Kjaerhus Synth coming up
-
- KVRist
- Topic Starter
- 478 posts since 14 Jan, 2003 from Denmark
asseca,
If we implemented that, Spectra would use several times the CPU it does today and I do not see much benefit in your suggestion. You got a much better overview over the harmonics on the GUI than on any remote MIDI controller.
Torben
If we implemented that, Spectra would use several times the CPU it does today and I do not see much benefit in your suggestion. You got a much better overview over the harmonics on the GUI than on any remote MIDI controller.
Torben
-
TotcProductions TotcProductions https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=6202
- KVRAF
- 5157 posts since 5 Mar, 2003 from Franklin, NH
-
- KVRAF
- 1981 posts since 29 Feb, 2004
Spectra would only use more CPU during the change...Torben wrote:If we implemented that, Spectra would use several times the CPU it does today and I do not see much benefit in your suggestion. You got a much better overview over the harmonics on the GUI than on any remote MIDI controller.
The other advantage is one could change certain harmonics during "live play" by using e.g. AfterTouch or a knob on a BCR.
Also, I suffer from mouse-RSI, so dragging a mouse a lot, like is needed with Spectra, is a painful experience for me...
Last edited by asseca on Mon Jan 09, 2006 3:42 pm, edited 1 time in total.
-
- KVRAF
- 6496 posts since 26 Nov, 2004 from Frederick, MD
-
- KVRAF
- 6496 posts since 26 Nov, 2004 from Frederick, MD
I agree that it would be interesting but I'm not sure how it would be implemented. Remember there can be up to 100 harmonies, each with up to 250 harmonics . . . So if you set Aftertouch to control the 12th harmonic, would that be the 12th harmonic on all harmonies? Or only on the last (the sustain) harmony? It sounds like a pain to implement to me. And I WOULD be worried about the CPU hit.asseca wrote:Spectra would only use more CPU during the change...Torben wrote:If we implemented that, Spectra would use several times the CPU it does today and I do not see much benefit in your suggestion. You got a much better overview over the harmonics on the GUI than on any remote MIDI controller.
The other advantage is one could change certain harmonics during "live play" by using e.g. AfterTouch or a knob on a BCR.
No, I'd rather see more than one layer of harmonies added and then have these other layers be triggered in a variety of ways. Again, CPU concerns pop in, but the sonic potential would be far more than just modulating certain harmonics (or harmonic ranges).
-
TotcProductions TotcProductions https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=6202
- KVRAF
- 5157 posts since 5 Mar, 2003 from Franklin, NH
I see what your saying asseca....it would be interesting. However, you really have to be careful these days when developing software. CPU power is a precious resource to alot of people...and as soon as the synth starts eating a little too much everybody starts to bitch and complain. IMHO, torben was correct in implementing this. Any CPU power that can be saved usually needs to be, otherwise sales will suffer due to retards going around claiming the synth is a CPU hog. Unfortunate, but true. However, I wonder if Torben could possibly add a function to turn this funciton off....asseca wrote:Spectra would only use more CPU during the change...Torben wrote:If we implemented that, Spectra would use several times the CPU it does today and I do not see much benefit in your suggestion. You got a much better overview over the harmonics on the GUI than on any remote MIDI controller.
The other advantage is one could change certain harmonics during "live play" by using e.g. AfterTouch or a knob on a BCR.
Also, I suffer from mouse-RSI, so dragging a mouse a lot, like is needed with Spectra, is a painful experience for me...
peace
frank
-
- KVRist
- Topic Starter
- 478 posts since 14 Jan, 2003 from Denmark
I am not sure that tweaking a single harmonic on one harmony while playing would be that exciting in the end, and there would be very much work involved in implementing it. I think it is more interesting to tweak filter frequency and resonance while you play and that you can do. It is also possible to implement more filter types than the present ones and I see more potential in that.
Torben
Torben
-
- KVRAF
- 2028 posts since 18 Mar, 2004 from New York, N.Y.
One question about Spectra - how do you get the sustain pedal to trigger the secondary release time?
-
- KVRAF
- 1527 posts since 3 Apr, 2002 from desolation row
The harmony handle morphing eliminates some of the want for real time tweaking of partials though, in cases such as automation. as for real live tweaking, I see the benefits in something like CFX's Adder which uses it's partials quite differently, but Ilike that Spectra focuses on some things (CPU and sound quality in the additive engine) at the expense of others (real time tweaking of partials).TotcProductions wrote:I see what your saying asseca....it would be interesting. However, you really have to be careful these days when developing software. CPU power is a precious resource to alot of people...and as soon as the synth starts eating a little too much everybody starts to bitch and complain. IMHO, torben was correct in implementing this. Any CPU power that can be saved usually needs to be, otherwise sales will suffer due to retards going around claiming the synth is a CPU hog. Unfortunate, but true. However, I wonder if Torben could possibly add a function to turn this funciton off....asseca wrote:Spectra would only use more CPU during the change...Torben wrote:If we implemented that, Spectra would use several times the CPU it does today and I do not see much benefit in your suggestion. You got a much better overview over the harmonics on the GUI than on any remote MIDI controller.
