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Hey,thats very kind and generous of you. :)

Although its not exactly what i had in mind (especially the "not live" thing) it seems quite clever and may be even better in some situations since its more controllable.
I'll check it more thoroughly tomorrow and see what i can do with it.

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uselessmind wrote:Although its not exactly what i had in mind (especially the "not live" thing) it seems quite clever and may be even better in some situations since its more controllable.
Ah, I thought you were most likely going for a drum randomizer thing.

Perhaps what you want *is* the AutoAlternator then, but with more cycles?

Hrmm, should I pull the Note Rotator, then? ;)

- m
Markleford's band, The James Rocket: http://www.TheJamesRocket.com/
Markleford's tracks: http://www.markleford.com/music/
Markleford's free MFX, DXi2, DR-008 modules: http://www.TenCrazy.com/

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sebo wrote:The Arp in Sonar 2 is a joke. Sometimes
works, but most of time do strange things. [...]
I see.
Upgrade to Sonar 5?
(I presume the arp works fine now).

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The most used MFX plug in my system is the Cakewalk Session drummer. I would say that is used in almost every project extensively. Cake also has 2 very usefull plugs, the velocity and the quantise. I use them a lot for the humanise factor. CAL scripts that tend to work hard for me are the random note and the split note to tracks.

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Sepheritoh wrote:CAL scripts that tend to work hard for me are the random note and the split note to tracks.
"Channel to Tracks" also gets a lot of use from me.

CAL can still do some stuff that MFX can't, namely operations between multiple tracks! I wish Cakewalk would give it a rewrite.

- m
Markleford's band, The James Rocket: http://www.TheJamesRocket.com/
Markleford's tracks: http://www.markleford.com/music/
Markleford's free MFX, DXi2, DR-008 modules: http://www.TenCrazy.com/

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Agreed!!!

And I must add that your MFX keypedler get used very often and when trying out standard midi files with GPO then your CC to velocity is the only way to do it!!

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Markleford wrote: Ah, I thought you were most likely going for a drum randomizer thing.

Perhaps what you want *is* the AutoAlternator then, but with more cycles?

Hrmm, should I pull the Note Rotator, then? ;)

- m
Since i dont know the differences behind the scenes, i am not sure.
Basically i need something to trigger different keyswitches for me,wich the Note Rotator does just fine.
And (unlike the Alternator i think) i can switch it on and off in a midi track.
The only downsides are that it does not work live and that its necessary to input the Track Note for every note to be alternated.

Unfortunaly the Rotator corrupts my cubase project files,your Alternator on the other hand does not.

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uselessmind wrote:Since i dont know the differences behind the scenes, i am not sure.
Sounds like you need something in between the two: I had no idea you required keyswitches too!

Could you describe what you're doing in more detail? It's likely I won't have time to do something custom right now, but perhaps in the future.
Unfortunaly the Rotator corrupts my cubase project files,your Alternator on the other hand does not.
Very strange. Unfortunately, I don't have Cubase to be able to track it down. :(

- m
Markleford's band, The James Rocket: http://www.TheJamesRocket.com/
Markleford's tracks: http://www.markleford.com/music/
Markleford's free MFX, DXi2, DR-008 modules: http://www.TenCrazy.com/

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Markleford wrote: Sounds like you need something in between the two: I had no idea you required keyswitches too!

Could you describe what you're doing in more detail? It's likely I won't have time to do something custom right now, but perhaps in the future.
As i said the Rotator already does it basically.

Lets say i have miditrack with short notes,lots of repetitions etc and some keyswitch programs with slighty different samples.
Usually i would have to trigger these keyswitches manually.
The typical roundrobin function would cycle through these keyswitches all the time.
Thats nice,but sometimes i would like to be able to enable and disable the alternation with some midi cc.

With your Rotator i recorded my track and then simply added the track note (say C-1) where i wanted it to cycle through the keyswitches.
The notes Rotator puts out are then the same as needed for the keyswitches.
That works very well,but it can be a lots of C-1 notes ;)

The improvement for my purpose would be that i would only have to hold C-1 instead of playing it multiple times.

So if i just play the melody,the plugin does nothing.
But if i play the melody and hold C-1 the plugin adds the notes for the keyswitches until i release C-1.

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n-04:05:03:05:7 wrote:
sebo wrote:The Arp in Sonar 2 is a joke. Sometimes
works, but most of time do strange things. [...]
I see.
Upgrade to Sonar 5?
(I presume the arp works fine now).
As far as I know the Sonar 5 Arp is the
same as the old one with a new GUI.
And I don't think that an Arp MFX worths
the upgrade price (In that case I think
is better buy ERA).

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The Project5v2 arp is very nice! But SONAR 5 doesn't have the same MIDI message pump design as P5, so porting it over isn't going to happen soon... :(

- m
Markleford's band, The James Rocket: http://www.TheJamesRocket.com/
Markleford's tracks: http://www.markleford.com/music/
Markleford's free MFX, DXi2, DR-008 modules: http://www.TenCrazy.com/

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