Yes, I can explain it 18-33% better.momus wrote:can someone explain that better,
Ah! Nous sommes en d'accord. May I have the next dance? *bow*100% agree
Yes, I can explain it 18-33% better.momus wrote:can someone explain that better,
Ah! Nous sommes en d'accord. May I have the next dance? *bow*100% agree
As a Cubase user, I can explain 20% of that 13% better, but the other 80% is going to be 27% more confusing.momus wrote:can someone explain that better,S_A_P® wrote:10% of all files rendered in cubase are 20% better than 13% of files rendered in sonar. Luckily , you can normalize this ratio when you take in to account that 70% of all sonar users eat fish, and that 33% of the fish is tuna. Compare that to Cubase, where only 55% of the users eat fish, and that fish mostly comprises of flounder, cat fish and alligator gars. If you are lucky about 18.9 % of the protools users out there are clinicly insane and cannot even use a protools system. Also take into account that you can usually only understand about 37% of what xoxos rants about, with meffys propensity for playing with baby snakes, you can only draw one conclusion from it all-
Songs written for fish in both cubase and sonar sound exactly the same..
100% agree
Maybe the Cubase panning law settings?SJ_Digriz wrote:Steinberg for whatever reason is 3db below that lvl at 0db. Although the Cubase statistics tool measures RMS correctly. Wavelab also uses the Steinberg measuring system.
I have no idea why this is or what system the Steinberg method is based on.
You should have kept reading. Steve linked a post from Katz explaining the difference.cptgone wrote:Maybe the Cubase panning law settings?SJ_Digriz wrote:Steinberg for whatever reason is 3db below that lvl at 0db. Although the Cubase statistics tool measures RMS correctly. Wavelab also uses the Steinberg measuring system.
I have no idea why this is or what system the Steinberg method is based on.
Not yet. And I do take considerable comfort in the fact, it's true. :-)tony Smyth wrote:"That's Frank Zappa up there. People often mistake me for him"
So..... you're NOT dead. Right, thats a relief.
What bug was that? I missed that one.SJ_Digriz wrote:that has nothing to do with the pan law bug that they finally fixed.
lol, this is one of the oldest Cubase bugs. But, if you, for example, linked two channels at different positions, the reletive gain applied to both would not be constant between the 2 in a gain or reduction. It had many other consequences and ways to produce the error. But is was fixed in SX-3.02 patch.bduffy wrote:What bug was that? I missed that one.SJ_Digriz wrote:that has nothing to do with the pan law bug that they finally fixed.
huh?! you mean the dbLawFlaw ?? that is something else.. the panLaw is just differently adjusted than eg in logic. you can change that, though. if you adjust it, it think you should be able to conform to aes-17 (or whatever that one is calledSJ_Digriz wrote:lol, this is one of the oldest Cubase bugs. But, if you, for example, linked two channels at different positions, the reletive gain applied to both would not be constant between the 2 in a gain or reduction. It had many other consequences and ways to produce the error. But is was fixed in SX-3.02 patch.bduffy wrote:What bug was that? I missed that one.SJ_Digriz wrote:that has nothing to do with the pan law bug that they finally fixed.
No, not panlaw but dblaw. It started in SX-1 and remained until SX-3.02.efluon wrote:huh?! you mean the dbLawFlaw ?? that is something else.. the panLaw is just differently adjusted than eg in logic. you can change that, though. if you adjust it, it think you should be able to conform to aes-17 (or whatever that one is calledSJ_Digriz wrote:lol, this is one of the oldest Cubase bugs. But, if you, for example, linked two channels at different positions, the reletive gain applied to both would not be constant between the 2 in a gain or reduction. It had many other consequences and ways to produce the error. But is was fixed in SX-3.02 patch.bduffy wrote:What bug was that? I missed that one.SJ_Digriz wrote:that has nothing to do with the pan law bug that they finally fixed.)?
There are adjustments for pan law (0, -3, -4.5, -6) but that is entirely different issue.Version History Cubase SX wrote: The following problems have been fixed in Cubase SX version 3.0.2
• dB Law: relative automation levels for multiple points or multiple event volumes do not retain their correct logarithmic dB relation
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