making multis.....The easy way

Sampler and Sampling discussion (techniques, tips and tricks, etc.)
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im trying to sample my Nord to make multisamples for use in Reasons NNXT sampler, after sampling everything i have found it a real laborious, and pain in the ass process to find the loop points for each multizone sample in reason. Ive tried a program called AWave studio for windows which finds the loop points automatically, then embeds this info in the WAV file, so when i import the wav into the NNXT the samplezone will automatically set the loop points...cool... only thing is that AWave studio only exports at 16bit and i was hoping to use 24bit WAV samples also this function is not able to be batched. ive looked at a bunch of wave editors or windows but dont think they have this function available. does anyone know of a piece of software for windows that will do this

thanks
mike :)

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I wouldn't trust any software to find loop points automatically. Finding the zero crossings automatically is important - but generally you can find many loops in a sample that actually work, but you need to choose by ear which are the best. Good samplers will give you this - I use Halion, but I have an aversion to looped samples so I just don't do it. Most of the magic of analog synthesis disappears when you sample it - unless you just sample the raw waveforms and use the sampler like a synth anyway. I much prefer good VST synths over VST samplers playing clipped synth sounds. But if forced to use a sampler, I would go for longest unlooped waves I could afford the space for.

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greendoor wrote:unless you just sample the raw waveforms and use the sampler like a synth anyway.
yeah ive been messing around with this also, some dude had an ARP 2600 that i sampled waveforms from using wavelab as the editor, reguardless of how precise i find the zero crossing points, when the loop starts again i always get a click :-o ive tried fading also how do you edit your sampled waveforms without getting clicks , any tips?

mike

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That's the basic problem with loops, and why I hate them. Unless you have an ideal sustained sound, like a raw synth osc, it's very hard to find the ideal loop points. It's easier if your sampler snaps to zero crossings, but you still have to play around to find the ideal points. Even then, the clicking may not be obvious until you try the sample across the keyboard. (Which is why the great sample libraries tend to be unlooped and every note sampled - overkill, but sort of necessary). If your waveform enevelope is decaying (piano, guitar etc) it might help to compress heavily first - this will increase your chances of finding a nice loop. If the loop is too short, you will hear the modulation in the audio range. The longer the loop can be, the better it should sound. Sometimes you can do the forward & reverse trick. If you copy and flip the part of the waveform you want to loop, it's a lot easier to make a seamless loop - sort of like book-matching wood on guitars.

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friedMike
what are you fried on? :-)

I hate looping.
no auto program will do it proper.

Ears and driving yourself crazy i think is what it takes.
SH

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