Scanned Synth
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- KVRAF
- Topic Starter
- 5017 posts since 13 Dec, 2005 from The Void
bump

Jens, "B.t.w.: it appears I was wrong"
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John [Humanoid Sound Sys] John [Humanoid Sound Sys] https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=101414
- KVRist
- 205 posts since 13 Mar, 2006 from Queensland, Australia
Hello everyone,
I'm the developer of Scanned Synth VST. I've not been at my PC all weekend so I'm just now getting a chance to read through all the feedback I've been getting. Thanks for this everyone, I really appreciate it.
I will have a look at the problems that people are having in FLStudio. I haven't actually tested it in FL yet so I'll need to download the demo version. I'm afaraid development is quite slow at the moment as I have quite a few other committments but I will do my best to answer people's queries and provide reasonably frequent updates.
What does "bump" mean?
John.
I'm the developer of Scanned Synth VST. I've not been at my PC all weekend so I'm just now getting a chance to read through all the feedback I've been getting. Thanks for this everyone, I really appreciate it.
I will have a look at the problems that people are having in FLStudio. I haven't actually tested it in FL yet so I'll need to download the demo version. I'm afaraid development is quite slow at the moment as I have quite a few other committments but I will do my best to answer people's queries and provide reasonably frequent updates.
What does "bump" mean?
John.
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- KVRist
- 118 posts since 10 Sep, 2004
"To bump a thread on an internet forum is to post a reply in order to raise the thread's profile by returning it to the top of the list of active threads."
rebel without a pause
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- KVRAF
- 13444 posts since 14 Nov, 2000 from Hannover / Germany
Welcome John!
Thanks for this wicked thing.
Are there any chances it could be optimized a bit?
I mean, ok, I don't have that much of a powerful machine (I'm going all mobile, currently using a Pentium M 1.86), but it's not all that weak either, and scanned synth certainly can't be used in realtime (along other things that is) on this machine. Yeah, sure, still a kickass source to create some samples, but it'd be just great if one could use it in an actual song as well.
Oh well, a GUI wouldn't be the worst thing to have either. You can find some great UI designers around these parts, and most likely it won't even cost you a dime.
Thanks for this wicked thing.
Are there any chances it could be optimized a bit?
I mean, ok, I don't have that much of a powerful machine (I'm going all mobile, currently using a Pentium M 1.86), but it's not all that weak either, and scanned synth certainly can't be used in realtime (along other things that is) on this machine. Yeah, sure, still a kickass source to create some samples, but it'd be just great if one could use it in an actual song as well.
Oh well, a GUI wouldn't be the worst thing to have either. You can find some great UI designers around these parts, and most likely it won't even cost you a dime.
There are 3 kinds of people:
Those who can do maths and those who can't.
Those who can do maths and those who can't.
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Ben [Camel Audio] Ben [Camel Audio] https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=1122
- KVRian
- 757 posts since 18 Sep, 2001 from Edinburgh, Scotland
I guess you could just place all the controls out without any particular regard to their function, but surely it would be better to hone the parameter set down/find meaning and relationships between the parameters. When John asked me about it 6 months or so back, that was my advice - to find some sound designers who could figure it out, and provide feedback on how to develop the parameter set/GUI. Has anyone managed to program a sound with it yet, rather than just hitting the random button a lot?Oh well, a GUI wouldn't be the worst thing to have either. You can find some great UI designers around these parts, and most likely it won't even cost you a dime.
Thanks
Ben
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- KVRAF
- Topic Starter
- 5017 posts since 13 Dec, 2005 from The Void
This is problematic as there's over a hundred parameters to access. A signal flow chart would help a great deal, I'd imagine.Ben [Camel Audio] wrote:Has anyone managed to program a sound with it yet, rather than just hitting the random button a lot?
I'm working on finding a GUI designer.

Jens, "B.t.w.: it appears I was wrong"
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John [Humanoid Sound Sys] John [Humanoid Sound Sys] https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=101414
- KVRist
- 205 posts since 13 Mar, 2006 from Queensland, Australia
That's a good idea. I'll add one to the site.Sickle wrote:This is problematic as there's over a hundred parameters to access. A signal flow chart would help a great deal, I'd imagine.
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- KVRAF
- 3404 posts since 15 Sep, 2002
From my reading of the news item, I gathered that the real fun starts when you control a few of the parameters real-time. So---any idea which parameters are most useful to tweak real time? I get the feeling we're missing the boat on this synth. Most of the everything I tried sounded like a bubbly game machine. I have the feeling this synth can probably do more straight-up sounds with real-time control of timbre. I just don't know where to start.
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John [Humanoid Sound Sys] John [Humanoid Sound Sys] https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=101414
- KVRist
- 205 posts since 13 Mar, 2006 from Queensland, Australia
I could replace one of the existing presets with a "vanilla" setting with all modulation and that sort of thing turned off. Would that be useful?mistertoast wrote:I just don't know where to start.
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- KVRAF
- 3404 posts since 15 Sep, 2002
>>I could replace one of the existing presets with a "vanilla" setting with all modulation and that sort of thing turned off. Would that be useful?
Yes!
Yes!
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AdmiralQuality AdmiralQuality https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=83902
- Banned
- 6657 posts since 10 Oct, 2005 from Toronto, Canada
Interesting!!! A lot of aliasing though. Very DX sounding. How are you interpolating the 128 sample dynamic wave table? Is 128 samples enough?
Thanks for this John! Hope you can find time to keep at it, you just might be on to something.
Thanks for this John! Hope you can find time to keep at it, you just might be on to something.
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John [Humanoid Sound Sys] John [Humanoid Sound Sys] https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=101414
- KVRist
- 205 posts since 13 Mar, 2006 from Queensland, Australia
I tried increasing the table size but it was just too slow. I also tried implementing an oversampling filter but that also really taxed the processor so I'm using cubic interpolation instead.AdmiralQuality wrote:Interesting!!! A lot of aliasing though. Very DX sounding. How are you interpolating the 128 sample dynamic wave table? Is 128 samples enough?
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John [Humanoid Sound Sys] John [Humanoid Sound Sys] https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=101414
- KVRist
- 205 posts since 13 Mar, 2006 from Queensland, Australia
I'm off now. I might not be back until tomorrow.

