any 'worn out vhs' effects?
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- KVRist
- 109 posts since 15 Sep, 2004 from New Jersey
i'm looking for something that has that messed up pitch effect like when you try to play an old crappy vhs tape. anything? any help is greatly appreciated of course
http://www.myspace.com/nickperez
^Music^
^Music^
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TotcProductions TotcProductions https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=6202
- KVRAF
- 5156 posts since 5 Mar, 2003 from Franklin, NH
Try a doppler plugin. Don't thing there are any free ones, but.....you could also use a chorus plugin on a very high depth setting and a slow rate setting...that would bend the pitch in an odd manner.NPerez wrote:i'm looking for something that has that messed up pitch effect like when you try to play an old crappy vhs tape. anything? any help is greatly appreciated of course
peace!
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- KVRAF
- 3588 posts since 13 May, 2004 from montreal
There's a doppler panner native to Audio Mulch (which can be downloaded and used freely until the current beta expires).
You could also try something like Tape Stop with some automation.
You could also try something like Tape Stop with some automation.
- KVRist
- 315 posts since 13 Sep, 2001 from Surrey, England
Just found this... Do the doppler with Sound Forge. Seems a bit involved, but it might work.TotcProductions wrote: Try a doppler plugin. Don't thing there are any free ones, but.....you could also use a chorus plugin on a very high depth setting and a slow rate setting...that would bend the pitch in an odd manner.
peace!
To achieve the Doppler effect in Sound Forge, you have to process
your audio using three different functions.
First, to simulate the
sound passing by you, use the Pan/Expand function as follows:
1. Select your audio data.
2. Choose Process Pan/Expand.
3. Choose the Left To Right (Linear) preset.
4. Click OK.
Second, to simulate the sound getting closer and then moving away
from you, use the Graphic Fade function as follows:
1. With your audio data already selected, choose Process Fade
Graphic.
2. Set the Maximum Gain parameter to 100%.
3. Click the Reset Envelope button.
4. Move the beginning and ending envelope nodes to 50%.
5. Add a node to the middle of the envelope and set it to 100%.
6. Click OK.
For the final touch, use the Pitch Bend function to simulate the
Doppler effect as follows:
1. With your audio data already selected, choose Effects Pitch
Bend.
2. Set the Semitones parameter so that the graph range is set as +1
to 0 to -1. If you want a more dramatic effect, set the range as +2
to 0 to -2.
3. Activate the Preserve Original Duration option.
4. Click the Reset Envelope button.
5. Add a node to the middle of the envelope (at the center vertical
line) and set it to +0.5.
6. Add another node to the envelope at one vertical line to the
right of the center. Then set this node to -1 (or -2).
7. Set the ending envelope node to -1 (or -2).
8. Click OK.
When you play the audio, it should originate at half of its volume
in the left speaker. Then it will gradually pan to the right speaker
getting louder and slightly higher in pitch as it gets to the center
of the stereo field. As it passes the center, its pitch will drop
and it will move toward the right speaker with its volume getting
gradually lower.
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- KVRist
- 255 posts since 13 Apr, 2005
Best way to do it is to find a tape that already is old and screwed up and just input your audio to the VHS just like an outboard effect and then play it back into your sound card... 
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- KVRist
- Topic Starter
- 109 posts since 15 Sep, 2004 from New Jersey
thanks for all the replies.,but i figured it out, and its waay simpler than i thought.. just added a bunch of randomness to the pitch in the FL event editor. duno why i didnt try this before
here's an example, worked perfectly!
here's an example, worked perfectly!
http://www.myspace.com/nickperez
^Music^
^Music^
