dblueGlitch Vst Demo is out...
- KVRian
- 513 posts since 6 Jul, 2005 from Berlin
phu303:
I managed to track down the problem that was messing with FruityLoops, so that'll be fixed in the next update of Glitch (to be released any day now).
I managed to track down the problem that was messing with FruityLoops, so that'll be fixed in the next update of Glitch (to be released any day now).
I'm Kieran, aka dblue, aka illformed | illformed.com | Glitch 2 now available for Windows, Mac and Linux!
-
- KVRAF
- 7044 posts since 28 Apr, 2004 from france
yiiippeeeeeeelets wait for new versions
- KVRian
- 513 posts since 6 Jul, 2005 from Berlin
orangesuite wrote:If you are using SOnar4 then do NOT use DirectXer. USe the Cakewalk adapter and configure it as a DXi, this will transmit the tempo info to the plug. It does work as Ive been destroying all day.
Hmm, interesting. I was beginning to worry that figuring out the Sonar problem would be a complete nightmare. A couple of people have mentioned that Sonar 3 and 4 did not like Glitch at all. But you can confirm that it does actually work?
I'm not familiar with Sonar at all myself, so could you possibly give me a little more detailed description of how Glitch needs to be setup? (Screenshots would be awesome). Or would what you just said make total sense to any other regular Sonar user? I would just like to include the information on my website for other users.
Cheers.
I'm Kieran, aka dblue, aka illformed | illformed.com | Glitch 2 now available for Windows, Mac and Linux!
-
- KVRist
- 432 posts since 12 Mar, 2004
Added 2 more Glitch tracks for anyone interested.
The Tracks 'Fun with the Cerebrum' and 'Glue'. at
http://www.7161.com/artist.cfm?user=687 ... ackno=1&st

The Tracks 'Fun with the Cerebrum' and 'Glue'. at
http://www.7161.com/artist.cfm?user=687 ... ackno=1&st
-
- KVRer
- 22 posts since 15 Jul, 2005
supeeerrbbb !!!dblue wrote:phu303:
I managed to track down the problem that was messing with FruityLoops, so that'll be fixed in the next update of Glitch (to be released any day now).
-
- KVRist
- 204 posts since 10 Mar, 2005
All you need to say is that the plug-in should be configured as a VSTi in the plugin properties section of the CakeWalk Adapter. The other thing is that with Sonar5 coming out, VST will be supported natively.
-
- KVRAF
- 2336 posts since 13 Oct, 2002 from Terra Firma
Thanks for taking the time to sort this out. I know that ACID has some inconsistancies where VST's are concerned. Both Camel's CamelPhat/Space and U-He's Filterscape behave in an odd way in ACID. ACID keeps changing the preset settings in these plugins unless the preset is set in ACID and not the plugin GUI. Both developers have been in contact with Sony to raise this issue.dblue wrote:munchkin wrote:I can't figure out how to use it in ACID 5 and Sonar 4. Is it possible to use it in either of these hosts?
The problem with ACID is mentioned briefly earlier in this thread, though I didn't really make another post explaining what I'd discovered so far. Basically ACID does not set a certain VST flag called kVstTransportPlaying, which tells the VST plugin whether the sequencer is currently playing or not. I'm still kinda confused why ACID doesn't do this because to me it seems like such an obvious and necessary thing. My mistake was assuming that all hosts would provide this info to the plugin and building my code around that assumption. D'oh!
I have actually managed to get Glitch working in ACID but it involves a hack which I'm still experimenting with. And with this hack in place some other things which weren't designed to work that way start to behave strangely. So, right now I'm just patching up any weird stuff that's happening as a result of the hack. The next version of Glitch is gonna have some kind of workaround in place for ACID users, probably a switch in the GUI which will be off by default, but can be turned on if needed.
As for Sonar, I've had another person mention to me that it just caused Sonar 3 to crash when using the VST wrapper, so I would assume that Sonar 4 is having a similar problem. Because the VST wrapper has to be used it might make things a lot more difficult for me to figure out. I'm gonna try to set aside some time to investigate further, though it's not one of my top priorities at the moment. I have a feeling it's gonna be a really weird bug to track down, so I don't wanna get too lost in trying to figure that one out while I have a handful of other simpler issues I can be working on now.
On the ACID forum, the Sony techs claim that they have followed the offical VST/i implimentation protocol in ACID but then when they can't fix a VST problem in ACID they claim that Steinberg has not been consistant with the design of the VST protocol. So it's never a ACID/Sony problem!
