OT: Who here has recorded at 32/192?
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- KVRAF
- 1933 posts since 29 Apr, 2005 from Beyond all space, time, and dimension.
I posted this in hardware, but I hang out here more so I thought I'd ask this crowd as well.
M-Audio has an affordable 64/192 card now, so I'm wondering if it's worth upgrading.
My DAW (Tracktion 2) can support it. Problem is, many of my effects can't.
Anyone tried recording at higher resolutions than 24/96, and if so, did you feel it made a big improvement?
Thanks much,
Dave
M-Audio has an affordable 64/192 card now, so I'm wondering if it's worth upgrading.
My DAW (Tracktion 2) can support it. Problem is, many of my effects can't.
Anyone tried recording at higher resolutions than 24/96, and if so, did you feel it made a big improvement?
Thanks much,
Dave
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- KVRAF
- 4692 posts since 28 Jan, 2003 from In these very interwebs
I'd just like to point out that there's no difference between recording at 24 bit and at 32 bit.
1) ADCs are no longer limited by bit depth. For modern 24 bit ADCs, the weakest link is the analogue components.
2) Typically, 32 bit (in audio) refers to 32 bit floating point. It has 24 bits "worth" of resolution, and the remaining 8 bits are a bit like a lossless multiplier, that allows those 24 bits to be fully used at any dynamic level. Either way, this doesn't help in the recording process, because the ADCs capture at 24 bit integer.
Of course, I would very much like to be re-educated.
Forever,
Kim.
1) ADCs are no longer limited by bit depth. For modern 24 bit ADCs, the weakest link is the analogue components.
2) Typically, 32 bit (in audio) refers to 32 bit floating point. It has 24 bits "worth" of resolution, and the remaining 8 bits are a bit like a lossless multiplier, that allows those 24 bits to be fully used at any dynamic level. Either way, this doesn't help in the recording process, because the ADCs capture at 24 bit integer.
Of course, I would very much like to be re-educated.
Forever,
Kim.
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- KVRAF
- 3139 posts since 6 Sep, 2002 from United Kingdom & Opinions Will Travel :O)
I get better results ‘recording’ at 24-bit 44.1 than at 192 – I have tried both but I think it’s the quality of sound card and the type of material recorded that makes the difference, maybe its better to record at the highest bit depth but keep the sample rate as whatever the end product is going to be.
Best regards,
Spe3d
:O)
Best regards,
Spe3d
:O)
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- KVRAF
- 8706 posts since 24 May, 2002 from Tutukaka, New Zealand
I'm with him.....I record at 24/44.1 externally. Anything internally rendered is at 32/44.1
I very briefly played with high samplerates but gave it up almost straight away - the extra CPU it gobbles up just makes my DAW impractical to get anything done at those sample rates. I have no headroom for scratching out a song with. There may be an audio benefit with high samplerates, but I'm not even going to argue about that one - for me it just doesn't work. I'm more than happy with 44.1 quality. I don't have a particularly slow PC, although it's certainly not bang up-to-date either...it's an AMD 2.5GHz CPU and on some VSTi I'd struggle to do more than 4-note chords with a single FX at 96KHz, never mind 192! If I even comtemplated 192, I'd have to do everything in mono probably, render absolutely everything as I go and have no leeway to build up midi channels before commiting myself to audio.
The thing is - do you think your audio quality is bad at the moment? I don't mean your mixing, choice of FX etc - your actual recording quality. If you're happy with it, why spend on another card just because it's available. One day I'm sure it will become the standard, but commercial standard is still set at 44.1/16 for CD and is likely to stay that way for several years yet - I can see DVD possibly taking over in the future, but not yet. And until that day, why flog your PC to death until they become powerful enough to handle that level? PCs are powerful enough now to handle an awful lot at 24 or 32bit/44.1 - that's a great advantage, so why throw it away?
I very briefly played with high samplerates but gave it up almost straight away - the extra CPU it gobbles up just makes my DAW impractical to get anything done at those sample rates. I have no headroom for scratching out a song with. There may be an audio benefit with high samplerates, but I'm not even going to argue about that one - for me it just doesn't work. I'm more than happy with 44.1 quality. I don't have a particularly slow PC, although it's certainly not bang up-to-date either...it's an AMD 2.5GHz CPU and on some VSTi I'd struggle to do more than 4-note chords with a single FX at 96KHz, never mind 192! If I even comtemplated 192, I'd have to do everything in mono probably, render absolutely everything as I go and have no leeway to build up midi channels before commiting myself to audio.
