I did it on an angle because I wanted to see if it would "work". All those interfaces drawn in orthographic get a little boring after a while. So I wanted to see if it still felt like the knobs were following the mouse if I offset it at an angle (I'd say it does). It obviously wastes some space, and I'll readily admit this interface is way too big for what it is (both in screen real estate and disk/memory footprint) but, it's mainly a test platform for me to try out these ideas... that it developed into something useful happened somewhat by accident.
One advantage to doing it as a more traditional orthographic projection would be that I could potentially use the same graphics for all the knobs and save some memory/disk space. As it is now, each knob has it's own set of graphics as no two knobs show up as the exact same size or under the same lighting angles.
I know it's not the prettiest thing either but I wanted it to look like something I designed with pieces of leftover 70's stereo equipment in the garage, and use to tune up the car (there's even grease marks on it...hehe). But now I find I'm kind of liking the utilitarian "fire-engine" look.

