The glitch plugins thread.

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
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Yeah if we go to the Reaktor and Pluggo zone, PD as a VSTi is probably the ultimate glitch thing. My friend is wizard of MAX and PD, and nothing in VST touches the s s s s stut t tt tt tt ering, blitzglitching and screeaching he can achieve with his patches.

In eXT I can do pretty nice sounding fx chains, with the added bonus that I can actually understand and control what I'm doing :D Pure Data means a bit too much head-scrathing and pure gaga before I can persuade it to emit at least some sound, but for the aspiring glitschersmensch it must be the most rewarding free way.

PDVst is here http://crca.ucsd.edu/~jsarlo/pdvst/
and this is a Pure Data resource http://puredata.info/

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DaisyPusher01.zip
here's an update for daisypusher... other one is now "obsolete" - changed some lfo shapes and added second delay type. (now has 40 indv. delay timings)

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Mopis
Mopis is a high-quality software synthesizer that combines traditional subtractive synthesis with new technology we call reconstructive synthesis.
( so you can load your own wave and (de)construct it )

http://www.mopis-synth.com/mopis/index.html

i did a (1st) short DEMO for Mopis that will show some of its unique features. take a listen:

* demo is made with only 4 instances of Mopis and nothing else

http://deviation04.com/~waks/mopis_demo_1.mp3

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meister eder wrote:
And talking about grandfathers: Remember Velocet Reorder? :wink:
Here it is: http://www.vellocet.com/software/VReorder.html :wink:

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Kingston wrote::-o

Oh yes there is! This thread quite effectively proves that.

Sure if you are an ubertweaker and get a kick off that kind of trainspotter pedancy you *can* do it manually. But just look at that list of plugins (page 2). I dare you to do all that manually!
I think there is a difference - the difference between wave slicing (or even CD player abusing) and glitch plugins may not be big in terms of sound, but it is big in terms of methodology and the attitude you need to bring to the music. If you look at the early stuff from people like Mille Plateaux or (in particular) Oval, using glitches is part of a fundamentally different approach to digital technology, these days it's often just another cool set of noises to use. Nothing wrong with that, but there is a difference.

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wakax wrote:Mopis
Mopis is a high-quality software synthesizer that combines traditional subtractive synthesis with new technology we call reconstructive synthesis.
( so you can load your own wave and (de)construct it )

http://www.mopis-synth.com/mopis/index.html

i did a (1st) short DEMO for Mopis that will show some of its unique features. take a listen:

* demo is made with only 4 instances of Mopis and nothing else

http://deviation04.com/~waks/mopis_demo_1.mp3

Never heard of this synth before, some interesting sounds there, and the "Yes Monkeys" was perfect :hihi: d/ls the demo!

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anyone used slifty in FL? i've read the documentation and, from what i can tell, everything is setup as it should be....but still no sound....as an effect and instrument :help:

:D

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DWb wrote:
Kingston wrote::-o

Oh yes there is! This thread quite effectively proves that.

Sure if you are an ubertweaker and get a kick off that kind of trainspotter pedancy you *can* do it manually. But just look at that list of plugins (page 2). I dare you to do all that manually!
I think there is a difference - the difference between wave slicing (or even CD player abusing) and glitch plugins may not be big in terms of sound, but it is big in terms of methodology and the attitude you need to bring to the music. If you look at the early stuff from people like Mille Plateaux or (in particular) Oval, using glitches is part of a fundamentally different approach to digital technology, these days it's often just another cool set of noises to use. Nothing wrong with that, but there is a difference.
I knew someone was going to say something along those lines (I left a bait in my post I suppose :wink: ). But like with every pioneer, it's their job to do it the hard way, inspire others, and leave a legacy. You could say this thread represents just that.

I know a lot of people who do traditional glitch music and I suppose things like this would be "an abomination in the face of the lord" to them. You're only supposed to use broken harddrives, microphones, digitalmedia, or abuse the functionality of all manner of digital instrumentation to create those sounds.

Thing is, we've come a long way already, and some of these plugins put such elitist attitudes to shame.

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Kingston wrote:I knew someone was going to say something along those lines (I left a bait in my post I suppose :wink: ). But like with every pioneer, it's their job to do it the hard way, inspire others, and leave a legacy. You could say this thread represents just that.

I know a lot of people who do traditional glitch music and I suppose things like this would be "an abomination in the face of the lord" to them. You're only supposed to use broken harddrives, microphones, digitalmedia, or abuse the functionality of all manner of digital instrumentation to create those sounds.

Thing is, we've come a long way already, and some of these plugins put such elitist attitudes to shame.
I think what DWb was suggesting was less the good protestant assumption that harder work is divine and more that what Tone Yasunao and Oval were doing with glitches carried a greater theoretical weight than "this sounds cool." I think a lot of what glitch initially was was a reaction to the "perfect sound forever" idea associated with digital technology. They were showing that these seemingly perfect machines were in fact fallible, warning that it would be foolhardy to devote too much social reliance on the machines to the exclusion of all other mechanisms (like the paperless office, for example), and were also aiming to humanize this highly impersonal technology. But most of the social theory has faded over the years into a mechanism of making exclusively digital music. Such is the way of all things, I suppose, but I can't help but think that course of events occurs so that many people can avoid thinking too much about the world in which they live.

Regarding the protestant work ethic, it's vaguely ridiculous that its preachers found their way to lay claim to digital musicmaking, given how much of their invective has been aimed at the "cheating" involved with digital technology over the years.

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shamann wrote:
Kingston wrote:I knew someone was going to say something along those lines (I left a bait in my post I suppose :wink: ). But like with every pioneer, it's their job to do it the hard way, inspire others, and leave a legacy. You could say this thread represents just that.

