Not getting enough saturation from guitar suite

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More great info. This is all gonna' take me a few minutes to investigate... hehe. It also leads to a few more questions, but I'll stick with one for now.

In regards to the Simulanalog plugins and the dry signal, does using a different wrapper deal with the problem, or do I make the guitar stereo instead of mono?

I don't know enough yet to figure out workarounds and the like, and do need to study some basic recording theory.

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Checking that Cakewalk link, jeffn. Could be a good workaround if I can figure it out.

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I don't know why Cakewalk wouldn't just do native VST support instead of using a wrapper. Surely that would have saved them a huge headache. :?

If it "wraps" but just puts a dry signal in one side and a wet in the other, you could follow it with a handy little plug-in by BetabugsAudio called Moneo.

It takes your stereo signal and treats it as 2 mono ones. So, you just turn down the "dry" half all the way, and pan the "wet" one centre (or wherever).

Greg
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Guitarded wrote:Checking that Cakewalk link, jeffn. Could be a good workaround if I can figure it out.
If I could, I am sure you can. It seems to have done the trick (and worked far better than using the free SpinAudio wrapper, which I initially used as a work around).

jeffn1
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