how do i/you make impulses

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for being used in say for example SIR or perfect space or similar.

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Voxengo Impulse Modeller is one way to do it...

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If you want to make something useful but isn't a response of an actual space or gear, just take a sample of white noise and alter in any way you can think of.

For getting the impulse response of real things and spaces, read this article as an intro.

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Never heard of Voxengo Impulse Modeller before -- seems kind of weird to be taking impulse responses of a software reverb emulation (although I'm sure it's much more elaborate than your average plugin reverb... which is why you have to generate IRs from it instead of just running it in real-time in your DAW).

The way most of them are made is by setting up extremely accurate, high-quality recording equipment, and recording a swept sine wave (or other sound with a broad range of frequency content) in the space. Then, a deconvolution program is used to make sense of the recording (I imagine it does some sort of spectral analysis, to determine how the space in question responds to the different frequencies). Of course, you don't actually *have* to give the deconvolution program a clean, unedited recording of a room; you can do all sorts of horrible nasty things to the audio to create all sorts of bizarre impulse responses that defy the laws of physics and couldn't possibly exist in the real world (this, I believe, is what the guys over at Spirit Canyon Audio do).

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ok, good serious reading there.. but i was thinking maybe slightly different :)
For example, I want to capture a plastic bucket's impulse, or the cell phone speaker, a bath-tub etc :)

so reading the article, basically, i just need to create as much (white?) noise as possible in the space, and record it. so putting one of the small marshal amps into the shower cabinet with a mic could make a fun or maybe totally useless impulse :)

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A thing you can try is to sample some complex harmonies basically made with simple waveforms as Impulse responses related to harmonies

This is something i began to explore, looking for the creation of harmony-related I.R. though i'm do not yet have found the best combination of space simulation simultaneusly related to harmonies and predefined scales

But i'm persuaded there is something to dig out of this, actually i've experienced the recreation of resonators with some sine waves harmonies ( in fact an entire major scale on 8 octaves with 64 voices something basic as you can see ) used as I.R. in space designer...

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Voxengo Deconvolver has given me some good results.
Generate a sweep, play/record it, deconvolve with this app & presto!... impulse response
http://www.voxengo.com/product/deconvolver/

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I recorded fireworks bouncing off the skyscrapers where my band practiced on the rooftop penthouse of a building with a stereo mic then a friend deconvolved it into an impulse with Voxengo. Then he loaded it into RayVerb to use & sent the original recording into another channel in Rayverb & showed me various mixtures of the two. It is HUGE.

I think that just using a sharp, quick noise in a bucket would work pretty well but offhand I can't think of a way to contain the sound to the bucket.

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Is there a free deconvolver out there? If so which one has the most flexibility?
Also if I get an IR of my room (using my recording Mic in my recording position), is there a way to use that to remove the ambience from recordings?

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I just used some tabla samples as an IR... It totally replaced the whole drum loop with tablas! Awesome.

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runagate wrote: I think that just using a sharp, quick noise in a bucket would work pretty well but offhand I can't think of a way to contain the sound to the bucket.
An airbaloon and a needle would do ?

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a hammer works fine
my sig will go here

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