2 cards in Cubase SX2 - Possible ???

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i have two asio2 cards, and am a cubase sx3 user. I've wished for a long long time it was possible to use them both at once, but sadly it just isn't. asio will only bind itself to one card when the asio application (cubase) launches. You can switch the active hardware for ASIO, but doing so will always deactivate the current hardware.

i've found there's a second difficulty as well in using multiple asio cards in the same system, at least if you want to change back and forth between cards. this may just be my cards, and doesn't affect anyone else, but in any case: for the card to perform properly at low latency, the 'sync refrence' box in the asio configuration has to be checked for the card i'm using at the time. and this is an option that can only be applied to one card at a time in the asio config. if i switch to the asio hardware that doesn't have 'sync ref' checked, i'm plagued with dropouts, stuttering, etc.

so it's not too hard to get around, i have two asio config presets saved, one with 'sync ref' checked for one card, one with it checked for the other card. when i want to switch the hardware that cubase is using, i have to switch to the different asio configuration.

so the sum of it all is, no, and that sucks. but i can understand the challenges that supporting something like this would create, i don't really blame them.

i think it would be friggin' ultra-sick kickass if some bright spark could code up an application that acted like an asio driver, but actually could manage multiple different asio cards underneath it. you could configure it by selecting input and output ports from your different asio cards, it would load their drivers, then it would present itself to the host app as a single asio driver, with the ins and outs you set up. this app would have to manage latency differences between the cards, etc. but could default to the highest latency between the selected hardware. damn that would be nice.

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If you use 2 identical cards, the driver may provide options for using multiple cards using the same ASIO driver, providing more input sources. You'll have to do your own research there, or others will surely chime in with other opinions and solutions.

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Only way I can think of for using two cards is if you use the DirectX Asio driver that comes with Cubase. You could set it up to use channels on both cards, but it probably won't give you the same latency as you had before with your card's native Asio drivers

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thanks everybody fo rthe answers...i realized that cubase has only 1 ASIO card active at any time

logic allows 1 ASIO card, but also 1 audiowerk and 1 called "PC AV" (probably not asio...directX or whatever else...)

I'll try the ASIO4ALL way...but A4ALL direvers only recognize 1 oif my cards (the M-AUDIO)

I think i will have to buy a new card..or an analog to digital converter....

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i think it would be friggin' ultra-sick kickass if some bright spark could code up an application that acted like an asio driver, but actually could manage multiple different asio cards underneath it.
There is. It's called Core Audio. :D

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Muff Wiggler wrote:i think it would be friggin' ultra-sick kickass if some bright spark could code up an application that acted like an asio driver, but actually could manage multiple different asio cards underneath it.
ASIO4ALL does something similar, but not just for ASIO cards. Or did you have something else than what ASIO4ALL does in mind?

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jupiter8 wrote:
i think it would be friggin' ultra-sick kickass if some bright spark could code up an application that acted like an asio driver, but actually could manage multiple different asio cards underneath it.
There is. It's called Core Audio. :D
that doesn't count

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Muff Wiggler wrote:
jupiter8 wrote:
i think it would be friggin' ultra-sick kickass if some bright spark could code up an application that acted like an asio driver, but actually could manage multiple different asio cards underneath it.
There is. It's called Core Audio. :D
that doesn't count
Core Audio does count and it isn't a 3rd party add-on to the OS since Apple makes it themselves. (I don't see vista or xp having asio support built into the OS it's an addon).

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CorrosiveGod wrote:Core Audio does count {in a thread about windows XP audio}
yeah, it sure does!


yep.



that's right.



uhhuh.

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