Cubase fans 3.1 full details...worth it?

Audio Plugin Hosts and other audio software applications discussion
RELATED
PRODUCTS

Post

christianmusicmaker wrote:How do you work around so many bugs?
One of the all time classic workarounds from the Cubase info base is this
Problem

Crash when pushing transport buttons at the same time

Reproduction

(You need a controller for this)

- Open a project and press the Rewind and FF buttons almost simultanously so that you either Rewind or FF after you've released the button. The point is to get Cubase to rewind or FF without holding the button.

- While it's doing that, press STOP. Swoosh, Cubase is completely gone!

Workaround

Don’t do that.
:hihi:

Post

:hihi: Classic indeed...

That said, other than a few minor niggles (I think the step entry and audio warp issues were two) I don't think I've encountered many bugs and they don't tend to get in the way... Then again, maybe I'm just very unobservant... :shrug:
Music with dinner is an insult both to the cook and the violinist.

Post

They're locking threads they started on their own, and, even more weird, they recommmended people to continue in a now locked thread.

Something's going terribly wrong at them b0rg headquarters to be sure!
There are 3 kinds of people:
Those who can do maths and those who can't.

Post

I believe you mean the Cubase SX/SL 3.1 preliminary update discussion threads ?

Start using your brains :P

Post

Don’t do that.
I think that's priceless. Also good advice. Many of the bugs I see on the site are people doing silly things looking for bugs. Best advice is don't do those silly things.

Post

What? :-o This can't be true!
One bugfix reads: "Application crashes after loading a project that contains a frozen VSTi Track."

That would mean until now SX users lost the latest version of their project when they saved it with frozen track(s). :shock: Freeze, save ... and loose your work because no way to unfreeze when SX crashes right after loading.
The more I hang around at KVR the less music I make.

Post

again i ask..

after all this talk.

is it EVER worth it???

Post

Timfonie wrote:What? :-o This can't be true!
One bugfix reads: "Application crashes after loading a project that contains a frozen VSTi Track."

That would mean until now SX users lost the latest version of their project when they saved it with frozen track(s). :shock: Freeze, save ... and loose your work because no way to unfreeze when SX crashes right after loading.
Strange, I do that all the time, no crashes... ;)
Jaeson Merrill wrote: is it EVER worth it???
Nope.. It's not worth waiting for an update to something that already works fine for me :)

I've downloaded (for posterity), but not installed the update yet. In no hurry to do so either.
Music with dinner is an insult both to the cook and the violinist.

Post

WOOOWOOO :hihi: :hihi: :hihi: :hihi: :P

Post

christianmusicmaker wrote:Just about every host has patches and fixes shortly after a release but Cubase users have had to workaround that many bugs for a whole year? :o

How do you work around so many bugs?
1. Have you maybe observed that Cakewalk has recently released an update to make their audio engine less gaping.
Until now, you couldn't mute/unmute the audiometronome in sonar4 while the song is playing, because it caused a (very big) gap. You know, sometimes you activate the metronome for a short time to get somebody in time and then you just deactivate it, while your song is playing and you are about to record.
Cubase doesn't have these problems at all...for a long time.

2. Have you observed that this update a lot of people couldn't even install because cakewalk made something wrong (not for the first time. Last time, your vsampler in sonar3 didn't work anymore after the update). So, you have waited for one year to get a usable audioengine with no gaps, just weeks before they anounce the next big version with incredible new features (they all with no excetption come from logic and cubase)!

3. Have you observed that the list of bugfixes in an update of cakewalk is of the same size (a lot of fixes), so how do you work arround so many bugs?

Post

Well Sonar4 first update was all about bugs, 70 i believe :roll:
People, i´m happy... now SX channel strip saves it´s state has a preset, this not drag´n´drop, that´s way better IMO.
I hope ST walks the extra mile next update and make those presets be used as offline processing.

People, ST could seem arrogant, perhaps because they are busy coding, but one thing i did realise, they listen to their users a lot when it came to implementation of features and enhancments to the platform.

A big thanks and standing ovation to ST.

Post

ST has made a giant leap in doing a proper implementation of dual/quad processor support in this one IMO. That kind of engineering work is worthy of a paid update (eg SX4), but they release it for free. Question now begs to be asked - what significant additions will come in SX4? They were already struggling to find new stuff to put in SX3. Oh, but bring back the velocity line tool. I miss that from VST5
Three shall be the number of the counting

And the number of the counting shall be three.

Post

Trojan Badger wrote:Question now begs to be asked - what significant additions will come in SX4?
Being able to drag inserts into a different order would be nice.

My only annoyance with SX, really.

Post

Oh, but bring back the velocity line tool. I miss that from VST5
Which line tool? The one in the piano roll editor, you mean...when you're editing a whole group of velocities at the bottom? That one has always been there - it's in my SX2.

Post

mojkarma wrote:
christianmusicmaker wrote:Just about every host has patches and fixes shortly after a release but Cubase users have had to workaround that many bugs for a whole year? :o

How do you work around so many bugs?
1. Have you maybe observed that Cakewalk has recently released an update to make their audio engine less gaping.
Until now, you couldn't mute/unmute the audiometronome in sonar4 while the song is playing, because it caused a (very big) gap. You know, sometimes you activate the metronome for a short time to get somebody in time and then you just deactivate it, while your song is playing and you are about to record.
Cubase doesn't have these problems at all...for a long time.

2. Have you observed that this update a lot of people couldn't even install because cakewalk made something wrong (not for the first time. Last time, your vsampler in sonar3 didn't work anymore after the update). So, you have waited for one year to get a usable audioengine with no gaps, just weeks before they anounce the next big version with incredible new features (they all with no excetption come from logic and cubase)!

3. Have you observed that the list of bugfixes in an update of cakewalk is of the same size (a lot of fixes), so how do you work arround so many bugs?
Hi mojkarma,

Please do not take the question so personally. It is a general question not meant in any way to put down SX. If you noticed from my statement...

"Just about every host has patches and fixes shortly after a release..."

Of course other hosts release patches as well, I said that already. My question was how you have managed with that many bugs for a year not *you* personally, but judging by your response you have taken it that way. You as in CubaseSX users in general.

As for your points...

Observed 4.0.3 and installed it. The gapping issue is in no way even nearly a major problem for me (but thats just my opinion) as for Vsampler not working... I have never had that problem in Sonar 3 or 4, that does not mean others have not had it of course.

As for waiting for one year to get a useable audio engine...let me put it this way...Sonar had a problem with gapping not playing back audio or being used for any length to actually make music professionaly, so I certainly have not waited a year for that! :) Again please do not take my comments about Cubase SX personally. You do not work for Steinberg or are responsible for their bug fixing schedule,(correct me if I am wrong) so please do not get offended by my comments.

As for the size of bug fixes from Cakewalk, their patches can cover many bugs maybe as many as Cubase I have no idea. :?

The gapping issue was never a show stopper for me, and really not so massive an issue as the 4.0.3 patch suggests, for me anyway. So I did not have to workaround it. :wink:

Vsampler always worked for me. As for any other Sonar bugs...? Frankly Sonar and Cubase are huge products and can be used in many different ways, a particular type of usage pattern may come across a bug, another may not.

In my case I do not remember coming across a bug that has made Sonar useless for a year (neither did I say Cubase is or was):o

Somehow whenever a host thread is started at some point it will start to dissolve into yours is better than mine. :roll:

It is a simple thread about 3.1 feedback that's all... :harp:

Peace

Post Reply

Return to “Hosts & Applications (Sequencers, DAWs, Audio Editors, etc.)”