I must admit though, Sony will fix bugs if enough people demonstrate that they exist. If they haven't included this VST flag then I think they would fix this if they knew about it.
-
- KVRAF
- 2336 posts since 13 Oct, 2002 from Terra Firma
1. I've set Glitch as a VSTi in the Cakewalk Adapter
2. Opened it as a soft-synth in Sonar 4
3. Placed an audio loop in the Glitch audio track
4. Set up a sequence in Glitch triggered by C4
5. Input a midi note on C4
6. Pressed play in Sonar 4 but Glitch does not make a sound
I can't figure out what I'm doing wrong. This proceedure has worked with other midi controlled audio plugins in the past.
2. Opened it as a soft-synth in Sonar 4
3. Placed an audio loop in the Glitch audio track
4. Set up a sequence in Glitch triggered by C4
5. Input a midi note on C4
6. Pressed play in Sonar 4 but Glitch does not make a sound
I can't figure out what I'm doing wrong. This proceedure has worked with other midi controlled audio plugins in the past.
- KVRian
- 513 posts since 6 Jul, 2005 from Berlin
munchkin wrote:I can't figure out what I'm doing wrong. This proceedure has worked with other midi controlled audio plugins in the past.
Glitch isn't primarily midi controlled, I just threw some basic midi support in there to automate some of the parameters in possible live setups.
It should normally be used like any other VST effect, as an FX insert I guess? Basically it expects a mono/stereo audio signal, and it will output a stereo audio signal.
I'm Kieran, aka dblue, aka illformed | illformed.com | Glitch 2 now available for Windows, Mac and Linux!
-
- KVRist
- 432 posts since 12 Mar, 2004
Well it's gonna happen anyway so let me be the first!seamoss wrote: I just hope people don't start creating instant glitch records with it.
I call this album 'Bumbaclot!'
Here's 18 tracks all done with a lot of Glitch. All done completely in eXT and 100% freeware.
They are all the tracks with red font at:
http://zebox.com/dubblehelix
-
- KVRAF
- 7044 posts since 28 Apr, 2004 from france
wellOn the ACID forum, the Sony techs claim that they have followed the offical VST/i implimentation protocol in ACID but then when they can't fix a VST problem in ACID they claim that Steinberg has not been consistant with the design of the VST protocol. So it's never a ACID/Sony problem!
I must admit though, Sony will fix bugs if enough people demonstrate that they exist. If they haven't included this VST flag then I think they would fix this if they knew about it.
when i'm using acid with vst and try to bounce or export files, it often crashes. When i asked to acid support, they told me that my problem was "highly technical" (!!!!), and asked me which plugin was causing crashing, but as it happens with every on, this should be a Acid problem !
-
- KVRian
- 507 posts since 15 Mar, 2002
this is a great piece of software, good work dblue.
come on you ..... lets have some aphex acid.
- KVRian
- 513 posts since 6 Jul, 2005 from Berlin
Just wanted to let people know that version 1.2.0 is now available.
Updates in 1.2.0:
- Implemented a workaround for ACID Pro (see Hosts section in documentation).
- Fixed an automation bug which caused Fruityloops to crash occasionally.
- Fixed a GUI bug which caused parameter values to be displayed slightly inaccurately.
- Improved flanger, removing a crackling sound which could be heard occasionally.
- Improved the action of several parameters (pan, mix, vol, etc), making them smoother.
http://illformed.org/glitch/
Cheers.
Updates in 1.2.0:
- Implemented a workaround for ACID Pro (see Hosts section in documentation).
- Fixed an automation bug which caused Fruityloops to crash occasionally.
- Fixed a GUI bug which caused parameter values to be displayed slightly inaccurately.
- Improved flanger, removing a crackling sound which could be heard occasionally.
- Improved the action of several parameters (pan, mix, vol, etc), making them smoother.
http://illformed.org/glitch/
Cheers.
I'm Kieran, aka dblue, aka illformed | illformed.com | Glitch 2 now available for Windows, Mac and Linux!
-
- KVRist
- 204 posts since 10 Mar, 2005
SONAR USERS:
Use Cakewalk Adapter and get it to scan your VST folder. When you get the list of plugs after the scan select dbleGlitch and hit 'properties'. Then select configure as DXi in the pop-up window.
Use Cakewalk Adapter and get it to scan your VST folder. When you get the list of plugs after the scan select dbleGlitch and hit 'properties'. Then select configure as DXi in the pop-up window.
-
- KVRist
- 204 posts since 10 Mar, 2005
SONAR USERS: It will then come up as a DX Synth rather than an Insert