The thing is - do you think your audio quality is bad at the moment? I don't mean your mixing, choice of FX etc - your actual recording quality. If you're happy with it, why spend on another card just because it's available. One day I'm sure it will become the standard, but commercial standard is still set at 44.1/16 for CD and is likely to stay that way for several years yet - I can see DVD possibly taking over in the future, but not yet. And until that day, why flog your PC to death until they become powerful enough to handle that level? PCs are powerful enough now to handle an awful lot at 24 or 32bit/44.1 - that's a great advantage, so why throw it away?
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Left Headphone Left Headphone https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=19118
- KVRian
- 945 posts since 30 Mar, 2004
Me 2Spe3D wrote:I get better results ‘recording’ at 24-bit 44.1 than at 192 – I have tried both but I think it’s the quality of sound card and the type of material recorded that makes the difference, maybe its better to record at the highest bit depth but keep the sample rate as whatever the end product is going to be.
Best regards,
Spe3d
:O)
C U Later,
Lefty
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- KVRAF
- Topic Starter
- 1933 posts since 29 Apr, 2005 from Beyond all space, time, and dimension.
My bad---I thought top of the line s/c's actually recorded at 32 now.
I do perceive a bit of a change doing 96 instaed of 48. The overall sound, to me, is a bit less "edgy" in the "digital" sense.
Dave
I do perceive a bit of a change doing 96 instaed of 48. The overall sound, to me, is a bit less "edgy" in the "digital" sense.
Dave
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- KVRAF
- Topic Starter
- 1933 posts since 29 Apr, 2005 from Beyond all space, time, and dimension.
Can you elaborate. What do you mean by "ADC's are no longer limited"?Jeez wrote: 1) ADCs are no longer limited by bit depth. For modern 24 bit ADCs, the weakest link is the analogue components.
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- KVRian
- 1118 posts since 31 Aug, 2001 from Los Angeles, CA
1 bit = 1 signal doubling = 6 dB...
at 24 bits in a cheap soundcard, you're already losing a couple of bits to noise on the ADC's.
32 bits would just mean you have high-resolution noise captured.
Sample Rate is more important (especially on stereo signals as you can percieve phase information beyond the audible frequency spectrum).
I did a blindfold shootout recently of drums tracked to tape, ProTools HD 44.1, 96, and 192k in a nice studio (Record Plant). The difference from 44.1 to 96 is very noticable on stereo transient-heavy material. The audible difference from 96 to 192k is splitting hairs, for sure. I knew the tape when I heard it every time, but it was only a very subtle emphasis right in the transient (crack of a snare) that could make me distinguish it.
Obviously, by the time some kid is downloading your song as a 128k mp3, none of this matters at all.
at 24 bits in a cheap soundcard, you're already losing a couple of bits to noise on the ADC's.
32 bits would just mean you have high-resolution noise captured.
Sample Rate is more important (especially on stereo signals as you can percieve phase information beyond the audible frequency spectrum).
I did a blindfold shootout recently of drums tracked to tape, ProTools HD 44.1, 96, and 192k in a nice studio (Record Plant). The difference from 44.1 to 96 is very noticable on stereo transient-heavy material. The audible difference from 96 to 192k is splitting hairs, for sure. I knew the tape when I heard it every time, but it was only a very subtle emphasis right in the transient (crack of a snare) that could make me distinguish it.
Obviously, by the time some kid is downloading your song as a 128k mp3, none of this matters at all.
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- KVRAF
- Topic Starter
- 1933 posts since 29 Apr, 2005 from Beyond all space, time, and dimension.
Agreed on your last point---but hey, I'm making timeless music that will be celebrated in 250 years, much as the music of J.S. Bach is today.bitcrusher wrote: Sample Rate is more important (especially on stereo signals as you can percieve phase information beyond the audible frequency spectrum).
I did a blindfold shootout recently of drums tracked to tape, ProTools HD 44.1, 96, and 192k in a nice studio (Record Plant). The difference from 44.1 to 96 is very noticable on stereo transient-heavy material. The audible difference from 96 to 192k is splitting hairs, for sure. I knew the tape when I heard it every time, but it was only a very subtle emphasis right in the transient (crack of a snare) that could make me distinguish it.
