i don't know what you are doing, but they null perfectly here(i took a 24bit-drum-file).hifiboom wrote:okay you are right samplitude does add soemthing to the sound.
I just did another test.
I didn`t even try to sum anything (lol we are talking about audio software).
So I just loaded one single wav file into Cubase SX and Samplitude and rendered this one to a wav file. If I mix these two ( one flipped in phase), there still is some sound at -83/-82 db...
okay than I did mix the original wav file with the Cubase render. and it perfectly cancels
then I did mix the original wav file with the one generated/rendered with Samplitude....
and finally there is some rest of sound ( noise and something from the original sound....
I did normalize this to hear it with my own ears....
So Samplitude does alter the sound or there is a bug.... there is also some noise.
So why do I and some other guys think to hear that Samplitude sounds better?
Perhaps the noise does give the analog feeling and help not sounding like in vakuum? or is this some kind of inbuild mastering fx?
PLZ only serious answers!!![]()
PS: I can upload the files to my private webspaces, if you like.... maybe later, have to do some work now...
SAMPLITUDE RULES (DAW Summing)
-
- KVRist
- 494 posts since 18 Jul, 2004
-
- KVRAF
- 4738 posts since 20 Feb, 2004 from Gothenburg, Sweden
Oh, I misunderstood your post then. Sorry. I've been to that site before, and I didn't then nor now see any published results. It seems to me, when briefly looking around that is, that their test is based upon listening to, not measuring, the output from different hosts. Also I'm always suspicous towards truncating the master to a lower bitrate (because then the truncation will introduce an unknown to the equation) instead of rendering to direct 32bit float. But that's maybe a personal preference from my side.HanafiH wrote:No actually it's the other way round. In 2003 the 3D audio bulleting board did a fairly definitive test of a great many DAWs and hardware mixing desk. As a result of this test it was discovered that Samplitude 7.1 had a summing error at -133dbFS. As a consequence this error was removed in S7.11. The version of Samplitude used in my comparison with Cubase SX 1 is just about the only version of Samplitude in which it is certain summing is absolutely accurate.stefancrs wrote: If so, how's the quality of for instance Podium? It has _no_ bundled effects. Does this mean that it sounds better or worse than Cubase?If Samplitude sounds better than Cubase because it has better bundled effects I mean...
![]()
http://www.3daudioinc.com/3db/archive/i ... /f-15.html
It's worth visiting the above web site, as the tests conducted then are in all probability definitve summing tests.
However, it seems that Samplitude 7.11 sounds like all other hosts so far. Haven't seen anything pointing towards anything different yet. Guess I maybe should get the demo and try some stuff out on my own
Stefan H Singer
https://dropshotaudio.com/
https://dropshotaudio.com/
-
- KVRAF
- 4738 posts since 20 Feb, 2004 from Gothenburg, Sweden
It COULD sound different, but I seriously doubt it. If it's of any consolation, people in the audio industry hear things that aren't there all of the timehifiboom wrote:So why do I and some other guys think to hear that Samplitude sounds better?
Stefan H Singer
https://dropshotaudio.com/
https://dropshotaudio.com/
-
- KVRist
- 106 posts since 24 Jul, 2005
My tests show little or no difference between logic, samplitude and eXT but that was just summing 4 16bit wavs(compared with inversed phase). The cool edit mix was a tad louder though. So I'm comfortable with eXT regarding sound quality.
-
- KVRian
- 1144 posts since 26 Sep, 2005 from Germany
okay just checked this and I have dithering set to on....jupiter8 wrote:@hifiboom
You did'nt have dither on? That would account for the noise.If you think about it there is no reason for the added noise. And sines are'nt so good for testing 'cause if they are just 1 sample off timewise you will have a really low signal when trying to cancel out..If you use noise instead you would have full volume. So it is easier to hear if you made a mistake somewhere.
so this was the problem.
now the files cancel out perfectly!
one question, does active dithering involve every channel in a sequencer, or just to the final output(master output channel)?
-
- KVRAF
- 4738 posts since 20 Feb, 2004 from Gothenburg, Sweden
Final output. Dithering is used when lowering the bit depth, which you usually do when you make a mixdown. Internally, the master is 32bit (and in some hosts, 64), and if you make a 24 or 16bit mixdown, dithering can, and should, be applied.
Stefan H Singer
https://dropshotaudio.com/
https://dropshotaudio.com/
-
- KVRAF
- 4738 posts since 20 Feb, 2004 from Gothenburg, Sweden
Reaper Beta 0.62 (not officially released), the last sample of the render is off, so I cut that one out. Also it seems to have some issues with fader precision:
All faders at 0dB cancels out with a peak amplitude at -156.53dB against Podium.
