretty darn tight! I've processed audio clips in WaveLab with it, as well as running it 'live' as a Insert Effect on Orion, and it's as solid and reliable as a rock with the right settings.

I also play around with BPM divisions, which is better in WaveLab than Orion it seems? But breaking down say 120BPM to 60 to 30 to 15 to 7.5 can yeild some new properties and ideas that still remain tight. ;)

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I dunno if you know what i mean...
What i mean is, if i play B.O as an insert on a track, listen to what it sounds like at a particular point in the song (like the first snare hit), then i stop it, restart it and listen again to the same part, it should sound the same. This is not the case. It really shouldnt even matter what the bpm is set to and all that other stuff, but i am very careful about that.
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Well then, that could be a matter of CPU latency and/or buffer flush of tails that was accumulated beforehand in the previous measures? Kinda like Delay in a way possibly, where the snare at 32:03 sounds great because of the accumulated feedback et al that has been building up for the last 8 or so measures. Start it at 32, the snare doesn't sound so good.

Not that I know much about BO, but I think with even minute ASIO latency, it takes a while for BO to 'get into the groove' so to speak. ;)

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No, i start the song at the same location every single time.. I would agree with what your saying, it accumulates differently after being ran for a certain amount of time... But i start at the begining every time, and every time that FIRST snare hit sounds different even though nothing has changed..
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LFO Phase problem then? For me, I usually Stream To Wav, or Render it in WaveLab and live with the results afterwards as a audio clip. A couple of tunes I've done that uses BO in realtime makes interesting effects - but are never quite the same way twice.
And to render it to .WAV, I'd never be happy of whichever take I got, hence why I leave it in 'realtime' and hope for the best. ;)

Like the ol' song says....
"What do you want for nothing...?
Ruuuuubber biscuit? Bo-bo-BO-booooo" ;)

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I use no lfo's but might have to live with streaming and then resampling in a sampler for those snare hits to be just right!
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Not sure how DFX configured the LFO's on BO? If their 'synced' to the rythem or not? And depending if you're even using them mixed in? (I think you must be?) But I imagine to keep those LFO's on BO 'sync'd' has got to be a huge task for any progger?

Just my 2 cents. But go with a .Wav sample, spruce it up, and it's good to good anywhere after. ;)

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yah, but thats such a hastle! is there any send effects plugins where you can press record and it records whatever comes into the audio input as well as lets you trim the sample and normalize etc?
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You might want to check out 'Loopy Lama' in the KVR Instruments/Effects listings. Pretty powerful little soft phrase sampler ala Boomerang and Zvex sampling boards for guitarists. ;)

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Steven is correct that tempo syncing does play a role in this. When the host provides tempo and beat info and BO is in tempo-sync mode, then the timing will always resync to the beat when you change the playback position.

In other cases, it is a matter of whether or not BO's DSP state is being "reset" or not. I think that all hosts should do that when you reposition playback (otherwise this will have negative consequences on a lot of effect plugins). I'm not sure which host you are using, but I guess that it is not doing this? A workaround could be that, if the host provides a bypass option for effects (which it also should), then you can toggle bypass and that should reset the DSP state (unless, again, the host isn't handling bypassing of effects properly).
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