Creating Drones

How to do this, that and the other. Share, learn, teach. How did X do that? How can I sound like Y?
RELATED
PRODUCTS

Post

vurt wrote:
a horror workout video

aerobicide? :hihi:
I'm sure that I will regret posting this but...

Image

Post

:o :lol:
:ud:

Post

Iv heard talk about creating drones from feedback - setting up a bunch of processors and letting them feedback into each other.

Never done anything like that before, whats the scenario there? How would you go about doing that without causing some major clipping (I assume it must be something to do with delays)?

Post

tee boy wrote:Iv heard talk about creating drones from feedback - setting up a bunch of processors and letting them feedback into each other.

Never done anything like that before, whats the scenario there? How would you go about doing that without causing some major clipping (I assume it must be something to do with delays)?
The trick is to feed output into input very carefully, using aux sends or busses.
The master of that technique was David Myers/Arcane Device. Info and feedback workstation schematics at
http://www.pulsewidth.com (click on 'sound tech' link in menu)

Post

Cool, thanks!

Iv been meaning to get into this for a while now. I had these weird drone and ambient samples before, and when I asked the guy about them he told me they had no source at all - they were created purely out of processor feedback! They sounded great too.

I shall have a dig.

Post

If anyone remembers my track "The Stockades" It has a nice feedback drone in it. It was created this way:

Take a baby monitoring unit - the reciever and the transmitter. Mic them up close with a stereo pair. Plug in the unit and make sure it transmits, then hold the reciever unit up to the transmitter. Models have different types of feedback, but the one I used was an old 80's looking thing - my friend Tom sourced it from a tip.

Add effects as you wish... the trick is to record 10 minutes of the audio, then just have it play along with something to establish a rhythm... it'll morph around your rhythm creator to make it sound even more fluid and translucent.
My Youtube Channel - Wires Dream Disasters

Post

john-- my gf and i love your work! btw, which zombie were you in Day of the Dead?

Post

put the transmitter on an old turntable and set t up so that as the turntable spins the transmitter and receiver pass each other,out put the receiver into a delay pedal :o

works with cheap kids walkie talkies anyway hehe
:ud:

Post

That would work. There was a guy who set up the "pendulum" - a swinging microphone, that swung in front of a speaker, creating intermittent feedback.
My Youtube Channel - Wires Dream Disasters

Post

I've found some great drones from Sonata: they're very organic drones somewhere between string and horn intruments.
..what goes around comes around..

Post

simulacreant wrote:john-- my gf and i love your work! btw, which zombie were you in Day of the Dead?
Thanks for the compliment.

I played a couple of Zombies in the film. For one of them I was dressed up kinda like Colonel Sanders, with a fake goatee, and was squibbed up with a few dozen bullet hits and then machine gunned to death. We also had a fake head of me, that was also squibbed up, for close-ups of my face getting shot. :-o

The other one was the Zombie that got the top of his head chopped off with a shovel. Several times, during pre-production, we had brainstorming sessions trying to come up with novel ways to kill Zombies. That was one of the deaths that I came up with so I insisted on playing the part...

Image

Post

dystonia_ek wrote:The trick is to feed output into input very carefully, using aux sends or busses.
The master of that technique was David Myers/Arcane Device. Info and feedback workstation schematics at
http://www.pulsewidth.com (click on 'sound tech' link in menu)
Yeah, I was thinking of him too when feedback was brought up.

Pretty interesting devices that he put together...

Image

Image

I wonder if limiters, earlier on in the signal path, wouldn't be useful to control feedback? I've never really experimented much with feedback so I'm not really sure how difficult it would be to get under control with limiters.

Post

I just dove into the vaults of my VST collection and pulled out Oli Larkin's "Dronebox":

http://www.kvraudio.com/get/1059.html

I used the Fossil Zone preset on Cadencia (for no particular reason) and ran it through Dronebox (loads as an effect, ya see!) and came up with a really atmospheric drone in about a minute. Well worth a download and a bit of tweaking. I'm outta here - the drone is calling...
"Music is native to the human mind. There is not a culture on Earth that does not have it, and our brains are wired to apprehend and be moved by its magic." - National Geographic, March 2005

Post

JohnVulich wrote:
Image
Its 'Trash'! :D Cool.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

Post

I've made one drone, I think: http://www.kvraudio.com/forum/viewtopic.php?p=1000192

In short it is one performance on a lapsteel. Then I've applied the following process a few (20-30) times: cut in half. Move half 2 so it starts at the beginning. Pan half 1 and 2 hard right and left (only first time as you start out with a mono source). Reverse part 2 (can be omitted). Apply subtle (or not) sound processing (can be omitted). Bounce. Stretch to original length. Repeat. Reverb is good at washing out digital artifacts from repeated and/or extreme time stretching. Reverse reverb is your friend.

Post Reply

Return to “Production Techniques”