I know a lot of people who do traditional glitch music and I suppose things like this would be "an abomination in the face of the lord" to them. You're only supposed to use broken harddrives, microphones, digitalmedia, or abuse the functionality of all manner of digital instrumentation to create those sounds.

Thing is, we've come a long way already, and some of these plugins put such elitist attitudes to shame.
I think what DWb was suggesting was less the good protestant assumption that harder work is divine and more that what Tone Yasunao and Oval were doing with glitches carried a greater theoretical weight than "this sounds cool." I think a lot of what glitch initially was was a reaction to the "perfect sound forever" idea associated with digital technology. They were showing that these seemingly perfect machines were in fact fallible, warning that it would be foolhardy to devote too much social reliance on the machines to the exclusion of all other mechanisms (like the paperless office, for example), and were also aiming to humanize this highly impersonal technology. But most of the social theory has faded over the years into a mechanism of making exclusively digital music.
Pretty much exactly, yes. I was pretty unclear on the details of the social theory bit myself before I read your post, but the point was that it existed.
Such is the way of all things, I suppose, but I can't help but think that course of events occurs so that many people can avoid thinking too much about the world in which they live.
I'd guess that the reason that a lot of people (myself included to some extent) listened to Tone Yasunao and Oval was their cool noises rather than their theorizing, and that the cool noises were the bit that they then replicated. Fair enough, if you make good music using glitches I'll listen to them whether you made them by leaving a CD player in the rain at the top of a mountain for two days and then hitting it with a hammer while playing a CD of bulgarian peasant tunes that you 'treated' using a mixture of vinegar and domestos, or you did the whole thing with a plugin in cubase.

I'm pretty sure there are other examples where something similar has happened. Minimalism springs to mind - something started by Lamonte Young as music that requires a whole new approach to listening to music (compared to the western classical tradition up to then) subsequently gets used by Nyman, Adams et al as an aesthetic element of good but not intrinsically radical music. And again, I really like a lot of John Adams.

(Sorry about the thread hijak, but there are some quite interesting ideas involved.)

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shamann wrote:Such is the way of all things, I suppose, but I can't help but think that course of events occurs so that many people can avoid thinking too much about the world in which they live.

Regarding the protestant work ethic, it's vaguely ridiculous that its preachers found their way to lay claim to digital musicmaking, given how much of their invective has been aimed at the "cheating" involved with digital technology over the years.
It's less of protestant work ethic than pretentious eliteness in IDM circles. You see, when you create the most outrageously and oddly difficult, yet cool sound you get some of this thing they call respect. It's directly related to the computerised geek culture where many of the artists grew up. Luckily most of them aren't awfully serious about it, but I've met some pretty hopeless "scenesters" in my life.

Human mind is a social one and likes to bond, hence we get clicks of elite and conservative attitudes.


As for my attitude towards 'glitch': I like it so I can throw certain effects on the song without going into macro detail (trust me I've done enough of that by now). Creative process is a time consuming one, and having one thing less to worry about helps to concentrate on the most important thing.

And for me that certainly isn't making glitch for glitches sake or a post-protools-bohemian artistic statements. That's far too artsyfartsy for a musician like me.

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Kingston wrote: As for my attitude towards 'glitch': I like it so I can throw certain effects on the song without going into macro detail (trust me I've done enough of that by now). Creative process is a time consuming one, and having one thing less to worry about helps to concentrate on the most important thing.

And for me that certainly isn't making glitch for glitches sake or a post-protools-bohemian artistic statements. That's far too artsyfartsy for a musician like me.
We're into our individual creative processes here, which is a notoriously bad starting point for generalizing. Since we're here, though, I tend not to use any glitch plugins unless I threw them together myself in synthedit because for me, glitches are part of a broader 'what happens if I do this' approach to making music rather than a particular sound that I want to be able to make, use, and get on with it.

This might explain why I have so many half baked synthedit patches and so few completed tunes...

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i thought the rise of glitch was a reply to the commercial uprising in the dance scene in general,ie the police crack downs on any illegal partys so making dance music in clubs only available to the beautiful people who could afford to get into ministry and shit.its the revolution to all that superstar dj shite the likes of oaky and tall paul like to boast about. it was dirty and in yer face and scared the beautiful people, the darkness was ours again.
of course im talking about glitch when it became a scene rather than a few musicians experimenting with new forms,glitch in that sense has been around since the dawn of sampling,white noise for instance had some pieces that could be described as glitch methodology,the bbc radiophonic orchestra where doing what even the stalwart audio choppers now are doing only with tape years ago.
i believe it was chumbawamba who said you cant write a song that has never been sung(see also no technique is new,its just applied differently)
:ud:

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vurt wrote:i believe it was chumbawamba who said you cant write a song that has never been sung(see also no technique is new,its just applied differently)
and the beatles said there's nothing you can sing that isn't sung.

As far as new technique, how about we just use this opportunity with all these tools to create (again) something entirely new. First there was music, then the gear, then there was abused or malfucntioning gear, then the music inspired by that and finally the digital emulation of the abused gear music.

How's about we abuse these digital emulations and see if we can come up with glitch^2.

(though I want no part in it as that, again, is far too artsyfartsy for me)

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hehe you misread me i think,im all for glitch plugins.
when they invent teleportation i see no need for planes,ya dig?
i could sit for 6 hours creating a drum roll stutter effect in soundforge,or i could if i need that sound try using fx,then move onto a new cool sound :)
i enjoy the playing and noodling,not the sitting creating a seconds worth of audio over 6 hours(altho i will do that if i cant hit what im after anyother way) id just rather be able to get in and make noise.
:ud:

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