Tip: doubling drum hits (with MP3 examples)
- KVRAF
- 4090 posts since 31 Oct, 2002 from Montreal, Canada
Hi everyone,
Here's a basic tip to enhance drum parts. I'm sure a lot of you already know this, I'm posting it for the others.
Try doubling your drum parts with different sounds, this can enhance their sound and even give them a different feel. For the 2 audio examples below, I've used an excellent acoustic kit from the RMIV and our own Prepared Rhodes (good to add an unusual touch).
Example 1: basic pattern, plays 3 times straight and then 3 times doubled.
HERE
Example 2: complex pattern from the Groove Monkey lib, plays twice straight then twice doubled. The snare and the hats are not doubled.
HERE
When using this technique, anything goes. You can double some of the hits or all the hits, double with similar sounds or completely different sounds, etc.
Let me know if this tip and the examples are useful for you.
Thanks
Here's a basic tip to enhance drum parts. I'm sure a lot of you already know this, I'm posting it for the others.
Try doubling your drum parts with different sounds, this can enhance their sound and even give them a different feel. For the 2 audio examples below, I've used an excellent acoustic kit from the RMIV and our own Prepared Rhodes (good to add an unusual touch).
Example 1: basic pattern, plays 3 times straight and then 3 times doubled.
HERE
Example 2: complex pattern from the Groove Monkey lib, plays twice straight then twice doubled. The snare and the hats are not doubled.
HERE
When using this technique, anything goes. You can double some of the hits or all the hits, double with similar sounds or completely different sounds, etc.
Let me know if this tip and the examples are useful for you.
Thanks
- KVRAF
- Topic Starter
- 4090 posts since 31 Oct, 2002 from Montreal, Canada
Do you find that the examples illustrating this tip are useful?
- "The" Jazz
- 4617 posts since 18 Aug, 2004 from California, United States
Actually it might be even more syncopated and groovy sounding is those other sounds were not doubling the main drum beat. Just my opinion.
Greg Schlaepfer
Orange Tree Samples
Ultra-realistic sample libraries for Kontakt
Orange Tree Samples
Ultra-realistic sample libraries for Kontakt
- KVRAF
- Topic Starter
- 4090 posts since 31 Oct, 2002 from Montreal, Canada
That's true, but the tip is about doubling drum hits, like when doubling a synth part to make it fatter. Of course another part or more can be added too.geoffkhan wrote:Actually it might be even more syncopated and groovy sounding is those other sounds were not doubling the main drum beat. Just my opinion.
Thanks for the reply.
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- KVRist
- 436 posts since 13 Jul, 2004 from Bayonne, NJ
Very cool tip Zvon! Thanks. 
J
J
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- KVRAF
- 2344 posts since 8 Jul, 2002 from Limerick, Ireland
Yes indeed - its something I hadnt considered and listening to the sound examples makes me wonder why I hadnt...
Thanks for taking the time Zvon!

Dave
Thanks for taking the time Zvon!
Dave
- KVRAF
- Topic Starter
- 4090 posts since 31 Oct, 2002 from Montreal, Canada
This trick can give some very varied results. Aside from the samples you pick to double your original kit, the results will also vary with the mix levels and panning of your kits. You can also have different FX for the 2 kits, or one dry and one processed (lightly or heavily).
- "The" Jazz
- 4617 posts since 18 Aug, 2004 from California, United States
Ah, I understand.zvon wrote:That's true, but the tip is about doubling drum hits, like when doubling a synth part to make it fatter. Of course another part or more can be added too.geoffkhan wrote:Actually it might be even more syncopated and groovy sounding is those other sounds were not doubling the main drum beat. Just my opinion.
Thanks for the reply.
One cool trick I did with drums, which sounds really cool, is to double both an electric and acoustic drumset -- so they're playing exactly the same beat.
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- KVRist
- 242 posts since 4 Feb, 2004 from New York, New York
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- KVRAF
- 2344 posts since 8 Jul, 2002 from Limerick, Ireland
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- KVRAF
- 2356 posts since 30 Sep, 2003 from Sunny Staffordshire
Zvon,
That is probably the best advice thats ever been posted on any forum, ANYWHERE!
Its basically the principle of component synthesis. This is the most fundament principle that I base my own work on - the idea that complex sounds can be create by layer various simple sounds.
Any this technique applies to every field of audio engineering - from movie sound design to mix engineering!
If you can become a master at layering, and use this rather than excessive EQ and compression... then you wont go far wrong imo.

That is probably the best advice thats ever been posted on any forum, ANYWHERE!
Its basically the principle of component synthesis. This is the most fundament principle that I base my own work on - the idea that complex sounds can be create by layer various simple sounds.
Any this technique applies to every field of audio engineering - from movie sound design to mix engineering!
If you can become a master at layering, and use this rather than excessive EQ and compression... then you wont go far wrong imo.
- KVRAF
- Topic Starter
- 4090 posts since 31 Oct, 2002 from Montreal, Canada
Thanks for the comments.
True, that's why most synths use multiple oscillators and two synths with 2 oscillators each equals 4 oscillators. With a 4 oscillators synth, it will be easier to combine and mix them. And 2 different two oscillators synths may give a wide range of tones.
tee boy wrote:Zvon,
That is probably the best advice thats ever been posted on any forum, ANYWHERE!
Its basically the principle of component synthesis. This is the most fundament principle that I base my own work on - the idea that complex sounds can be create by layer various simple sounds.
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True, that's why most synths use multiple oscillators and two synths with 2 oscillators each equals 4 oscillators. With a 4 oscillators synth, it will be easier to combine and mix them. And 2 different two oscillators synths may give a wide range of tones.
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- Banned
- 12367 posts since 30 Apr, 2002 from i might peeramid
idea.. tricks/tips as joy buzzers handed out in bags, music like a dildo to glide on between shifts.
semantic.. layered rhythm = semantic.
semantic.. layered rhythm = semantic.
you come and go, you come and go. amitabha neither a follower nor a leader be tagore "where roads are made i lose my way" where there is certainty, consideration is absent.
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- KVRist
- 199 posts since 12 Apr, 2005
I think it does not sound so good... The trick is okay for experiments, but it does not make the drum tracks "better" or more realistic in my opinion (-says a guy who taught drumming for a few years and who loves the sound of a real drumkit)zvon wrote: Try doubling your drum parts with different sounds, this can enhance their sound and even give them a different feel...
But I checked out the other sound demos on your website - very interesting work!
