DKFHS Update... COOL!!!

Sampler and Sampling discussion (techniques, tips and tricks, etc.)
Post Reply New Topic
RELATED
PRODUCTS

Post

Toontrack has released the 1.5 update for Drumkits From Hell Superior, and it really looks impressive. It still doesn't support disk streaming, but now the kits can be run in a shockingly small amount of ram.

On the Toontrack forum one member reported that he was able to load a complete kit with full mic bleed (Would normally be several gigs) and it only took 652 megs of ram! More reasonable settings on full kits are down to roughly 100 megs of ram.

I'd say this seems very cool as I've already got a ton of sample libraries that use disk streaming, and once you run a few of those together things start to get nasty pretty quickly. It's nice to see developers looking for ways to use less resources instead of just shifting the burden onto some other part of the computer (Like your hard drive transfer rate).

I'll be interested to see if this technology becomes the standard in sampling products in the future.
Excuse all the blood.

Post

This is truly revolutionary, atm everything Toontrack claims seems to work as expected. Haven't tried bouncing yet, but I probably won't have to use it anyway.
I much prefer this compression over streaming, granted, the kits take a bit longer to load, but then it's really possible to work with full bleeding in real-time.
Now even people with only 512 MB can use DFHS or C&V without problems - mega cool !
Congrats to Toontrack for setting a new standard,
susiwong

Post

First off, there is nothing revolutionary about this release. DFHS was the drum sample library where you couldn't use all of the bleed mics live -- even if you had 2GB of RAM. BFD, Battery and everyone else have always worked fine with 1GB or less of RAM.

Second, not all of the reviews of DFHS v1.5 have been as positive as yours. Apparently using the bleed mics with TPC on results in a serious increase in CPU usage (e.g. 300%). And these are not on wimpy systems either the most detailed data (shown at the bottom) is from a user with an Intel P4 3.4 MHz with 2 GB DDR2 RAM.

Visit the Toontrack Forum for more info on this topic:

http://www.toontrack.com/cgi-bin/ya...l?board=support

Post

yeah i didnt find it too impressive either, ill still be waiting for a conversion utility for DKFHC&V before i buy it, cause i dread using it in superior.

Post

I don't have any problem with CPU using TPC function and I'm on a consumer Dell. Am I the only one who prefers DFH sampler over BFD?

Post

backpage wrote:I don't have any problem with CPU using TPC function and I'm on a consumer Dell. Am I the only one who prefers DFH sampler over BFD?
I’ve always thought that BFD has the better engine but prefer the DFHS (and later C & V) sound. The BFD From Hell utility seems ideal but without C & V support it’s only half a solution. With this update Superior users will probably be able to abandon most of the workarounds they’ve had to use before (caching, reduced kits, no bleeding while tracking) so some of the gap has been closed. At this point the only thing I’m really missing in the Superior engine is something like BFD’s groove feature but I’m hoping PhraseMaster will cover that.

/Yoss

Post

rickschwar wrote:not all of the reviews of DFHS v1.5 have been as positive as yours. Apparently using the bleed mics with TPC on results in a serious increase in CPU usage (e.g. 300%). And these are not on wimpy systems either the most detailed data (shown at the bottom) is from a user with an Intel P4 3.4 MHz with 2 GB DDR2 RAM.
haha, I never for a minute believed they bended the laws of physics or made DSP magic. Lossless compression on audiofiles on DKFHS scale is madness and that 300% CPU doesn't surprise me at all.

It's a shame since there are many situations where DKFHS sounds better than BFD. Too bad it's nearly unusable in a realtime environment.

Post

Not revolutionary - if reducing the RAM amount of a sampled kit by a factor of 3 (with 16 bit playback it's closer to a factor of 5) has been done before I didn't notice it.
On my system the CPU increase is barely noticeable, it seems to be a problem that only appears on certain machines, and they are working on it. Since it's Toontrack and not Steinberg, I'd expect a patch during the next week or so.
BTW, I only talk about stuff I know well (I own DFHS, C&V and Battery 2), so I won't rate BFD now, but do you really want to compare B2's kits with DFHS etc. ?
Quality comes at a certain cost. If there were no companies like Toontrack pushing the limits a bit, we'd still load 16MB kits in our AKAI sampler.
Cheers, susiwong

Post

I’ve always thought that BFD has the better engine but prefer the DFHS (and later C & V) sound.
BFD definitely has a superior engine and much more usable user interface. I find the XFL expansion pack addresses most of the holes in the BFD library.

You can't really compare C&V to BFD (or DFHS for that matter), because they are apples and oranges (ambient vs. dead). I look forward to hearing Fxpansion's upcoming rumored Vintage-like library.

I'm also hoping they come out with an import tool for C&V. If they do, I'd definitely buy it.

Post

AUTO-ADMIN: Non-MP3, WAV, OGG, SoundCloud, YouTube, Vimeo, Twitter and Facebook links in this post have been protected automatically. Once the member reaches 5 posts the links will function as normal.
hi
i dont want to start a BFD vs DFHS battle but when i read than the 1.5 update is not revolutionary :shock: for me this update is amazing.
for this song :
http://fr.audiofanzine.com/compos/titre ... ,down.html (http://fr.audiofanzine.com/compos/titres/media,idproduit,71132,mode,down.html)
before the update i use 2.5 giga of ram.
after the update with the only TPC 842mo :shock: of ram ,with exactly the same quality of sound.
i try this song with BFD and it was a failure,the rolls and the hit-hat fills was impossible with the BFD engine(maybe with the new update is possible ? ).
cheers
jacker

P.S :this song was made with only virtual instruments(virtual guitarist,trilogy,dfhs,etc...)and programmed with my mouse except the voice of course :D (featuring JOEL DUBAY ) and the first guitar solo(play by joel too).

Post Reply

Return to “Samplers, Sampling & Sample Libraries”