Sonar & FL studio

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I got sonar yesterday because I heard about its sqeuencing capabilities.. But i have no idea how to get it working with FL studio the way i want it. I can setup FL as a rewire slave easily enough, but i want to be able to manage individual FL channels with sonar. I cant seem to figure out how to make sonar read more than 16 channels. Arent there supposed to be 8 "banks" of 16 channels i can use? I admit im not yet very educated on this. Any help is welcome!

(and while you're at it, anyone know how to get reason working with sonar in a similar fashion?)

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Well I'm not sure exactly what you mean but with something as big as Sonar the manual is your friend. It's well written and laid out, though some things are harder to find than others, eg sending MIDI to effect parameters took me ages to find

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I'll try to explain a litle better.

I dont like FL studio's sequencer. I'd rather just use it for the synths/automation. I want all the midi input to come from Sonar. I cant seem to control the FL channels individually form sonar, however...im not sure how to set that up, or if it requires some sort of "midi mapping"..not that i know what that is. :) Thx!


Or maybe i have the wrong idea and that's not the intended use of sonar. I dont know really. Help :)

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jorgandar wrote:I got sonar yesterday because I heard about its sqeuencing capabilities.. But i have no idea how to get it working with FL studio the way i want it. I can setup FL as a rewire slave easily enough, but i want to be able to manage individual FL channels with sonar. I cant seem to figure out how to make sonar read more than 16 channels. Arent there supposed to be 8 "banks" of 16 channels i can use? I admit im not yet very educated on this. Any help is welcome!

(and while you're at it, anyone know how to get reason working with sonar in a similar fashion?)
I'm not sure if this way of thinking will help you, but here's how I work using Sonar 3 and FL Studio.

I think of FLS as my MIDI sequencer and Sonar as my audio sequencer. I load FLS as a DXi using the multi-out option. Then I begin to compose in FLS, all the while thinking of FLS as a big sub-mixer.

Once I have some patterns that can serve as accompaniment to audio, I then record the audio in Sonar 3. As you know, Sonar acts as the timing host.

At this point -- and if one has arranged patterns in the song playlist in FLS (and have placed FLS in song mode rather than pattern mode) -- Sonar 3 will cause FLS to play the arrangement just as you would expect. And this allows you to record using all of Sonar's features that FLS doesn't readily support.

One of the big benefits of this is that when I save my Sonar 3 project, it saves all my FLS work within it. However, I also save my work from within FLS. This allows me the future option of using something other than Sonar to be the timing master over the sub-mixer arrangement because all I would have to do is load the natively saved FLS project back into FLS. Does that make sense?

It also means that once I get my parts recorded in Sonar, I have the option of just rendering those parts out as waves and bringing them into FLS in standalone mode. This buys back a bit of CPU and memory if I'm more or less through recording the audio parts.

Works for me anyway.
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