Any alternatives to SIR, free ones please.

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I do know what you mean, and I think it's brilliant! Sure, if you cut and paste or otherwise move any clips, the 'background' .wav file would be useless and therefore deleted; however, since you're likely only working on one track at a time, the others would still be saving your CPU. :D

Great idea-- like auto-freeze but transparently so.

Greg
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Man, Kvr site is slow today, either that or my maschine need defraggin.

if you cut and paste or otherwise move any clips, the 'background' .wav file would be useless and therefore deleted; however, since you're likely only working on one track at a time, the others would still be saving your CPU. Very Happy
Well that depends, if the chosen track was made of both a one whole audio track ( wavefile ) and wave files for each note, only the changed note requires a new wave file, the old section where the previous wave file was a part of the whole track file, just have to be deleted, and the overlapping notes recalculated, both where it was removed and where it would be placed anew. Can you follow me ? If effects was layered on top of the audio, they would just have to be recalculated to, for one 1 bar note that means max. 2 bars had to be changed. I know this would be difficult to program but not impossible though. It also would require some serious multitasking, but that is what vst is all about in the first place. :wink:


sorry about my late reply :)

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Yes, I understand-- that's an interesting idea, and different than what I first visualized. Could be workable!

Greg
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If just Steinberg would take up my idea to use as an alternative workmode in cubase, so that any project could be switched to work in this mode when the cpu got to much to do, or from scratch, I think it might be the best way for finalizing a project, so that you can use an endless amount of plugins, it should be enough to just save the track wavefile for each track not the ones for each note, harddisks are not endless, I mean they could be processed when needed. :) Thanks for your time javascript:emoticon(':wink:')
Wink

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Iv been wanting try Revolverb for ages, thank you. :D

Has anybody mentioned the standalone one HOGG,
http://shoko.calarts.edu/~bcassidy/hog/

There is Convo Boy from Elevayta, which is free unless you want to save the presets, I think?????







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I'm reading about that HOG, interesting, must give it a try.

Any audio example of it online?

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'Convo Boy' is FREE and costs if you want more features.

Checkout the comparison here.

http://www.kvraudio.com/forum/viewtopic.php?t=74797

Note 1: Even the FREE version of 'Convo Boy' has half the latency of SIR.

Note 2: The commercial version has a number of extra features including the UNIQUE possibility to save your own 'mangled' or modified Impulse responses as .wav files (according to an earlier post, it seems that not many are aware of this feature).

Presets can be saved in both versions.

P.S. The FREE version doesn't show in Adobe Audition. The commercial version does.

P.P.S. If you are interested in 'hog' then you should take a look at 'Clone Boy' and 'FreEq Boy'
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Here's a list of every convolution engine I'm aware of:

http://www.spiritcanyonaudio.com/convolvers.php

Hope this helps!

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as part of the math previously mentioned, at the very minimum, for a real-time convolution based impulse response verb you will have to 'wait' the length of the IR. so 512 samples at 44.1kz = 11.6 ms, double the length, double the time. again this is bare minimum. if someone knows a faster way to apply the entire IR I'd love to hear it (besides time-traveling)
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Doesn't Pristine Space go lower than 11ms for latency?

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birrbits wrote:if someone knows a faster way to apply the entire IR I'd love to hear it (besides time-traveling)
http://gauss.ffii.org/PatentView/EP1072089

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You could adjust all your other tracks start points (IE: select all parts and move them forward) by whatever 8000ms converts to in beats for the tempo you're using.

This might sound pointless, but it's an option that's there.
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Now HOG is something I haven't seen in ages. Used to play with it on my old, old machine with a 110MHz processor. Got some fun sounds out of it though. The frequency extraction and EQ matching functions do some very odd spatial tricks if you process a sound against itself.

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i don't have as much of a problem with SIR's latency as i do with its cpu load.
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