FL6 is Extremely Frustrating

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Le Chase wrote:
tony tony chopper wrote:If you're having huge troubles with FL6, look somewhere else. Of course, because we said that we changed something in FL6, everyone jumped in the bandwagon reporting problems, not even bothering setting their audio settings properly. An hour ago in our tech support it was someone claiming that FL6 was crackling all the time, while he had his ASIO latency set to.. 32 samples (not even 1ms).
Gol, dont get me wrong - You made what is in my oppinion the best host out there. You made my instrument, and I love you for it.

However...

A bunch of people reporting problems about your latest release is NOT "jumping on the bandwagon". If you really think so, you are in denial about your product.

Here are the facts:
-FL Studio 5 worked perfectly on my computer
-Fl Studio 6 is obsolete on my computer
-When both 5 and 6 were both installed, with identical audio settings, FL 5 still worked perfectly when FL 6 did not.
-All my other audio applications still work perfectly.

If you really think this is a problem with my system, then you have no grasp of the scientific method.
chase I think he is saying that those who are complaining are complaing because it's different...they haven't learned how to make some of the new features to work towards their advantage. Naturally that means FL5 is better, though once understood FL6 is better...I guess again FL5 + more features = FL6 + learning, my guess is it will become a non-issue once the stubborn people stop blaming the dog for driving the car...:)
The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world. It requires profound, purpose‐larger‐than‐the‐self kind of understanding.

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>>When both 5 and 6 were both installed, with identical audio settings


the audio settings can't be identical, since FL6 adds at least 1 option (the mixer priority), which is, by default, set to 'high'. FL6.0.4 adds another option.


It also depends what you consider as a problem. As I wrote, FL6 should force you to raise your latency by 1 or 2 ms. This was expected before doing it, and this is what happened in practice for all betatesters. However, some may consider that a jump from 5ms to 7ms isn't bearable. I won't try to convince that even a 10ms latency is more than enough, so those who really think a sequencer is unusable with a 7ms latency can indeed stop using FL6.

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Muff Wiggler wrote:chase do you use a laptop or a desktop?
desktop

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ok

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Le Chase wrote:
Sickle wrote:
tony tony chopper wrote:An hour ago in our tech support it was someone claiming that FL6 was crackling all the time, while he had his ASIO latency set to.. 32 samples (not even 1ms).
That wasn't me, but I just experienced the same thing essentially on installing v6. It defaults to 'Primary Sound Driver' and that's where I got my crackles from, but once I changed it to the E-mu asio driver it was clear as a bell..

What soundcard are you using, Chase?
on-board
Oh.

:dog:
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Jens, "B.t.w.: it appears I was wrong"

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you guys need to get a soundcard with direct monitor
The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world. It requires profound, purpose‐larger‐than‐the‐self kind of understanding.

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tony tony chopper wrote:>>When both 5 and 6 were both installed, with identical audio settings


the audio settings can't be identical, since FL6 adds at least 1 option (the mixer priority), which is, by default, set to 'high'. FL6.0.4 adds another option.


It also depends what you consider as a problem. As I wrote, FL6 should force you to raise your latency by 1 or 2 ms. This was expected before doing it, and this is what happened in practice for all betatesters. However, some may consider that a jump from 5ms to 7ms isn't bearable. I won't try to convince that even a 10ms latency is more than enough, so those who really think a sequencer is unusable with a 7ms latency can indeed stop using FL6.
The problem persisted with every combination of Priority, plugin transport reset, mixer as playback position, toggled safe overloads, ASIO drivers, and sensible settings for each audio driver. I've spent hours trouble shooting.

I used to have it set to 7 ms, but changed it to 14ms, then twenty-something ms. It is not simple buffer under-runs.
Last edited by The Chase on Wed Jan 04, 2006 4:02 am, edited 1 time in total.

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What I meant is: each FL release (and it's probably the same with any sequencer), brings the same trouble reports. FLx sounds better/worse than FLy. FLx was more/less stable than FLy. FLx had a better engine than FLy.

So we got the usual reports about the ASIO output, but since we said that we did change something in the ASIO output, a lot more people reported troubles, this before even adjusting their audio settings (which are set to some defaults, since they're not shared/imported from FL5, for safety). Even reports about the DirectSound output, while nothing has changed here.

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I used to have it set to 7 ms, but changed it to 14ms, then twenty-something ms. It is not simple buffer under-runs.

then I don't know. And what about DirectSound?

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chase do you have windows (system preferences, performance) priority set for foreground applications or background services? as counter-intuitive as it seems asio runs as a background task and gives better performance when that setting is made in windows properties.

if you can't fix it can i have your copy of fl? :hyper:

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tony tony chopper wrote:
I used to have it set to 7 ms, but changed it to 14ms, then twenty-something ms. It is not simple buffer under-runs.

then I don't know. And what about DirectSound?
Same thing, though it sounded a bit different:

http://www.carothers.info/chase/PrimarySoundDriver.mp3

It's wierd that the buzzing comes from the last bit of audio through the buffer repeating, so with higher latencies, the buzzing lowers frequency.

BTW I'm sorry if i come off as an ass approaching these problems with theis thread. Just feeling a bit helpless with this.

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those gaps are huge, they don't even sound like underruns. Can't see anything in FL that could cause that.

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tony tony chopper wrote:If you're having huge troubles with FL6, look somewhere else. Of course, because we said that we changed something in FL6, everyone jumped in the bandwagon reporting problems...
In coporate history a plain lesson is that dismissing customers' concerns (real or imagined) leads only to one place.

Enjoy the ride.

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people have been saying that about IL for years and they just seem to keep getting stronger and stronger....

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tony tony chopper wrote:those gaps are huge, they don't even sound like underruns. Can't see anything in FL that could cause that.
heh. Neither can I.

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