Obviously, by the time some kid is downloading your song as a 128k mp3, none of this matters at all.
Joking aside, I like to use the higher bit depth/sample rate to cut masters, since, especially with the huge popularity of iPod and friends, I think it won't be too long before the totalitarian 16/44.1 format will not be a brick wall for personal music systems. Might as well make your master recordings have some longevity in terms of remaining up to date as consumer standards go up in the future.
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- KVRAF
- Topic Starter
- 1933 posts since 29 Apr, 2005 from Beyond all space, time, and dimension.
I'd also like to say that, while it's obvious that very high transients are going to resolve better by not being chopped off as you increase sample rates, you also get, from my understanding anyway, a smoother curve represented by increased sampling, which suggests something closer to an analog representation of the waveform. Pardon my ignorance if that's way off, but I've read articles that seemed to be saying that.
That brings up a question: can someone explain what oversampling accomplishes?
That brings up a question: can someone explain what oversampling accomplishes?
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- KVRAF
- 2608 posts since 26 Aug, 2002 from here
oversampling has two functions -it essentially adds extra data points into the stream - these can just be as the samples around it or they can be shaped to be a kind of join the dots between the "real" data points
one purpose is to provide sufficient data points that the aliasing resulting from the digital filter, which is needed to remove any signals at over the nynquist frequency (and probably a bit lower), are well outside the human hearing range.
the other thing is something i dont remember clearly
one purpose is to provide sufficient data points that the aliasing resulting from the digital filter, which is needed to remove any signals at over the nynquist frequency (and probably a bit lower), are well outside the human hearing range.
the other thing is something i dont remember clearly
I believe every thread should devolve into character attacks and witch-burning. It really helps the discussion.
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- Boss Lovin' DR
- 14312 posts since 15 Mar, 2002 from the grimness of yorkshire
Probably for widdly c**ts I'll wager.
- KVRAF
- 2750 posts since 2 Feb, 2005 from Raincoast of Grayland
Frippertronix, it's way off. More dots don't make for better accuracy. RTFM. The Nyquist Sampling Theorem Manual. Download and read this from Mr. Sampling Theory Expert, Dan Lavry. http://www.lavryengineering.com/documen ... Theory.pdf
WARNING: Document contains Mathematical functions. If you are allergeric to complex formula or are a guitarist, look only at the pretty pictures.
Your ADC is already oversampling in the range of 64 to 512x and the point is to make it easier for anti-aliasing filtering and flatter amplitude response. And greater sex appeal.
WARNING: Document contains Mathematical functions. If you are allergeric to complex formula or are a guitarist, look only at the pretty pictures.
Your ADC is already oversampling in the range of 64 to 512x and the point is to make it easier for anti-aliasing filtering and flatter amplitude response. And greater sex appeal.
perception: the stuff reality is made of.
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- KVRAF
- Topic Starter
- 1933 posts since 29 Apr, 2005 from Beyond all space, time, and dimension.
WARNING 2: If you are a lead vocalist, don't even bother with the pictures. They contain no examples of ample female body parts.mandolarian wrote:WARNING: Document contains Mathematical functions. If you are allergeric to complex formula or are a guitarist, look only at the pretty pictures.
.
Here is my small version:
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- KVRAF
- Topic Starter
- 1933 posts since 29 Apr, 2005 from Beyond all space, time, and dimension.
Thanks for the link, I've glanced at it and will read more of it later.mandolarian wrote:Frippertronix, it's way off. More dots don't make for better accuracy. RTFM. The Nyquist Sampling Theorem Manual. Download and read this from Mr. Sampling Theory Expert, Dan Lavry. http://www.lavryengineering.com/documen ... Theory.pdf
Your ADC is already oversampling in the range of 64 to 512x and the point is to make it easier for anti-aliasing filtering and flatter amplitude response. And greater sex appeal.
The problem with stuff like this is that it is:
a) The product of the minds of engineers.
and
b) Seems to be saying that current digital technology is already equal to or better than the higher quality analog technology in terms of accuracy, "naturalness", etc., of sound reproduction and that is a big, nasty, raging debate that I doubt will be completely put to rest by articles (well thought out though they may be) such as this one.
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