Real-time audio signal processing in Cubase
-
- KVRer
- 17 posts since 26 May, 2005 from Shanghai
Okay, so you've got direct monitoring switched on in SX2 but you're not recording. Is there a way to add effects so you can hear them as you play a live performance?
I've banged around trying to figure this out but I'm too stupid. Can cubase function this way?
I've banged around trying to figure this out but I'm too stupid. Can cubase function this way?
-
- KVRAF
- 6937 posts since 4 Jun, 2004 from Utrecht, Holland
Nope, direct monitoring is not ment to have (vst) effects on it.
My MusicCalc is temporary offline.
We are the KVR collective. Resistance is futile. You will be assimilated.
We are the KVR collective. Resistance is futile. You will be assimilated.
-
- KVRer
- Topic Starter
- 17 posts since 26 May, 2005 from Shanghai
Dope! I'm sure Audio Mulch is designed for this kind of thing. I thought because Cubase is much larger and more expensive it could work also. Does anyone own Audio Mulch?
-
- KVRist
- 157 posts since 15 May, 2005
Direct monitoring means the audio card routes the input signal to the output, bypassing the audio engine of the host.
If you hasve an ASIO compliant audio cars running low latcencies, then you CAN apply real time effects to input signals from audio inputs.
(see the link to free SX2 guides for more info).
Bas.
If you hasve an ASIO compliant audio cars running low latcencies, then you CAN apply real time effects to input signals from audio inputs.
(see the link to free SX2 guides for more info).
Bas.
-
- KVRAF
- 13444 posts since 14 Nov, 2000 from Hannover / Germany
There's two ways to get SX "play back" FX on input signals, for both methods you need to have direct monitoring switched off (and of course you'll need latencies low enough for the task):
1) On the input channel. Anything inserted here is "pre-sequencer", so when the signal hits the sequencer it'll allready be effected. What you are listening to is what will be recorded. Sometimes a good soulution for things such as guitar amp simulations, especially in case you're using a lot of guitar tracks, as they won't clog your CPU anymore, once recorded.
2) On the audio channel you are recording to. These effects won't affect the recorded signal, so you can change them freely later on. Obviously the most flexible solution.
In both cases the monitor buttons for the tracks in question need to be switched on.
1) On the input channel. Anything inserted here is "pre-sequencer", so when the signal hits the sequencer it'll allready be effected. What you are listening to is what will be recorded. Sometimes a good soulution for things such as guitar amp simulations, especially in case you're using a lot of guitar tracks, as they won't clog your CPU anymore, once recorded.
2) On the audio channel you are recording to. These effects won't affect the recorded signal, so you can change them freely later on. Obviously the most flexible solution.
In both cases the monitor buttons for the tracks in question need to be switched on.
There are 3 kinds of people:
Those who can do maths and those who can't.
Those who can do maths and those who can't.
-
- KVRer
- Topic Starter
- 17 posts since 26 May, 2005 from Shanghai
Ah yes, I got it now. The problem was I was externally monitoring instead of via Cubase. I read the operation manual before but I finally understand. You really need a low latency or it's useless for performing.
Cheers
Cheers
-
- KVRist
- 252 posts since 28 Jan, 2005
When I want to play my gtr thru Cubase, I record all of my MIDI tracks to audio, freeze and unload my VSTi's, and disable (not just mute) any audio tracks I don't want to monitor. Then I set my soundcard to a smaller buffer size to get less latency.
If that's not enough you can export your audio tracks (with fx), and re-import them. Then you disable the original audio tracks. This way you reduce the load from whatever fx you were using on those tracks.
Once I've played/recorded the guitar, I can delete the re-imported tracks, and re-enable the originals, and continue adjusting the fx.
If that's not enough you can export your audio tracks (with fx), and re-import them. Then you disable the original audio tracks. This way you reduce the load from whatever fx you were using on those tracks.
Once I've played/recorded the guitar, I can delete the re-imported tracks, and re-enable the originals, and continue adjusting the fx.
P2 3.2GHz, XP Pro, M-Audio FW-1814, Cubase SX3