best dub delay plugin or ensemble

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Ras Upsettah I wrote:
I swear to you, the Analogic Delay and Bionic Delay (same in stereo) are the sh*t - very real-sounding to me, no unwanted masses of extra LFOs or whatever, just the real deal. And free.

http://www.interruptor.ch/vst_overview.shtml

Ras.[/url]
dubble... dubble... on the bionic delay.

Interruptor put together a great tape emulation there. Who needs an RE-201? :wink:

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another vote for ohm. Great distortion.
ConcreteFX makes a Tape delay that is free and is awsome (gated too) but I can't find a link anywhere. :help:

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emx wrote:
Roritor wrote:I like P1-Tapedelay
http://www.kvraudio.com/get/958.html
this page links to an italian rockband, where i cant find the plug. :cry:
any direct url maybe? :help:

THere was a thread about this a couple of months ago. I believe a member here provided a working link.

http://www.kvraudio.com/forum/viewtopic.php?t=79033

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soma wrote:another vote for ohm. Great distortion.
ConcreteFX makes a Tape delay that is free and is awsome (gated too) but I can't find a link anywhere. :help:
http://www.concretefx.com/TapeDelay.zip

Boo Ya!

ATA

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Ok. looks like FL6 did (make that, WILL) not forget the Dub creators.

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DELETED

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retrodelay (for free) - absolutely tops

ohmboyz ($$$) - nice distortion, very authentic "tape breaking up" sound

scuzzphut6 (free) - not a classic tape delay sound but can make some very trippy dubby sounds.

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What about the Voxengo Analogflux delay module?

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Rajah wrote:Ok. looks like FL6 did (make that, WILL) not forget the Dub creators.

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yeah, come on 8) ...fl6 becomes the top...cu

tro

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shamann wrote:
Rajah wrote:Shoot, Lexicon PSP 42. Don't know why it is so hard to find a delay with the "freeze button".

http://www.pspaudioware.com/
It isn't really, both Ronin and Ohmboyz have freeze buttons, I'm sure there are others.

Any freebie without, just assign a trigger to make feedback jump to 100%. I'd recommend Retrodelay for that noisy sort of dub echo, the low-pass working on the reverb really makes it ring. No freeze button mind you, but midi and automation are your friends.
Sorry for bumping this thread, but I just came across it, and I thought I might chime in. I saw this mentioned in the "Dub Delay" thread of a couple months back as well, so I thought I would address it quickly.

I don't know how it is with the Ohmboyz plug, but on Ronin, when you hit the "LOOP" button, we actually are looping the delay buffer. This is significantly different than running the feedback to 100%. As you'd quickly find out with Ronin, if you ran the feedback to 100% on a patch that had even a bit of filtering or saturation, you'd be in a world of hurt in no time! With the feedback over 50% (as on Logic's TapeDelay plug) whatever is coming in through the feedback patchpoints is going to get mixed with whatever is in the buffer. So the sound build-up is quite spectacular.

When the "LOOP" button is pressed, the delay actually shuts off the feedback path, and doesn't allow input that way, in order to avoid nasty problems. It will only loop what is already in the buffer, plus whatever is coming in the input. If you wish to play through other effects and not have your audio hit the buffer, you just click the "THRU" button, which turns off the normal input to the buffer as well.

Hope that explains a little bit about Ronin's loop feature.

Chris Randall
Audio Damage, Inc.
http://www.audiodamage.com

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Thanks for explaining, Chris, so hard to type and test at the same time. Do I at least get points for mentioning your plugin first in the list?

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shamann wrote:Thanks for explaining, Chris, so hard to type and test at the same time. Do I at least get points for mentioning your plugin first in the list?
Oh, most definitely.

The reason I found this thread in the first place is that I was doing some research for the next Audio Damage product, which is called, interestingly enough, DubStation. Here's a screenshot of the AU version chugging away in Logic:

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Still some work left to be done. I imagine we'll have it to our testers in about two weeks, and for sale shortly thereafter, unless problems present themselves. It will be AU+VST for OSX and VST for Windows, $39.00.

The feature set should be obvious, and let me just say that I think we've really hit one out of the park with this one. I'm willing to stake money that most people wouldn't be able to tell it wasn't an analog delay in a blind test. (Of course, I probably just jinxed the whole thing with that statement!)

And I don't have a lot of money to stake, let me make that clear as well. ;-)

Chris Randall
Audio Damage, Inc.
http://www.audiodamage.com

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Chris that looks interesting.

A couple of questions: does the regeneration include stuff like filters, and if it does, would it be possible to allow user control over them?

What else does the regeneration part contain, and could those features be user controllable as well?

What I'm after is something like one developer was about to release but the project got stuck in limbo and there is no information whether it'll ever gets released...

The plugin in question contained something akin to controllable "tape hum" and similar things to provide us with some really breathtakingly marvellous feedback washes the degenerated really nicely over time into something that could be called "dub delay heaven"... there's still room for something like that in the market :) (the plugin in question was to be either freeware or donationware)

Besides that, I'd love to see a "dub delay" that is as feature packed and user controllable as possible. As for the sound quality, you have already proved (at least to me!) with Ratshack Reverb and Ronin that you can provide some great sounding delays indeed :)

I also have to mention that from the little examples I've heard of Deverb in use, it sounds great too. Been curious about Discord but haven't heard that one in action yet. (Gonna check out your website right after hitting Submit)

Regards,

JMH
Now available with added Inherently Suspect Justification!

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Note to all delay developers: I really, really hate not being able to set a delay to the nearest millisecond. or 1/10ms preferably. Tempo syncing is very nice, but not always appropriate. What would be so hard about having a LED calculator-type display, where each digit could be scrolled up or down independantly? I think that would rock. Also, modulation delay is very nice too. Products like the Voxengo AF Delay sound wonderful, but are just too hard to be bothered using. I would love something that can recreate the classic tape effects used in the '60's. Not just long repeats, but doubling and Haas effects and flanging and vibrato etc. There are many products that do various things, but I haven't seen a good winner-takes-all delay yet.

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Okay, I'll try to take these one at a time.

Viz. the extras that JMH spoke about, we could add all those gee-gaws in there, but we already made a plug-in that has every possible feature that a delay can have in Ronin. For this, we were aiming for something simpler. I thought about making the LPF controllable in addition to the HPF (which takes the form of the "LO-CUT" knob you see on the panel), but after experimentation, we decided that it was best to make this as painless as possible. It isn't meant to be a do-everything plug, as we've already done that. It's meant to have basically the same feature-set as popular analog delay pedals like the Moogerfooger. I did bow to my own asthetics and put in loop and reverse, for what it's worth. But for DubStation we were aiming for the Lee "Scratch" Perry dirty dub delay, simple as that.

Now, if we were going to make a tape delay plug-in, which this is not, we would also add wow and flutter controls, and tape saturation sound. But that's not what this is about, really.

As for greendoor's comment, you can always manually enter a delay time in the automation track of any reasonable program (read: DP, Logic, Nuendo, Cubase, et al) for any VST or AU that has had its parameter managers built correctly. This generally means commercial plug-ins and not freeware. Our plug-ins, and those of every commercial developer I know, allow manual entering. Also, most DAWs have some permutation of a fine control over a plug-in's UI as well.

Viz. the modulation, Ronin has full modulation over every control, both positive and negative, via 6 different sources (including two LFOs, an envelope off the input, and three different MIDI sources.) I'm not sure how to modulate more than that. The only "classic" effect it can't do is through-zero flanging, which to the best of my knowledge isn't possible in the digital realm.

Chris Randall
Audio Damage, Inc.
http://www.audiodamage.com

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