Scanned Synth

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http://www.kvraudio.com/get/2230.html

:shock:

Have you guys seen how many parameters are on this thing?!

Move over Voyager..

:hihi:
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Jens, "B.t.w.: it appears I was wrong"

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This thing has a moderately amaizing potential as a noise device..
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Jens, "B.t.w.: it appears I was wrong"

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does it have potential as anything other than that? serious question, i wont be able to try it for a while.

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Kriminal wrote:does it have potential as anything other than that? serious question, i wont be able to try it for a while.
Honest answer(as of right this minute): No.

I only say this because there's about 113 or so controller parameters and host GUI only, so I know for a fact you aren't going to want to mess with this one.

There's some presets built into it if you wanna toggle through and check it out; some nice oscillations/frequency shifts in it, but questionable application in a quantized enviornment.

I'll be able to use it fine tho..

:hihi:
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Jens, "B.t.w.: it appears I was wrong"

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Sickle wrote:Have you guys seen how many parameters are on this thing?!
Yikes! In Audiomulch, it's parameter list is bigger than the screen.

I've read about scanned synthesis, look forward to messing about with it.

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Its a pretty interesting concept for a synth. I went and had a couple of pints with the guy who made it - very nice guy. Looks kind of tricky to figure out, but John is very keen to get feedback - so if you do manage to figure it out, or have ideas on how to make it more controllable, I'm sure he'd be very glad to hear from you. (Follow the link to the developer, and theres an email address on that page).

Ben

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Hey, Ben. Yeah, I'm interested in it, definately, and I'll send him an email pointing out this thread; maybe it can be used for people to drop ideas here as well.

My first suggestion is purely cosmetic; this many parameters and there HAS to be some sort of multi-tab GUI even if rudimentary or a large portion of people aren't even going to bother, which would be a real shame, cause it's definately cool technology..
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Jens, "B.t.w.: it appears I was wrong"

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shamann wrote:Yikes! In Audiomulch, it's parameter list is bigger than the screen.
Does Audiomulch have scrollbars for default GUI?

This is one I'd think you'd like, Steve.
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Jens, "B.t.w.: it appears I was wrong"

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Interesting. Messed with scanning back when I did a lot of foffing and fogging around in Csound. Just lately I've been doing something related to scanning (in a far-fetched way) and getting musically semi-useful results.

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I've sent the developer an invite to join the discussion here.

:D
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Jens, "B.t.w.: it appears I was wrong"

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Coolness.

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fits on the screen ok here, and might have some fun with this, if i have time, gotta love the randomise option in OP ;)

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I used Buzz's PolacVST loader because it has my favorite mutating options. You can take two already-existing presets and breed them or blend them.

So far, this synth seems good for sound effects, not musical sounds. Exceptions: Bells and synthetic electric guitars.

Incredibly terrible denormal freezeups on my old Intel machine. Works fine on my brand-new AMD system.

There's potential here, tapping it seems rough.

I'm going to bring up an idea that I've pitched on KVR a few times before. This synth would greatly benefit from "wave training." The idea is this: Feed it a wav (or preferably, a soundfont) and let it tweak itself all night looking for a set of parameters that matches the sound of the wav.

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Genetic programming -- simulated annealing. Yum.

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Sickle wrote:Does Audiomulch have scrollbars for default GUI?
It does, and is resizable, too. But even expanding a VST window to its max size in Mulch still leaves some scrolling to be done. I don't mind much, just means there's a lot of things to figure out in there.

And holy mother, is this thing noisy. I mean big screaming angry noisy.

I look forward to becoming friends with it.

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