Trentemoller sound....how to....?
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TechnoPrisoner TechnoPrisoner https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=40330
- KVRer
- 21 posts since 11 Sep, 2004
i am really into his music at the moment!!!
upfront stuff at its best
i am wondering what kind of software he is using
to do all this glitchy type effects...also would like to know which software is capable of making your music sound so "crunchy" as trentemoller's
thank you in advance!!!
upfront stuff at its best
i am wondering what kind of software he is using
to do all this glitchy type effects...also would like to know which software is capable of making your music sound so "crunchy" as trentemoller's
thank you in advance!!!
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- KVRer
- 1 posts since 29 Dec, 2005 from Brasil
i am really into his music too... very good stuffs...
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- KVRist
- 35 posts since 11 Nov, 2003 from Denmark
Trentemollers complete gearlist.
Software:
Acid Pro 5.0
Sound Forge 7.0
Korg legacy collection
M-tron super pack
Hardware:
Micro Korg
Virus Indigo
Kaosspad 1 &2
Focusrite Compounder
SPL Transient Designer
From this interview in danish
http://www.housemusik.dk/index.php?opti ... &Itemid=93
Software:
Acid Pro 5.0
Sound Forge 7.0
Korg legacy collection
M-tron super pack
Hardware:
Micro Korg
Virus Indigo
Kaosspad 1 &2
Focusrite Compounder
SPL Transient Designer
From this interview in danish
http://www.housemusik.dk/index.php?opti ... &Itemid=93
Regards Jan Holm
"does it work"
"does it work"
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- Hun #3
- 4265 posts since 25 Mar, 2002 from A quaint little village just south of Hamburg, Germany
had a listen to one of his awesome tracks last year and I believe a lot of it is down to good old imaginativeness and love of detail. 
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- KVRist
- 35 posts since 11 Nov, 2003 from Denmark
Hi Bonteburg
Did you read the article ? probably not but
you are spot on.
Some of it translates to something like.
"the gear you use doesnt play that big a part.
The most important thing is to use your ears,
and use a lot of time and patience in the
production phase. Pay a lot of attention
to your sounds and their role."
Did you read the article ? probably not but
you are spot on.
Some of it translates to something like.
"the gear you use doesnt play that big a part.
The most important thing is to use your ears,
and use a lot of time and patience in the
production phase. Pay a lot of attention
to your sounds and their role."
Regards Jan Holm
"does it work"
"does it work"
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- Hun #3
- 4265 posts since 25 Mar, 2002 from A quaint little village just south of Hamburg, Germany
yeah funky, that's the word...
like a kick being replaced by a high beep at the beginning of a bar (instead of heralding the changes before), hits you dead in the face
has inspired my tunes a lot over the last 6 months or so too.. 
like a kick being replaced by a high beep at the beginning of a bar (instead of heralding the changes before), hits you dead in the face
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- KVRist
- 492 posts since 17 Jun, 2006
If you get some *quality* monitoring, you'll hear just how superior Trentemoller's sounds are in terms of clarity and precision. And how far off samples from this CD (and similar) are.simonv wrote:For this little glitchy type effects and sounds you must have ''vengeance minimal house'' you will find every sound trentemoller use in excelent quality!
That's a key difference in approach - someone as good as this will never use basic or commonly available samples, and often will make his own sounds from scratch. Producing a kick drum or clap or bleep on his Virus, for example, allows him to control the exact timbre and shape from the ground up, avoiding the distortion and corruption assocated with heavily processing an existing sample.
If you are going to use samples like those on the Vengeance CDs - you've usually got a lot of work to put in to every individual sound, in isolation, removing any trace of noise and unpleasant resonances. Then, you can start worrying about creating, refining and driving a groove along with intricate, delicate programming (i.e. sample reverses, loop point edits), subtle timing nuances (rather than block quantizes) and modulation of numerous timbral parameters (such as filter cutoff, amp release time and spot effects.) Finally, someone like Trentemoller is an example of what can be done through the use of (high end) FX, esp. reverbs, fitting the meticulously sourced, processed and programmed sounds together in a cavernous, 3D mix space.
Oh, and slow it all down - most of his album tracks are around 120 bpm, a good 5 bpm slower than you would expect from the genre.
- KVRAF
- 2352 posts since 23 Sep, 2004 from Kocmoc
^- Whiskey Tango Foxtrot and I mean BIG ONE 
Sorry but "someone as good as this will never use basic or commonly available samples, and often will make his own sounds from scratch" .. yeah, RRRRIGHT.
Sorry but "someone as good as this will never use basic or commonly available samples, and often will make his own sounds from scratch" .. yeah, RRRRIGHT.
Soft Knees - Live 12, Diva, Omnisphere, Slate Digital VSX, TDR, Kush Audio, U-He, PA, Valhalla, Fuse, Pulsar AUDIO, NI, OekSound etc. on Win11Pro R7950X & RME AiO Pro
https://www.youtube.com/@softknees/videos Music & Demoscene
https://www.youtube.com/@softknees/videos Music & Demoscene
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- KVRist
- 492 posts since 17 Jun, 2006
Read some artist interviews, retard. "SSSSERIOUSLY".legendCNCD wrote:^- Whiskey Tango Foxtrot and I mean BIG ONE
Sorry but "someone as good as this will never use basic or commonly available samples, and often will make his own sounds from scratch" .. yeah, RRRRIGHT.
- KVRAF
- 6478 posts since 16 Dec, 2002
Epiphany wrote:Read some artist interviews, retard. "SSSSERIOUSLY".legendCNCD wrote:^- Whiskey Tango Foxtrot and I mean BIG ONE
Sorry but "someone as good as this will never use basic or commonly available samples, and often will make his own sounds from scratch" .. yeah, RRRRIGHT.
