Is there an audio editor that will...

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if you wonder, how someone could possibly like 4 bit sound, ask all the NIN fans :-)
I was just experimenting with that yesterday. Make a 4bit version out of certain sounds, apply some filtering afterwards, you can get very interesting sounds from that.

Peter

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Who knew! I will have try I guess but I am not much for distortion and such. So who is NIN btw?

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I went to a gig a while back and all of the music (well most)
was done using 8bit, and man was it something worth hearing!
Yeah there was the vintage sound side to it, but one of the things I liked was the fact that as people were listening they were laughing too, like at the kitchiness I suppose.
There are whole genres built on 8/twelve bit but I'm not an expert or anything.

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Beardedone wrote:Not familiar with those but still don't see why degrading audio quality is desirable. :?
I can explain that fairly easily. When you write music in the electronic style, you tend to be working with the possibility of most available timbres, including those of degraded sounds. You also tend to emphasize timbres electronically produced, i.e. those that cannot be had outside of the electronic/computer world.

A fundamental of the electronic style is the transformation, moving from one sound to another achieved via some electronic process. So frequently you might move from a pristine sound to a destroyed sound to elicit a specific set of sonic results, even if (perhaps especially if) they don't fit in to an acoustic conception of musical sound quality.

An example might be the amplification and alteration of a guitar tone, or the use of a fuzz pedal.

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shamann wrote: An example might be the amplification and alteration of a guitar tone, or the use of a fuzz pedal.
Great example!!

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Thanks for the explanation! This is way outside my usual listening.

Who the heck is this NIN character?

Cheers,
Gordon

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peteblues wrote:if you wonder, how someone could possibly like 4 bit sound
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'nuff said
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God I hate the sound of those Gameboy tracks. :(

NIN????

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:x

and fyi, Nine Inch Nails
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Nin is the band Nine Inch Nails featuring Trent Reznor.
Voxengo.com has bitbrain; it is a convertor.
soundslogical.com http://www.soundslogical.com/products/r ... intro.html has resample; it is a convertor (down to 2 bit).

J

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Beardedone wrote: NIN????
Here's a link, http://www.nin.com/

Check out the sound clips/videos (and give them a chance)

Trent Reznor is becoming well respected across a few different genres now , prolly because of the guitars
and synths .
:) enjoy

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Sorry if I offended Farlukar. To many hours watching my son wasting his brain with his ganeboy

Nine Inch Nails! :smack: Thanks guys. I do know them of course. Not to my taste but interesting. I'm too old to get it I guess.

Best,
Gordon

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Only if you feel that way, (about being too old)
I'm also old enough to have watched my own son with his game boy too, and that was a few years ago, I took a few goes on it myself though :hihi: .
And NIN are playing here soon and as I'm skint again I won't be going, but if I was I'd be staying well away from the high decibel areas and stuff like that.
I'm not a huge fan or anything but I can usually spot when they're doing something thats going to be influencial on the next wave and well I'f it's going to be around I like to know about it (trent reznors got some interesting production ideas IMO). that's just me I guess :oops: .
Oh and slightly off topic Foo fighters are playing here soon too,I'll definitely try and get to it(to the quiter parts of the stadium of course :) )

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Myself I'm looking forward to a whole week of Pat Metheny here in July! :D

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Killing audio to be musical is an artform in itself. I used Sound Forge for years to create the sound you're trying to achieve. One problem if you're gonna use Sound Forge 6.0 or above to try and achieve this, Goto OPTIONS>PREFERENCES>GENERAL and be sure to uncheck "Use floating point temporary files". Floating point math ruins the effect you're trying to achieve. I had a discussion with the Sony guys regarding this in Vegas, because you can't turn floating point math off. I even gave them the NIN example to listen to, when they asked why you would want this. Luckily for me I can still do this in Forge. You guys know a big part of hip hop was based off of this type of sound? The EMU SP1200 was a staple in most hip hop artists arsenal because it had 12bit A/D converters that gave the sounds sampled that grainy sound, which was a desireable sound of that type of music. To achieve similar results I now use Sound Forge. I'm a huge industrial music fan. NIN is just the tip of the iceberg of industrial music sound productions. Personally, Ministy is my favorite industrial band. Other lessor known bands like Bile take degregation of audio with reduced bit debths and distortion to a whole other level. What can I say, while I know how to make prestine audio, I usually go out of my way to kill it.

So anyways if you want to try this in Sound Forge here's the steps. First do the preferences thing that I mentioned above.
1. Open your sound file
2. Lower the volume of that file by -45dB
3. Change the bit debt to 8 bit
4. Now Normalize that file to 0dB Peak

Now you have your nice industrial kick or snare hit, or even distorted guitar sound.
Still in search of sonic nirvana....

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