Panning individual drum sounds

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I've just finished a new song when somebody pointed out that the hihats of my studio drums are still in the middle of the mix. So here's my question. Can I pan individual drum sounds to either left or right? When I try to pan single sounds I always pan the complete drum set.

Please :help: .

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I think you need to press the 'Zone' button at the lower right. Then you can select a 'key' and editing will be for only that key.

I'm new to ST so don't hesitate to bash me if I'm wrong.

Richard
'It's like a big fist breaking down my door --
I never felt such a love before!'

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Yeah...I can the change volume then but not the panning of a single sound.

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That's coming in ST2.1 - I hope you can hang tight for a few weeks. :)

Forever,




Kim.

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OK. Thanks.

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There is something you can do. It's a little odd but try this. With the zone editing you can make a child preset (a variation preset that you save back under the black arrows of the sound) that has all of the other zones except the one you want to pan turned down in volume. You can do that for ever sound you want to pan and then layer those programs together setting them to the same midi channel. This way your global patch pan can be discrete to each sound. You can run that even in its own instance of ST and save it back as a combi for use in other songs too. It's a good workaround anyway.

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hey what about having an effect send for the zone edit. cause personally i have imported all my drums from my mpc into sampletank and say i have a kick drum that i want all the reverb on and then a snare i want completely dry. if the zone edit had an effect send i could tell each sound how much i wanted it to effect the key. this would help me out a whole heap a lotta.... just a suggestion....
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REO wrote:hey what about having an effect send for the zone edit. cause personally i have imported all my drums from my mpc into sampletank and say i have a kick drum that i want all the reverb on and then a snare i want completely dry. if the zone edit had an effect send i could tell each sound how much i wanted it to effect the key. this would help me out a whole heap a lotta.... just a suggestion....
This can already be done!

Load the same kit into two slots. Set both slots to respond to the same midi channel (click and drag the channel number). Then zone edit one kit and set the volume of the kick(s) to minimum (silent). Zone edit the other kit and set everything except the kick(s) to minimum (silent). Insert some reverb on the first kit!.

You can even set the two kits to have different output channels, so you can apply plugin effects to different parts of the kit too.

If you're interested in realistic acoustic drum kits, you should seriously check out Sonic Reality's Studio Drums Capsule. The installer has an option to generate separated kit elements for SampleTank2. You can load the kicks, snares, hihats, cymbals, and toms each on their own ST2 slot and apply different volume, velocity response, panning (!), EQ, compression and other effects to each kit element. It's really the Rolls Royce of acoustic drums for SampleTank2.

And if that's not exciting enough, SampleTank 2.1 will be coming soon and it'll have new tools to make it even easier to do multi-part splits. 8) Free engine upgrade if you've already got ST2. 8)

Hope that helps. :wink:

Forever,




Kim.

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Thanks for the tip. I already have Studio Drums, but I always loaded the complete kits.

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thanks kim, i already knew how to do that but for someone who just uses sampletank for my production using two channels for drums is wasting a space. thats why i was saying maybe for the next update putting a reverb send somewhere in the zone edit pages just even more options. maybe u have a crash that u want heavy reverb on but dont wanna waste a whole midi channel for this. adding an effects send would be greatly appreciated by us stingy midi channelers...eh
www.stereosoul.net is for the kiddies!!!!!

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I do this myself. When I run out of SampleTank2 channels, I just add another SampleTank2 instance. 8)

Forever,




Kim.

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