Can someone explain the new Fruity 6 channel delay thing (PD

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Say I have two channels and both have different latency’s (channel delay's); I select the first channel and set its latency to the second channel (the option down the bottom right of the mixer). Now does it just add the delay of the first channel to the delay of the second channel so channel 1 would only be in time if it had zero latency to begin with? Lets say channel 1 has X amount of latency it will now have X + channel 2's latency and therefore will be out of time. Or am I completely wrong and it compensate if a channel already has a delay so all you need to do is set every channel to the channel with the longest delay and it works it all out for you, also what would be the quickest way to find out which channel has the longest delay?
I think a good feature would be a box on the mixer than shows the delay of a channel depending on which is selected or is there already one and I just missed it?

Damn I wish they had just put PDC in.

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With two different delays to compensate, you could do it two ways:

channel 1: set the delay "from channel 2"
channel 2: set the delay "from channel 1"
channel 3: add the two delays (in your head or with a calculator)

OR:

Put your slower plugin in channel 1.
channel 1: no delay
channel 2: channel 2's latency - channel 1's latency.
channel 3: channel 1's latency.

It's more complicated to set up than I'd have liked. OTOH, you can set up some nice multitap delays across mixer channels.

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