like i said, you don`t read my posts.pustekuchen wrote: The best of all : Brass is equal to gold, because it looks nearly the same...
i never said that.
i`m off ...
like i said, you don`t read my posts.pustekuchen wrote: The best of all : Brass is equal to gold, because it looks nearly the same...
(I'm addressing this this generally, not you directly, quoting you is just a practical way of referring to this as I'm referring to some things you've said)brok landers wrote: well, maybe because it is, what it is:
a stacking of freerunning voices, which are detuned.
so, if you want to achieve this, it is simply done by that. that`s maybe why there is no paper about it.
there should be indeed a paper which allowes to achive similar sounding while not consuming the cpu power of the summ of stacking voices, as this would , as pustekuchen said, use not only the osc`s, but the whole cloning of the signal path (i.e. each "cloned" voice would also have it`s own filter).
but as long as one would implement it as usual, the result would be monophone (using all available voices), therefore consuming cpu as if one would press all keys playing all voices.
this is not neccessarily so, but most synths use it that way, as it would cost way too much cpu, if it would be polyphone. however, there are some syths where the user can define how much voices should be used for unisono, and how much voices should be allowed to play that unisono polyphone (i.e. korgs polysix vst).
but it`s, like i said, horrible on the cpu.
that`s why some developers use the compromise to _only_ stack the osc`s, feeding the regulat path of _one_ voice, which is cool, as long as you don`t use filterdrive, which then would sound different, because _one_ drive would be applied to _multiple_, detuned osc`s.
I apologize for replying to this as it isn't directed at me... but "unisono", read above. What it should be is "a stack or layer of tone generation with the same synthesis thechnique and probably very equal (but not identical) sound." - as said. What the difference is compared to just using detuned oscillators is that the minute differences between the stacked voices provide the sometimes subtle, sometimes not, effect - as each voice might be a tad detuned, oscillator phases differ, filter cutoff might be a little different, different envelope stages vary and so on (for about each possible parameter). This is of course - as you know - coming from the land of the mighty analogue, where the differences were provided courtesy of the technology.borogrove wrote:So I'm curious as to what you accept as a valid difference between the generators, which would achieve a effect which you're willing to call "unisono".
correct.jmh wrote: We have a definition for unison. Something most parties agree on. It's either done that way, or it isn't unison.
well, i didn`t say this.Doing it as described, stacking detuned oscillators... that's what the term 'super' attached to a waveform name does. While not being a practical or descriptive name for it, it is somewhat a common term for this feature.
thats correct, too, but the initial post of galloneer was directed to "something similar" as unison, so there was a wider range of possible achievements.What seems to be the issue here is that some of 'us' would prefer that the term unison wouldn't be applied if it's not the real deal. Some manufacturers are doing it properly as you've pointed out, and it is very demanding on the CPU.
which is exactly what i stated in one of the earlier posts.Attaching another term to it which already has a definition - such as 'ensemble' bears the same burden - if you're not doing things the way the ensemble effect on old synths work, it shouldn't be called that.
you couldn`t have said this better.Funny how this at the same time looks like hairsplitting and discussing an important issue, how certain effect names are already associated with a certain way of processing signals and how such terms are misused - I personally don't always see it as a crime that should result in capital punishment, but it could be that such terms are used misleadingly for marketing reasons, etc. Even funnier that such an issue leads to threads going like this... it's the KVR effect - and we need a name for that
that would be the ideal way to achieve that on the digital domain.correct.Hence... to provide proper "unisono", what's really needed is duplicating the whole signal path for each layer and then providing all the little variations to a bunch of parameters to reach the effect known as "unisono".
i see we`re on the same shipjmh wrote:We seem to be saying the same things, in a long way =) I guess in my case it's long-post-envy towards Squids
The only thing I can further comment on is the gold vs brass analogy... we should aim for the gold - if for no other reason then just to educate the masses
(One thing related to this, that has also been discussed on KVR recently, is complaining about the CPU usage in synths that provide unison done the "right" way... even after explaining it, it still seems to be too hard a concept to grasp to a lot of folks. Which in a way is sad as the rule of thumb is that quality always costs. But reasonable compromises do have their uses, especially if someone out there makes a chorus/ensemble/whatever plugin that sounds good enough I won't hesitate to use it =))
Regards,
JMH
Hi!Borogove wrote:Hey pustekuchen -
You say "unisono" is "a stack or layer of tone generation with the same synthesis thechnique and probably very equal (but not identical) sound."
But you don't accept merely detuning a couple of oscillators to achieve "unisono".
If the generators are, just for sake of argument, running a static wavetable with a given spectrum, then it should be obvious that generator 1 playing wavetable A and generator 2 playing wavetable B could be replaced with just generator 1, playing a wavetable consisting of the sum of A+B, but using half the processing of the two generators.
So I'm curious as to what you accept as a valid difference between the generators, which would achieve a effect which you're willing to call "unisono".
That's because the word in English is "unison".pustekuchen wrote:The most Unisono definitions on the web are in Geraman language.
Okay, let me take the next logical step. If you're running two oscillators which are identical except for pitch, you'd call that unisono.I accept it, if an Unisono is produced merely by detuning the voices! Did not claim something different.
What I don't accept, ist the fact, that you could ever produce an acceptable or even justificable Unisono with merely one tone source (as an effect (thus: after the process of tone generation)).
Let go of process for a moment. How is the output different between what I've described and what you accept as unisono?pustekuchen wrote:But that is then not Unisono. Merely the sound is (approximately) like the result of Unisono.
I'm trying to keep the argument clear, not implement a synthesizer.By the way: You should really use better oscillators, than those you described above ...
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