The faded one does a bit worse, -91.29dB peak amplitude after cancellation against Podium.
All faders at 0dB cancels out with a peak amplitude at -156.53dB against Podium.
The faded one does a bit worse, -91.29dB peak amplitude after cancellation against Podium.
Stefan H Singer
https://dropshotaudio.com/
https://dropshotaudio.com/
-
- Banned
- 64 posts since 23 Oct, 2005 from Belgium
Funny, I've read recently that PT has objectively sounded very bad for a long time, but that didn't prevent pros from using it because sound was only part of the equation for pros. They did sacrifice sound for ease of use/cost/editing, and did produce the usual pop with the early PT systems that sounded worse than any current DAW.
The conclusion was that differences in 'sound' are not a legend but who cares?
The conclusion was that differences in 'sound' are not a legend but who cares?
With love from Belgium!
- KVRAF
- 9590 posts since 17 Sep, 2002 from Gothenburg Sweden
Here's a tip for you: Don't believe everything you read.l33troll wrote:Funny, I've read recently that PT has objectively sounded very bad for a long time, but that didn't prevent pros from using it because sound was only part of the equation for pros. They did sacrifice sound for ease of use/cost/editing, and did produce the usual pop with the early PT systems that sounded worse than any current DAW.
The conclusion was that differences in 'sound' are not a legend but who cares?
-
- KVRAF
- 1868 posts since 26 Oct, 2002 from San Francisco
Most pro's who said they didn't like the "ProTools Sound" had been using analogue gear previous to ProTools. It DID sound different to that.l33troll wrote:Funny, I've read recently that PT has objectively sounded very bad for a long time, but that didn't prevent pros from using it because sound was only part of the equation for pros. They did sacrifice sound for ease of use/cost/editing, and did produce the usual pop with the early PT systems that sounded worse than any current DAW.
The conclusion was that differences in 'sound' are not a legend but who cares?
-
- KVRian
- 1219 posts since 12 Aug, 2002
To true...alot of them are convinced they are hearing good songs.stefancrs wrote:If it's of any consolation, people in the audio industry hear things that aren't there all of the time
To the mind that is still, the whole universe surrenders - Lao Tzu
-
- KVRist
- 137 posts since 15 Aug, 2005 from Port Neches , Texas
Now THAT'S funny! And sadly, too true.kilroy wrote: To true...alot of them are convinced they are hearing good songs.
-
- KVRian
- 709 posts since 16 Dec, 2005 from Novato, California, USA
This is the best thread ever! It took hours to read through and It cracked me up so many times 
My god, it's so funny when people first claim to be experts and then make the stupidest comment/question ever ... aaahhh ... internet
Hey, steffo, I admire your will to do some constructive comparisions and I'd love to help out with the tests. I'm pretty sure that my host (Cubase LE 1.0.7 Build 98 Built on April 8 2005) would have the exact same sound as Cubase SX3.
And to all placebo kids I say: Keep trolling!
My god, it's so funny when people first claim to be experts and then make the stupidest comment/question ever ... aaahhh ... internet
Hey, steffo, I admire your will to do some constructive comparisions and I'd love to help out with the tests. I'm pretty sure that my host (Cubase LE 1.0.7 Build 98 Built on April 8 2005) would have the exact same sound as Cubase SX3.
And to all placebo kids I say: Keep trolling!
-
- KVRAF
- 13444 posts since 14 Nov, 2000 from Hannover / Germany
kilroy wrote: To true...alot of them are convinced they are hearing good songs.
There are 3 kinds of people:
Those who can do maths and those who can't.
Those who can do maths and those who can't.
-
- KVRAF
- 4738 posts since 20 Feb, 2004 from Gothenburg, Sweden
Unless there's any bugs in it, it will most likely cancel out somewhere in the -150 to -160dB range, yah. But wtf, what's the point? There's only a point if someone proves us wrong _without_ the difference coming from a temporary bug, but from a "different audio engine design" type of thing.JonasNorberg wrote:This is the best thread ever! It took hours to read through and It cracked me up so many times
My god, it's so funny when people first claim to be experts and then make the stupidest comment/question ever ... aaahhh ... internet
Hey, steffo, I admire your will to do some constructive comparisions and I'd love to help out with the tests. I'm pretty sure that my host (Cubase LE 1.0.7 Build 98 Built on April 8 2005) would have the exact same sound as Cubase SX3.
And to all placebo kids I say: Keep trolling!
Stefan H Singer
https://dropshotaudio.com/
https://dropshotaudio.com/