The other advantage is one could change certain harmonics during "live play" by using e.g. AfterTouch or a knob on a BCR.
Also, I suffer from mouse-RSI, so dragging a mouse a lot, like is needed with Spectra, is a painful experience for me...So the user could turn a button on, and the tweak the harmonics and hear the result in real time...for live play or automation....and then turn it off when they wanted to save some more CPU. is this possible torben?
peace
frank
...
-
- KVRist
- Topic Starter
- 478 posts since 14 Jan, 2003 from Denmark
The sustain pedal CC#64 offers a standard Hold function as on many other synths.jplanet wrote:One question about Spectra - how do you get the sustain pedal to trigger the secondary release time?
The second release is controlled by Hold2 CC#69,
sustenuto (cord hold) on CC#66 and Legato on CC#68. If you want your sustain pedal to control one of these other pedals you can use a MIDI transformer plugin, Cubase SX got one included and I think many other Hosts does as well.
Torben
-
- KVRAF
- 3345 posts since 8 Nov, 2003 from Amsterdam
After being the proud owner of Spectra for almost a week, I finally decide to read the manual. Now I suddenly understand the Harmony Handles... WOW... I guess I was missing 1 dimension of Spectra until now 
-
- KVRist
- Topic Starter
- 478 posts since 14 Jan, 2003 from Denmark
So you are the one reading manualsM'Snah wrote:After being the proud owner of Spectra for almost a week, I finally decide to read the manual. Now I suddenly understand the Harmony Handles... WOW... I guess I was missing 1 dimension of Spectra until now
Cheers
Torben
-
- KVRian
- 611 posts since 30 May, 2004
Ok. Well maybe I overused the number of detuned voices a bit, that must be the reason.Torben wrote:You have to use the filter for this but in many cases the 6 or 12 dB low-pass filter is enough and that won't cost much CPU.drinelli wrote:Hi Torben, whenever I get some money again, this will be the first thing I will buy, but I have not gone into details testing this, so is there a way to soften the notes through velocity without using the filter for it, Because the filter uses much more cpu than the additive proces.
Thanks
Torben
-
- KVRAF
- 1895 posts since 13 Oct, 2002
I've played with Spectra off and on for the last week, and it's a great little synth whose parentage clearly comes from Chameleon 5000 and Absynth3. But Kjaerhus has made some operational and GUI decisions and additions that have created a synth with a lot of sonic flexibility, easily accessible and manipulated.
The oscillators are by far this is the most interesting section of Spectra. The concept of morphing harmonic content is not a novelty but the possibility of establishing 100 different points and cycling through them is brilliant. Things I'd like to see:
*Right-click on the points themselves for standard cut/copy/paste/delete operations.
*There's no control other than time to control the harmonic morphing speed; it would be useful to have at minimum a selection of ramp rates (linear, slow, fast, etc... as Vegas implements for event fades) to control the rate of change over time. Another right-click option...
*More than one full oscillator (at least 2). This synth is begging for it.
*I'd like to see a section of sub-harmonics added below the fundamental in order to craft subharmonic content and add some tailored "oomph".
While low CPU economy is claimed for this synth, I find that some of the more complex patches I've played with in Spectra rival some of the complex patches in Absynth3. CPU use goes up proportionally to the number of Harmony Handles that are used.
It's a really great 1.0 offering from Kjaerhus. Hope the above doesn't come accross as negative: I haven't commented on the many things I like about this synth (great filters, multi-stage envelopes...). I'm looking forward to its evolution.
Breeze
The oscillators are by far this is the most interesting section of Spectra. The concept of morphing harmonic content is not a novelty but the possibility of establishing 100 different points and cycling through them is brilliant. Things I'd like to see:
*Right-click on the points themselves for standard cut/copy/paste/delete operations.
*There's no control other than time to control the harmonic morphing speed; it would be useful to have at minimum a selection of ramp rates (linear, slow, fast, etc... as Vegas implements for event fades) to control the rate of change over time. Another right-click option...
*More than one full oscillator (at least 2). This synth is begging for it.
*I'd like to see a section of sub-harmonics added below the fundamental in order to craft subharmonic content and add some tailored "oomph".
While low CPU economy is claimed for this synth, I find that some of the more complex patches I've played with in Spectra rival some of the complex patches in Absynth3. CPU use goes up proportionally to the number of Harmony Handles that are used.
It's a really great 1.0 offering from Kjaerhus. Hope the above doesn't come accross as negative: I haven't commented on the many things I like about this synth (great filters, multi-stage envelopes...). I'm looking forward to its evolution.
Breeze

